IP Library › Granted Patent US 9,934,601
Granted Patent B2
US 9,934,601 · App. 14/804,758 · Granted Apr 3, 2018

Three-dimensional surface texturing

Inventors: Mark Palmer (Astoria, NY); Benjamin R. McCallum (New York, NY); Quynh Dinh (New York, NY); Andrew J. Askedall (Baldwin, NY)
Assignee: MakerBot Industries, LLC
G06T15/04B29C67/0088G06T19/20G06T2219/2024
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Quick Facts
Patent No.
US 9,934,601
App. No.
14/804,758
Granted
Apr 3, 2018
Kind
B2
Abstract

A scanned texture can be applied to a three-dimensional model using a scanner. A user can scan a surface texture with a three-dimensional scanner and then use the same scanner as a three-dimensional input device to apply the texture to a three-dimensional model displayed in a virtual modeling environment. To accomplish this, the surface texture may first be isolated and extracted from a scanned surface. The surface texture can then be applied to a three-dimensional model in a virtual workspace by using the scanner as a navigational and control input. Thus, in a similar manner and motion in which a real-world object is scanned, the surface texture can be applied to the digital model displayed in the virtual modeling environment. The scanner therefore provides a user with a simple and intuitive way in which to capture physical surface textures and apply them to digital objects.

Claims (49)

1. A method comprising:

capturing a three-dimensional scan of a surface with a handheld scanner;

isolating a surface texture of the surface comprising a three-dimensional texture independent of an aggregate shape of the surface, wherein isolating the surface texture includes:

low-pass filtering the surface to provide a filtered surface;

warping the filtered surface with a transform to form a plane;

applying the transform to the surface to form a warped surface; and

sampling a region of the warped surface to provide an isolated surface texture;

displaying a digital model of an object within a virtual modeling environment;

receiving spatial input from the handheld scanner to navigate to a pose within the virtual modeling environment; and

in response to user input, applying the surface texture to the digital model according to the pose.

2. The method of claim 1 further comprising fabricating the digital model with the surface texture using a three-dimensional printer.

3. The method of claim 1 wherein the handheld scanner is a laser line scanner.

4. The method of claim 1 wherein the handheld scanner acquires three-dimensional data using one or more of structured light, shape from motion, and range finding.

5. The method of claim 1 wherein the user input includes pushing a button on the handheld scanner.

6. The method of claim 1 further comprising displaying the pose in a display of the virtual modeling environment.

7. The method of claim 1 further comprising displaying an area on the digital model that will receive the surface texture within the virtual modeling environment based on the pose.

8. The method of claim 7 further comprising providing a tool within the virtual modeling environment for a user to adjust a size of the area on the digital model that will receive the surface texture.

9. The method of claim 7 further comprising providing a tool within the virtual modeling environment for a user to adjust a shape of the area on the digital model that will receive the surface texture.

10. The method of claim 7 further comprising providing a tool within the virtual modeling environment for a user to adjust a scale of the surface texture in one or more dimensions.

11. The method of claim 1 further comprising isolating a two-dimensional visual feature of the surface.

12. The method of claim 11 wherein the two-dimension feature includes a color of the surface.

13. The method of claim 11 wherein the two-dimensional feature includes a texture map.

14. The method of claim 11 wherein the two-dimensional feature includes a two-dimensional image.

15. The method of claim 11 further comprising providing a user input for a user to select at least one of the two-dimensional visual feature and the surface texture for application to the digital model.

16. A computer program product comprising non-transitory computer-executable code embodied in a non-transitory computer readable medium that, when executing on one or more computing devices, performs the steps of:

receiving a three-dimensional scan of a surface;

isolating a surface texture of the surface comprising a three-dimensional texture independent of an aggregate shape of the surface, wherein isolating the surface texture includes:

low-pass filtering the surface to provide a filtered surface;

warping the filtered surface with a transform to form a plane;

applying the transform to the surface to form a warped surface; and

sampling a region of the warped surface to provide an isolated surface texture;

displaying a digital model of an object within a virtual modeling environment;

receiving spatial input from a handheld scanner to navigate to a pose within the virtual modeling environment; and

in response to user input, applying the surface texture from the first object to the digital model according to the pose.

17. The computer program product of claim 16 , further comprising code that performs the steps of:

displaying the pose in a display of the virtual modeling environment; and

displaying an area on the digital model that will receive the surface texture within the virtual modeling environment based on the pose.

18. A system comprising:

a handheld scanner configured to capture a three-dimensional scan of a surface, the handheld scanner including a first network interface; and

a user device including a processor, a memory, and a display, the user device coupled to the handheld scanner through the first network interface, the processor configured to perform the steps of:

receiving the three-dimensional scan of the surface from the handheld scanner;

isolating a surface texture of the surface comprising a three-dimensional texture independent of an aggregate shape of the surface, wherein isolating the surface texture includes:

low-pass filtering the surface to provide a filtered surface;

warping the filtered surface with a transform to form a plane;

applying the transform to the surface to form a warped surface; and

sampling a region of the warped surface to provide an isolated surface texture;

displaying a digital model of an object within a virtual modeling environment on the display;

receiving spatial input from a handheld scanner to navigate to a pose within the virtual modeling environment; and

in response to user input, applying the surface texture to the digital model according to the pose.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jul 21, 2015
From: PALMER, MARK; MCCALLUM, BENJAMIN R.; DINH, QUYNH; ASKEDALL, ANDREW J.
To: MAKERBOT INDUSTRIES, LLC
Reel/Frame 036143/0974 →
Continuity (1)
Related Publication 20170024925A1 · Jan 26, 2017