IP Library Assignment 038611/0887
Patent Assignment
Reel/Frame 038611/0887

Change of Name

Recorded: 2016-05-04 Received: 2016-05-04 Pages: 6
Assignor
Assignee
SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
2207 BRIDGEPOINTE PKWY., SAN MATEO, CA, 94404, UNITED STATES
Covered Properties (100)
Audio Headphones
Application: 29/480,955 →
Channel Hopping Scheme for Update of Data for Multiple Services Across Multiple Channels
Application: 14/101,228 →
Calibration Of Portable Devices In A Shared Virtual Space
Application: 14/017,208 →
Systems for Using Three-Dimensional Object as Controller in an Interactive Game
Application: 13/933,388 →
Playing Browser Based Games with Alternative Controls and Interfaces
Application: 13/914,484 →
Gaming Controller
Application: 13/842,975 →
Game Execution Environments
Application: 13/836,451 →
Method and Apparatus for Decreasing Presentation Latency
Application: 13/790,269 →
Method and Apparatus for Improving Decreasing Presentation Latency
Application: 13/790,289 →
Methods for Interfacing with an Interactive Application Using a Controller with an Integrated Camera
Application: 13/727,502 →
Controller for Providing Inputs to Control Execution of a Program When Inputs Are Combined
Application: 13/670,387 →
Playing Browser Based Games with Alternative Controls and Interfaces
Application: 13/669,362 →
Determination of Controller Three-Dimensional Location Using Image Analysis and Ultrasonic Communication
Application: 13/615,355 →
Systems and Methods for Calibration and Biasing for Game Controller
Application: 13/610,699 →
Hand-Held Device with Touchscreen and Digital Tactile Pixels
Application: 13/589,983 →
Gaming Controller
Application: 13/539,311 →
Method and System for Error Correction of a Storage Media
Application: 13/457,964 →
Automatic Player Information Generation for Interactive Entertainment
Application: 13/448,292 →
Gesture Cataloging and Recognition
Application: 13/367,222 →
Gesture Cataloging and Recognition
Application: 13/367,089 →
Methods for Identification of Highlight Game Events and Automated Generation of Videos for Same
Application: 13/365,140 →
Hand-Held Device with Touchscreen and Digital Tactile Pixels
Application: 13/216,080 →
Method and System for Efficient Download of Data Package
Application: 13/190,360 →
Hybrid Separable Motion Controller
Application: 13/115,770 →
Social Interactive Content Creator Development
Application: 13/098,372 →
Scaling Pixel Depth Values of User-Controlled Virtual Object in Three-Dimensional Scene
Application: 12/986,827 →
Multi-Sample Resolving of Re-Projection of Two-Dimensional Image
Application: 12/986,872 →
Dynamic Adjustment of Predetermined Three-Dimensional Video Settings Based on Scene Content
Application: 12/986,814 →
Morphological Anti-Aliasing (Mlaa) of a Re-Projection of a Two-Dimensional Image
Application: 12/986,854 →
Controller for Providing Inputs to Control Execution of a Program When Inputs Are Combined
Application: 12/975,126 →
Calibration of Portable Devices in a Shared Virtual Space
Application: 12/973,827 →
System for Tracking User Manipulations Within an Environment
Application: 12/968,161 →
Channel Hopping Scheme for Update of Data for Multiple Services Across Multiple Digital Broadcast Channels
Application: 12/948,664 →
Maintaining Multiple Views on a Shared Stable Virtual Space
Application: 12/947,290 →
Controller Triggering Device
Application: 29/379,249 →
Controller Triggering Device
Application: 29/379,248 →
File Input/Output Scheduler Using Immediate Data Chunking
Application: 12/902,768 →
System and Methdod for Capturing and Displaying Still Photo and Video Content
Application: 12/892,713 →
Minimizing Latency in Network Program Through Transfer of Authority Over Program Assets
Application: 12/876,000 →
System and Method of Displaying Multiple Video Feeds
Application: 12/836,044 →
Game Execution Environments
Application: 12/790,955 →
Methods for Securely Distributing Computer Software Products
Application: 12/684,714 →
Portable Device Interaction Via Motion Sensitive Controller
Application: 12/621,374 →
System for Converting Television Commercials into Interactive Networked Video Games
Application: 12/604,887 →
Playing Browser Based Games with Alternative Controls and Interfaces
Application: 12/579,343 →
Addition of Supplemental Multimedia Content and Interactive Capability at the Client
Application: 12/537,606 →
Method and Apparatus for Multitouch Text Input
Application: 12/502,655 →
Multi-Positional Three-Dimensional Controller
Application: 12/475,449 →
Device Case
Application: 29/337,857 →
Sound Earbuds
Application: 29/337,856 →
Methods and Systems for Enabling Control of Artificial Intelligence Game Characters
Application: 12/422,227 →
