IP Library › Granted Patent US 9,144,709
Granted Patent B2
US 9,144,709 · App. 13/737,724 · Granted Sep 29, 2015

Adaptive motor resistance video game exercise apparatus and method of use thereof

Inventors: Alton Reich (Huntsville, AL); James Shaw (Sterling, CT)
A63B24/0087A63B21/0058A63B21/00178A63B21/00181A63B21/1484A63B23/03525A63B23/1209A63F13/00A63B21/1469A63B21/151A63B22/0605A63B2024/0093A63B2024/0096A63B2220/10A63B2220/18A63B2220/30A63B2220/40A63B2220/51A63B2220/72A63B2220/74A63B2220/805A63B2225/20A63B2225/50A63B2225/54A63B2230/067A63B2230/30
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Quick Facts
Patent No.
US 9,144,709
App. No.
13/737,724
Granted
Sep 29, 2015
Kind
B2
Abstract

The invention comprises a method and/or an apparatus using computer configured exercise equipment and an electric motor provided physical resistance in conjunction with a game system, such as a video game system, where the exercise system provides real physical resistance to a user interface. Results of user interaction with the user interface are integrated into a video game, such as running on a game console. The resistance system comprises: a subject interface, software control, a controller, an electric servo assist/resist motor, an actuator, and/or a subject sensor. The system provides actual physical interaction with a resistance device as input to the game console and game run thereon.

Claims (46)

1. A method for a user exercising using an exercise system coupled with a video game system, comprising the steps of:

providing an exercise system, said exercise system comprising:

a user interface;

a cable; and

an electric motor, wherein said electric motor provides physical resistance to movement of said user interface through said cable;

altering a resistance profile provided to said cable from said electric motor between successive repetitions of movement of said user interface via software and without a mechanical change; and

means for communication between said exercise system and the external video game system,

wherein the user operates said user interface against resistance provided by said electric motor.

2. The method of claim 1 , further comprising the step of:

said exercise system providing isometric resistance to an applied force of the user.

3. The method of claim 1 , further comprising the steps of:

running said cable through a force direction changing pulley; and

the user pushing against resultant resistance provided by said electric motor.

4. The method of claim 1 , further comprising the step of:

increasing the physical resistance to the user interface by at least ten percent during one-half of a repetition of a weightlifting exercise.

5. The method of claim 1 , further comprising the step of:

first increasing the physical resistance supplied by said electric motor during one-half of repetition of an exercise repetition; and

subsequently decreasing the physical resistance supplied by said electric motor during said one-half of said repetition of said exercise repetition.

6. The method of claim 1 , further comprising the steps of

increasing said resistance supplied by said electric motor when said user interface is accelerating.

7. The method of claim 6 , further comprising the step of:

providing a sensor linked to said controller; and

using output of said sensor to determine when said user interface is accelerating.

8. The method of claim 1 , further comprising the step of:

at least one of: (1) a trainer and (2) a therapist remotely changing said physical resistance supplied by the electric motor to said user.

9. The method of claim 1 , further comprising the step of:

capturing and storing energy generated by use of said exercise system into a battery.

10. The method of claim 1 , further comprising the steps of:

monitoring a heart rate of the user using output of a heart rate monitor; and

varying the physical resistance supplied by said electric motor to maintain the heart rate in a target zone.

11. A method for a user exercising using an exercise system coupled with a video game system, comprising the steps of:

providing an exercise system, said exercise system comprising:

a user interface;

a cable; and

an electric motor, wherein said electric motor provides physical resistance to movement of said user interface through said cable; and

means for communication between said exercise system and the external video game system,

wherein the user operates said user interface against resistance provided by said electric motor; and

using said electric motor for successive control of two or more exercise stations.

12. A method for a user exercising using an exercise system coupled with a video game system, comprising the steps of:

providing an exercise system, said exercise system comprising:

a user interface;

a cable; and

an electric motor, wherein said electric motor provides physical resistance to movement of said user interface through said cable; and

means for communication between said exercise system and the external video game system,

wherein the user operates said user interface against resistance provided by said electric motor,

wherein said physical resistance comprises a dynamic computer controlled iso-inertial resistance, varying based on acceleration of said user interface element.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 23, 2019
From: REICH, ALTON; SHAW, JAMES
To: STREAMLINE AUTOMATION, LLC
Reel/Frame 050465/0147 →
Continuity (1)
Related Publication 20140194251A1 · Jul 10, 2014