Wear-level of cells/pages/sub-pages/blocks of a memory
A method for wear-leveling cells, pages, sub-pages or blocks of a memory such as a flash memory includes receiving (S 10 ) a chunk of data to be written on the cell, page, sub-page or block of the memory; counting (S 40 ), in the received chunk of data, a number of times a given type of binary data ‘0’ or ‘1’ is to be written; and distributing (S 50 ) the writing of the received chunk of data among cells, pages, sub-pages or blocks of the memory such as to wear-level the memory with respect to the number of the given type of binary data ‘0’ or ‘1’ counted in the chunk of data to be written.
1. A method for wear-leveling a memory, comprising:
receiving at least one chunk of data to be written on a cell/page/sub-page/block portion of the memory;
counting, in a received chunk of data, a number of times a given type of binary data ‘0’ or ‘1’ is to be written;
distributing writing of the received chunk of data among one of cells, pages, sub-pages and blocks of the memory to wear-level the memory with respect to a number of a given type of binary data ‘0’ or ‘1’ counted in the chunk of data to be written, and with respect to a number of ‘0s’ already written on each one of the cells or pages or sub-pages or blocks of the memory; and
maintaining a pool of received chunks of data,
wherein a chunk of data having a largest number of ‘0s’ among the received chunks of data of the pool is written on the cell or page or sub-page or block of the memory on which a smallest number of ‘0s’ are already written.
2. The method of claim 1 , wherein the cell/page/sub-page/block portion of the memory includes at least one of: a cell, a sub-page, a page and a block of the memory.
3. The method of claim 1 , wherein the memory is a flash memory.
4. The method of claim 1 , wherein a chunk of data having a smallest number of ‘0s’ among the received chunks of data of the pool is written on the cell or page or sub-page or block of the memory on which a largest number of ‘0s’ are already written.
5. The method of claim 4 , wherein:
the least worn-out cell or page or sub-page or block of the memory is associated with wear-leveling information having a smallest number of ‘0s’; and
the most worn-out cell or page or sub-page or block of the memory is associated with wear-leveling information having the largest number of ‘0s’.
6. The method of claim 5 , wherein each one of the cells or pages or sub-pages or blocks of the memory are recorded in a counter with their respective wear-leveling information.
7. The method of claim 6 , wherein the cells or pages or sub-pages or blocks recorded in the counter are sorted.
8. The method of claim 5 , wherein the wear-leveling information is updated after each distribution of the writing of each received chunk of data.
9. The method of claim 5 , wherein distributing the writing of the received chunk of data is restricted to a set of cells or pages or sub-pages or blocks of the memory comprising cells or pages or sub-pages or blocks of the memory having different wear-leveling information.
10. The method of claim 1 , wherein the pool includes a next chunk of data to be written on a cell/page/sub-page/block of the memory.
11. A system for wear-leveling a memory, comprising:
means for receiving at least one chunk of data to be written on a cell or page or sub-page or block of the memory;
a secondary memory for storing a pool of received chunks of data; and
a memory controller, wherein the memory controller
counts, in a received chunk of data, a number of times a given type of binary data ‘0’ or ‘1’ is to be written, and
distributes writing of the received chunk of data among cells or pages or sub-pages or blocks of the memory such as to wear-level the memory with respect to a number of the given type of binary data ‘0’ or ‘1’ counted in the chunk of data to be written, and with respect to a number of ‘0s’ already written on each one of the cells or pages or sub-pages or blocks of the memory,
wherein a chunk of data having a largest number of ‘0s’ among the chunks of data of the pool is written on the cell or page or sub-page or block of the memory on which a smallest number of ‘0s’ are already written.
12. The system of claim 11 , wherein the memory is a flash memory.
13. The system of claim 11 , wherein the memory controller:
records wear-leveling information for each cell or page or sub-page or block of the memory in a counter; and
updates the wear-leveling information after each distribution of the writing of each received chunk of data.
14. The system of claim 13 , wherein the memory controller comprises a write allocator for maintaining a set of cells or pages or sub-pages or blocks of the memory, and wherein the set of cells or pages or sub-pages or blocks of the memory includes cells or pages or sub-pages or blocks of the memory having different wear-leveling information.
15. The system of claim 11 , wherein the pool includes a next chunk of data to be written on a cell/page/sub-page/block of the memory.
16. A computer program product for wear-leveling a portion of a memory, the computer program product comprising:
a non-transitory computer readable medium; and
computer program instructions for
receiving at least one chunk of data to be written on a cell/page/sub-page/block portion of the memory,
maintaining a pool of received chunks of data,
counting, in the received chunk of data, a number of times a given type of binary data ‘0’ or ‘1’ is to be written,
distributing writing of the received chunk of data among one of the cells, pages, sub-pages or blocks of the memory to wear-level the memory with respect to a number of a given type of binary data ‘0’ or ‘1’ counted in the chunk of data to be written, and with respect to a number of ‘0s’ already written on each one of the cells or pages or sub-pages or blocks of the memory, and
writing a chunk of data having a largest number of ‘0s’ among the received chunks of data of the pool on the cell or page or sub-page or block of the memory on which a smallest number of ‘0s’ are already written,
wherein the portion of the memory includes at least one of: a cell, a sub-page, a page or a block of the memory.
17. The computer program product of claim 16 , wherein the memory is a flash memory.
18. The computer program product of claim 16 , wherein the pool includes a next chunk of data to be written on a cell/page/sub-page/block of the memory.