Method and Apparatus for Real-Time Viewer Interaction with a Media Presentation
Application: 12/419,248 →
Dynamic Context Switching Between Architecturally Distinct Graphics Processors
Application: 12/417,395 →
Methods and Systems for Dynamically Adjusting Update Rates in Multi-Player Network Gaming
Application: 12/408,635 →
Methods for Capturing Depth Data of a Scene and Applying Computer Actions
Application: 12/392,044 →
System and Method for Communicating Game Information Between a Portable Gaming Device and a Game Controller
Application: 12/380,009 →
System and Method for Automated Creation of Video Game Highlights
Application: 12/370,327 →
Automatic Player Information Generation for Interactive Entertainment
Application: 12/350,846 →
Gesture Cataloging and Recognition
Application: 12/337,477 →
Dynamic Three-Dimensional Object Mapping for User-Defined Control Device
Application: 12/335,505 →
Systems and Methods of Serving Game Video
Application: 12/334,819 →
Platform Dependent Replacement of Digital Content Asset Components
Application: 12/331,918 →
Method for Host Selection Based on Discovered Nat Type
Application: 12/235,409 →
Increasing the Number of Advertising Impressions in an Interactive Environment
Application: 12/210,105 →
Incentivizing Commerce by Regionally Localized Broadcast Signal in Conjunction with Automatic Feedback or Filtering
Application: 12/184,958 →
Determining Whether a Commercial Transaction Has Taken Place
Application: 12/184,968 →
Determination of Controller Three-Dimensional Location Using Image Analysis and Ultrasonic Communication
Application: 12/145,455 →
File Input/Output Scheduler
Application: 12/130,892 →
Integration of Control Data into Digital Broadcast Content for Access to Ancillary Information
Application: 12/128,096 →
Channel Hopping Scheme for Update of Data for Multiple Services Across Multiple Digital Broadcast Channels
Application: 12/122,622 →
Gaming peripheral including releasably engageable release element
Application: 12/151,426 →
Data Transmission Protocol and Visual Display for a Networked Computer System
Application: 12/079,993 →
Method and System for Error Correction of a Storage Media
Application: 12/079,186 →
Controller with an Integrated Depth Camera
Application: 12/050,128 →
Laugh Detector and System and Method for Tracking an Emotional Response to a Media Presentation
Application: 12/023,951 →
Hand-Held Device with Touchscreen and Digital Tactile Pixels
Application: 12/017,298 →
Data Transfer Using Hand-Held Device
Application: 12/017,294 →
System and Method of Rendering Controller Information
Application: 11/986,356 →
Selective Interactive Mapping of Real-World Objects to Create Interactive Virtual-World Objects
Application: 11/852,970 →
Avatar Email and Methods for Communicating Between Real and Virtual Worlds
Application: 11/682,299 →
Graphics command management tool and methods for analyzing performance for command changes before application modification
Application: 11/713,347 →
Method and System for Securely Distributing Computer Software Products
Application: 11/619,179 →
Methods and Systems for Configuration and Dynamically Switching Between Network Communication Architectures
Application: 11/481,439 →
System and Method for Transacting Access to Media
Application: 11/480,203 →
Obtaining Input for Controlling Execution of a Game Program
Application: 11/382,250 →
Method and System for Applying Gearing Effects to Mutlti-Channel Mixed Input
Application: 11/382,040 →
Method and System for Applying Gearing Effects to Inertial Tracking
Application: 11/382,041 →
Method and System for Applying Gearing Effects to Acoustical Tracking
Application: 11/382,038 →
Multi-Input Game Control Mixer
Application: 11/382,031 →
System for Tracking User Manipulations Within an Environment
Application: 11/382,032 →
Image Data Processing Using Depth Image Data for Realistic Scene Representation
Application: 11/379,370 →
Methods and Systems for Providing Auxiliary Content During User Interactivity with Digital Data Over a Network
Application: 11/361,121 →
Data Transmission Protocol and Visual Display for a Networked Computer System
Application: 11/000,857 →
System and Method for Controlling Access to Computer Readable Content Using Downloadable Authentication
Application: 10/649,042 →
Alphanumeric Keyboard Input System Using a Game Controller
Application: 10/340,440 →
Dynamic Interactive Content System
Application: 10/264,087 →
Configuration Switching: Dynamically Changing Between Network Communication Architectures
Application: 10/211,075 →
Image with Depth of Field Using Z-Buffer Image Data and Alpha Blending
Application: 10/120,324 →
Controller Selectable Hyperlinks
Application: 09/982,555 →
Method and System for Providing Evaluation of Text-Based Products
Application: 09/846,100 →