IP Library Granted Patent US 9,349,242
Granted Patent B2
US 9,349,242 · App. 14/664,130 · Granted May 24, 2016

Gaming machine with visual and audio indicia changed over time

Inventors: Shridhar P. Joshi (Naperville, IL); David K. Locke (Chicago, IL); Marc A. Raneses (Hoffman Estates, IL)
Assignee: Bally Gaming, Inc.
G07F17/3213G07F17/32G07F17/3202G07F17/323G07F17/3211G07F17/3227G07F17/3237G07F17/3267G07F17/3269G07F17/34
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Quick Facts
Patent No.
US 9,349,242
App. No.
14/664,130
Granted
May 24, 2016
Kind
B2
Abstract

A gaming machine having features for increasing player appeal is set forth. The machine generally includes a processor, a display, and a memory device. The processor randomly selects one of a plurality of outcomes of the gaming machine in response to a wager. The display displays visual elements to be viewed by the player. The memory device is coupled to the processor and stores at least two data sets for producing at least two different types of visual and/or audio elements in the basic game or bonus game, or at least two different types of bonus game formats. The processor selects one of the two data sets in response to the occurrence of a predetermined time, a number of wager inputs by players of the gaming machine, or after determining a favorite play content based on the number of wager inputs by players.

Claims (53)

1. A method of operating a gaming system for playing at least one casino wagering game, the gaming system including a gaming machine, a random element generator, one or more controllers, at least one electronic display device, and an electronic input device, the at least one electronic display device and the electronic input device being located on the gaming machine, the method comprising:

generating one or more random elements with the random element generator;

receiving, responsive to a physical input to the electronic input device, a wager input to play the casino wagering game having a basic game and at least first and second bonus games;

determining, by the one or more controllers, outcomes of the basic game based, at least in part, on the one or more random elements;

displaying, on the at least one electronic display device, the basic game during a first time period;

in response to a triggering event during play of the basic game during the first time period, displaying, on the at least one electronic display device, the first bonus game but not the second bonus game, the second bonus game being unavailable during the first time period;

upon conclusion of the first bonus game, displaying, on the at least one electronic display device, the basic game;

transitioning from the first time period to a second time period in response to predetermined criteria;

in response to the triggering event during play of the basic game within the second time period, displaying, on the at least one electronic display device, the second bonus game but not the first bonus game, the first bonus game being unavailable during the second time period; and

awarding, by the one or more controllers, a tangible award in response to the outcomes of either the basic game, the first bonus game, or the second bonus game meeting a predetermined award criterion.

2. The method of claim 1 , wherein the predetermined criteria for transitioning from the first time period to the second time period is associated with wager inputs.

3. The method of claim 2 , wherein the predetermined criteria for transitioning from the first time period to the second time period is a certain number of wager inputs.

4. The method of claim 1 , wherein the predetermined criteria for transitioning from the first time period to the second time period is a determination of a favorite bonus game based on a number of wager inputs.

5. The method of claim 1 , wherein the predetermined criteria the predetermined criteria for transitioning from the first time period to the second time period is a certain time.

6. The method of claim 1 , further including:

transitioning from the second time period to a third time period; and

in response to the triggering event during play of the basic game within the third time period, displaying, on the at least one electronic display device, the first bonus game but not the second bonus game, the second bonus game being unavailable during the third time period.

7. The method of claim 1 , wherein the basic game includes a plurality of outcomes comprising at least one bonus-triggering outcome, the at least one bonus-triggering outcome being the triggering event.

8. The method of claim 1 , further including (i) storing, in a memory device remote from the gaming machine at which the wagering game is being played, a first data set and a second data set for producing, respectively, the first and second bonus games, and (ii) downloading the first data set from the remote memory device to the gaming machine, and downloading the second data set from the remote memory device to the gaming machine.

