IP Library › Granted Patent US 9,511,278
Granted Patent B2
US 9,511,278 · App. 14/004,124 · Granted Dec 6, 2016

Basketball game console, network basketball game console using the same, and basketball method

Inventors: Kwang Yoon Lee (Gyeonggi-do, KR); Geun Seok Heo (Gyeonggi-do, KR); Kyung Moon Joo (Seoul, KR); Se Jin Park (Incheon, KR)
Assignee: ANDAMIRO CO., LTD.
A63F7/0664A63B63/083A63B71/0669A63B2063/086A63B2220/806A63B2225/09A63B2225/10A63B2225/15A63B2225/20A63B2225/30A63B2243/0037
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Quick Facts
Patent No.
US 9,511,278
App. No.
14/004,124
Granted
Dec 6, 2016
Kind
B2
Abstract

There are provided a basketball game console, a network basketball game console, and basketball method using the same. The invention includes an image detecting unit, an identification unit, a central processing unit, and a driving unit. The central processing unit controls such that images of a ball received in the image detecting unit are identified when a passing detection sensor detects signals. Therefore, it is possible to identify a color, pattern, or clean shot of the ball going into a rim. The game console allows a multi-play game so that it is possible to play more interesting games over a network.

Claims (22)

1. A network basketball game console comprising:

at least one basketball game console including, an image detecting unit that is positioned at a lower end of a rim having an impact detection sensor, detects a ball going into the rim, and detects images of the ball, an identification unit configured to identify any one of a color, pattern, and clean shot of the ball in the received images, a central processing unit configured to control a state according to the color, pattern, or clean shot of the ball identified in the identification unit when the ball going into the rim is detected from the image detecting unit, and display a screen necessary for game progress; and a driving unit configured to display shapes and execute corresponding operations under state control of the central processing unit;

a terminal that is connected to the central processing unit of each of the basketball game consoles over a wired or wireless network and communicates with each other, is configured to select a single-play game or multi-play game, and includes a display window for displaying information associated with each game; and

a main terminal is interconnected with each terminal that participates in the multi-play game, receives game progress information from the central processing unit of each of the terminals, aggregates scores of the basketball game consoles participating in the multi-play game, and displays the score and ranking of each terminal in each basketball game console participating in the multi-play game;

wherein the rim includes:

a rim fixing unit of which one end is coupled to one side of a backboard and the other end is formed to protrude from the backboard;

a rim supporting unit formed to be extended from one end of the rim fixing unit; and

an impact alleviation device configured to couple the other end of the rim fixing unit and the rim supporting unit.

2. The network basketball game console of claim 1 , wherein, when an average value of a goal success rate of each of the basketball game consoles is less than or greater than a preset average success rate value, the terminal controls each of the central processing units such that the success rate is adjusted to be closer to the average success rate value.

3. The network basketball game console of claim 1 , wherein the terminal controls such that a weighted value is added to be closer to the average success rate value when a goal success rate is less than or greater than a preset average success rate value and an error message is output on a display device or as a sound when the success rate is determined as lower than a predetermined level.

4. The network basketball game console of claim 1 , wherein, when a goal success score is determined to be a beginner level, the terminal extends gameplay time of a corresponding basketball game console or offers a bonus score.

5. The network basketball game console of claim 1 , wherein the image detecting unit includes:

a passing detection sensor configured to detect whether the ball passes through the rim;

a lens; and

an image sensor configured to detect images of the ball that have been transmitted to the lens,

wherein the central processing unit controls such that the images of the ball detected in the image sensor through the lens are identified when the passing detection sensor detects signals.

6. The network basketball game console of claim 5 , further comprising at least one lighting device,

wherein the central processing unit controls such that the lighting device turns on when the passing detection sensor or impact detection sensor detects signals.

7. The network basketball game console of claim 6 , wherein the passing detection sensor includes:

a first detection sensor installed at the lower end of the rim; and

a second detection sensor installed at a lower end of the image sensor,

wherein the central processing unit detects the ball going into the rim through the first detection sensor and controls such that the lighting device turns on when the ball is detected through the second detection sensor.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 9, 2013
From: LEE, KWANG YOON; HEO, GEUN SEOK; JOO, KYUNG MOON; PARK, SE JIN
To: ANDAMIRO CO., LTD.
Reel/Frame 031168/0533 →
Continuity (1)
Related Publication 20140087796A1 · Mar 27, 2014