Patent Assignment
Reel/Frame 038611/0887
Change of Name
Recorded: 2016-05-04
Received: 2016-05-04
Pages: 6
Assignor
SONY COMPUTER ENTERTAINMENT AMERICA LLC
Executed: 2016-03-31
Assignee
SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
2207 BRIDGEPOINTE PKWY., SAN MATEO, CA, 94404, UNITED STATES
Covered Properties
(100)
Audio Headphones
Application:
29/480,955 →
Channel Hopping Scheme for Update of Data for Multiple Services Across Multiple Channels
Application:
14/101,228 →
Calibration Of Portable Devices In A Shared Virtual Space
Application:
14/017,208 →
Systems for Using Three-Dimensional Object as Controller in an Interactive Game
Application:
13/933,388 →
Playing Browser Based Games with Alternative Controls and Interfaces
Application:
13/914,484 →
Gaming Controller
Application:
13/842,975 →
Game Execution Environments
Application:
13/836,451 →
Method and Apparatus for Decreasing Presentation Latency
Application:
13/790,269 →
Method and Apparatus for Improving Decreasing Presentation Latency
Application:
13/790,289 →
Methods for Interfacing with an Interactive Application Using a Controller with an Integrated Camera
Application:
13/727,502 →
Controller for Providing Inputs to Control Execution of a Program When Inputs Are Combined
Application:
13/670,387 →
Playing Browser Based Games with Alternative Controls and Interfaces
Application:
13/669,362 →
Determination of Controller Three-Dimensional Location Using Image Analysis and Ultrasonic Communication
Application:
13/615,355 →
Systems and Methods for Calibration and Biasing for Game Controller
Application:
13/610,699 →
Hand-Held Device with Touchscreen and Digital Tactile Pixels
Application:
13/589,983 →
Gaming Controller
Application:
13/539,311 →
Method and System for Error Correction of a Storage Media
Application:
13/457,964 →
Automatic Player Information Generation for Interactive Entertainment
Application:
13/448,292 →
Gesture Cataloging and Recognition
Application:
13/367,222 →
Gesture Cataloging and Recognition
Application:
13/367,089 →
Methods for Identification of Highlight Game Events and Automated Generation of Videos for Same
Application:
13/365,140 →
Hand-Held Device with Touchscreen and Digital Tactile Pixels
Application:
13/216,080 →
Method and System for Efficient Download of Data Package
Application:
13/190,360 →
Hybrid Separable Motion Controller
Application:
13/115,770 →
Social Interactive Content Creator Development
Application:
13/098,372 →
Scaling Pixel Depth Values of User-Controlled Virtual Object in Three-Dimensional Scene
Application:
12/986,827 →
Multi-Sample Resolving of Re-Projection of Two-Dimensional Image
Application:
12/986,872 →
Dynamic Adjustment of Predetermined Three-Dimensional Video Settings Based on Scene Content
Application:
12/986,814 →
Morphological Anti-Aliasing (Mlaa) of a Re-Projection of a Two-Dimensional Image
Application:
12/986,854 →
Controller for Providing Inputs to Control Execution of a Program When Inputs Are Combined
Application:
12/975,126 →
Calibration of Portable Devices in a Shared Virtual Space
Application:
12/973,827 →
System for Tracking User Manipulations Within an Environment
Application:
12/968,161 →
Channel Hopping Scheme for Update of Data for Multiple Services Across Multiple Digital Broadcast Channels
Application:
12/948,664 →
Maintaining Multiple Views on a Shared Stable Virtual Space
Application:
12/947,290 →
Controller Triggering Device
Application:
29/379,249 →
Controller Triggering Device
Application:
29/379,248 →
File Input/Output Scheduler Using Immediate Data Chunking
Application:
12/902,768 →
System and Methdod for Capturing and Displaying Still Photo and Video Content
Application:
12/892,713 →
Minimizing Latency in Network Program Through Transfer of Authority Over Program Assets
Application:
12/876,000 →
System and Method of Displaying Multiple Video Feeds
Application:
12/836,044 →
Game Execution Environments
Application:
12/790,955 →
Methods for Securely Distributing Computer Software Products
Application:
12/684,714 →
Portable Device Interaction Via Motion Sensitive Controller
Application:
12/621,374 →
System for Converting Television Commercials into Interactive Networked Video Games
Application:
12/604,887 →
Playing Browser Based Games with Alternative Controls and Interfaces
Application:
12/579,343 →
Addition of Supplemental Multimedia Content and Interactive Capability at the Client
Application:
12/537,606 →
Method and Apparatus for Multitouch Text Input
Application:
12/502,655 →
Multi-Positional Three-Dimensional Controller
Application:
12/475,449 →
Device Case
Application:
29/337,857 →
Sound Earbuds
Application:
29/337,856 →
Methods and Systems for Enabling Control of Artificial Intelligence Game Characters
Application:
12/422,227 →