9. A gaming system for playing a casino wagering game, comprising:

at least one electronic display device;

an electronic input device configured to receive a physical input from a player to initiate the casino wagering game and transform the input into an electronic data signal;

a random element generator configured to generate one or more random elements; and

one or more controllers configured to:

initiate the casino wagering game in response to the electronic data signal from the electronic input device, the casino wagering game having a basic game and at least first and second bonus games;

determine an outcome of the casino wagering game based, at least in part, on the one or more random elements;

direct the at least one electronic display device to display a play of the basic game during a first time period and to display the outcome of the basic game;

in response to a triggering event in the basic game during the first time period, direct the at least one electronic display device to display a play of the first bonus game and to display the outcome of the first bonus game, the second bonus game being unavailable during the first time period;

direct the at least one electronic display device to display a subsequent play of the basic game during a second time period that occurs after the first time period, the first time period transitioning to the second time period in response to predetermined criteria;

in response to the triggering event in the basic game during the second period of time, direct the at least one electronic display device to display a play of the second bonus game and to display the outcome of the second bonus game, the first bonus game being unavailable during the second time period; and

award a tangible award in response to the outcomes of either the basic game, the first bonus game, or the second bonus game meeting a predetermined award criterion.

10. The gaming system of claim 9 , wherein the predetermined criteria for transitioning from the first time period to the second time period is a certain time.

11. The gaming system of claim 9 , wherein the predetermined criteria for transitioning from the first time period to the second time period is associated with wager inputs.

12. The gaming system of claim 11 , wherein the predetermined criteria for transitioning from the first time period to the second time period is a certain number of wager inputs.

13. The gaming system of claim 9 , wherein each of the first and second bonus games have different bonus game formats, the different bonus game formats presenting different player-selectable options.

14. The gaming system of claim 13 , wherein the different bonus game formats include bonus game themes indicative of a commonly known societal event.

15. The gaming system of claim 9 , wherein the basic game includes a plurality of outcomes comprising at least one bonus-triggering outcome, the at least one bonus-triggering outcome being the triggering event.

16. A gaming system for playing a casino wagering game, comprising:

at least one electronic display device;

an electronic input device configured to receive a physical input from a player to initiate the casino wagering game and transform the input into an electronic data signal;

a random element generator configured to generate one or more random elements; and

one or more controllers configured to:

initiate the casino wagering game in response to the electronic data signal from the electronic input device, the casino wagering game having a basic game, a first group of bonus games, and a second group of bonus games;

determine an outcome of the casino wagering game based, at least in part, on the one or more random elements;

direct the at least one electronic display device to display a play of the basic game during a first time period and to display the outcome of the basic game;

in response to a special event in the basic game during the first time period, direct the at least one electronic display device to display one of the first group of bonus games, the second group of bonus games being unavailable during the first time period;

award a tangible award in response to at least one of the outcomes of the basic game and the displayed one of the first group of bonus games meeting predetermined award criteria;

direct the at least one electronic display device to display a subsequent play of the basic game during a second time period that occurs after the first time period, the first time period transitioning to the second time period in response to predetermined criteria;

in response to a special event in the basic game during the second period of time, direct the at least one electronic display device to display one of the second group of bonus games, the first group of bonus games being unavailable during the second time period.

17. The gaming system of claim 16 , wherein one of the outcomes of the basic game includes a bonus-triggering outcome, the special event occurring when the bonus-triggering outcome is achieved in the basic game.

18. The gaming system of claim 16 , wherein the controller is located external to a gaming machine associated with the electronic display device.

19. The gaming system of claim 16 , wherein the first time period transitions to the second time period at a certain time of the day.

20. The gaming system of claim 16 , wherein the first time period transitions to the second time period as a function of a number wager inputs.

Assignments (5)
CHANGE OF NAME Recorded Jan 20, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051649/0239 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
MERGER Recorded Jul 29, 2015
From: WMS GAMING INC.
To: BALLY GAMING, INC.
Reel/Frame 036225/0464 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Apr 27, 2015
From: JOSHI, SHRIDHAR P.; LOCKE, DAVID K.; RANESES, MARC A.
To: WMS GAMING INC.
Reel/Frame 035505/0022 →
Continuity (7)
Continuation 13080335 · Apr 5, 2011
Continuation 12652651 · Jan 5, 2010
Continuation 11227870 · Sep 15, 2005
Continuation 10093673 · Mar 8, 2002
Continuation In Part 09922453 · Aug 3, 2001
Continuation In Part 09679093 · Oct 4, 2000
Related Publication 20150206384A1 · Jul 23, 2015