Method and Apparatus for Real-Time Viewer Interaction with a Media Presentation
Application:
12/419,248 →
Dynamic Context Switching Between Architecturally Distinct Graphics Processors
Application:
12/417,395 →
Methods and Systems for Dynamically Adjusting Update Rates in Multi-Player Network Gaming
Application:
12/408,635 →
Methods for Capturing Depth Data of a Scene and Applying Computer Actions
Application:
12/392,044 →
System and Method for Communicating Game Information Between a Portable Gaming Device and a Game Controller
Application:
12/380,009 →
System and Method for Automated Creation of Video Game Highlights
Application:
12/370,327 →
Automatic Player Information Generation for Interactive Entertainment
Application:
12/350,846 →
Gesture Cataloging and Recognition
Application:
12/337,477 →
Dynamic Three-Dimensional Object Mapping for User-Defined Control Device
Application:
12/335,505 →
Systems and Methods of Serving Game Video
Application:
12/334,819 →
Platform Dependent Replacement of Digital Content Asset Components
Application:
12/331,918 →
Method for Host Selection Based on Discovered Nat Type
Application:
12/235,409 →
Increasing the Number of Advertising Impressions in an Interactive Environment
Application:
12/210,105 →
Incentivizing Commerce by Regionally Localized Broadcast Signal in Conjunction with Automatic Feedback or Filtering
Application:
12/184,958 →
Determining Whether a Commercial Transaction Has Taken Place
Application:
12/184,968 →
Determination of Controller Three-Dimensional Location Using Image Analysis and Ultrasonic Communication
Application:
12/145,455 →
File Input/Output Scheduler
Application:
12/130,892 →
Integration of Control Data into Digital Broadcast Content for Access to Ancillary Information
Application:
12/128,096 →
Channel Hopping Scheme for Update of Data for Multiple Services Across Multiple Digital Broadcast Channels
Application:
12/122,622 →
Gaming peripheral including releasably engageable release element
Application:
12/151,426 →
Data Transmission Protocol and Visual Display for a Networked Computer System
Application:
12/079,993 →
Method and System for Error Correction of a Storage Media
Application:
12/079,186 →
Controller with an Integrated Depth Camera
Application:
12/050,128 →
Laugh Detector and System and Method for Tracking an Emotional Response to a Media Presentation
Application:
12/023,951 →
Hand-Held Device with Touchscreen and Digital Tactile Pixels
Application:
12/017,298 →
Data Transfer Using Hand-Held Device
Application:
12/017,294 →
System and Method of Rendering Controller Information
Application:
11/986,356 →
Selective Interactive Mapping of Real-World Objects to Create Interactive Virtual-World Objects
Application:
11/852,970 →
Avatar Email and Methods for Communicating Between Real and Virtual Worlds
Application:
11/682,299 →
Graphics command management tool and methods for analyzing performance for command changes before application modification
Application:
11/713,347 →
Method and System for Securely Distributing Computer Software Products
Application:
11/619,179 →
Methods and Systems for Configuration and Dynamically Switching Between Network Communication Architectures
Application:
11/481,439 →
System and Method for Transacting Access to Media
Application:
11/480,203 →
Obtaining Input for Controlling Execution of a Game Program
Application:
11/382,250 →
Method and System for Applying Gearing Effects to Mutlti-Channel Mixed Input
Application:
11/382,040 →
Method and System for Applying Gearing Effects to Inertial Tracking
Application:
11/382,041 →
Method and System for Applying Gearing Effects to Acoustical Tracking
Application:
11/382,038 →
Multi-Input Game Control Mixer
Application:
11/382,031 →
System for Tracking User Manipulations Within an Environment
Application:
11/382,032 →
Image Data Processing Using Depth Image Data for Realistic Scene Representation
Application:
11/379,370 →
Methods and Systems for Providing Auxiliary Content During User Interactivity with Digital Data Over a Network
Application:
11/361,121 →
Data Transmission Protocol and Visual Display for a Networked Computer System
Application:
11/000,857 →
System and Method for Controlling Access to Computer Readable Content Using Downloadable Authentication
Application:
10/649,042 →
Alphanumeric Keyboard Input System Using a Game Controller
Application:
10/340,440 →
Dynamic Interactive Content System
Application:
10/264,087 →
Configuration Switching: Dynamically Changing Between Network Communication Architectures
Application:
10/211,075 →
Image with Depth of Field Using Z-Buffer Image Data and Alpha Blending
Application:
10/120,324 →
Controller Selectable Hyperlinks
Application:
09/982,555 →
Method and System for Providing Evaluation of Text-Based Products
Application:
09/846,100 →