IP Library Granted Patent US 9,412,218
Granted Patent B2
US 9,412,218 · App. 11/671,904 · Granted Aug 9, 2016

Method and apparatus for linked play gaming

Inventors: Jay S. Walker (Ridgefield, CT); James A. Jorasch (Stamford, CT); Daniel E. Tedesco (Huntington, CT); Stephen C. Tulley (Fairfield, CT); Geoffrey M. Gelman (Stamford, CT); Steven M. Santisi (Ridgefiled, CT)
Assignee: Zynga, Inc.
G07F17/32G07F17/3234G07F17/3237G07F17/3262G07F17/3276
View Patent ↗
Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US 9,412,218
App. No.
11/671,904
Granted
Aug 9, 2016
Kind
B2
Abstract

The invention includes a system and method for providing linked play via gaming and other devices. In some embodiments, a casino server registers a group for linked play and a group objective and format are established. The linked play commences according to the group format on the gaming devices while the casino server, or another device, concurrently facilitates interaction between the group members operating the gaming devices. The linked play is terminated according to the group format and a determination is made by the casino server whether the group objective has been achieved. Prizes are awarded via the gaming devices if the group objective was achieved.

Claims (35)

1. A computer implemented method implemented by a server that enables connection of gaming devices over a network, comprising:

establishing a plurality of groups by the server that manages a group session database, the group session database includes group identifiers for each group including players involved in multiplayer play at gaming devices over the network;

outputting, by the server, on a website an indication of each group of the plurality of groups, along with a description of a game the group is involved with;

providing, by the server, on the website an interface through which players may browse the plurality of groups, wherein any player may browse the plurality of groups without having received any invitation to join any group of the plurality of groups and without any player being required to be a friend of players in any one of the plurality of groups, wherein being a friend includes having a preexisting relationship; and

allowing, by the server, a subsequent player to join one of the plurality of groups, wherein joining one of the plurality of groups includes establishing a link between players in that players that joined a group have agreed to split a prize if the group's winnings exceed an amount;

processing the game by the server, the processing includes enabling players that joined the group to play via the gaming devices that include a first gaming device and a second gaming device,

the processing by the server enables viewing video images related to the game being rendered on the first gaming device via the second gaming device;

the processing by the server enables the second gaming device to remotely take control of the first gaming device to make remote decisions and take actions over the network regarding play of the game being processed by the server for the first gaming device;

wherein providing the interface further includes listing a number of members needed within one or more of the plurality of groups in order to play the game.

2. The computer implemented method of claim 1 wherein providing the interface comprises providing a menu of existing groups.

3. The computer implemented method of claim 1 wherein providing the interface comprises listing a number of members within one or more of the plurality of groups.

4. The computer implemented method of claim 1 wherein providing the interface comprises listing information about the group including at least one of:

a group objective, progress towards a group objective, money needed to join the group, requirements to join the group, and benefit provided if a group objective is met.

5. The computer implemented method of claim 1 wherein providing the interface comprises providing a web interface.

6. The computer implemented method of claim 1 wherein allowing the subsequent player to join one of the plurality of groups comprises querying members of the group about whether to let the subsequent player join.

7. A system comprising:

a server connected to a network, the server including a processor for interacting with a group session database, the group session database implements group identifiers, the processor is configured to,

establish a plurality of groups, each group including players involved in multiplayer play at gaming devices over the network, and each group including a group identifier stored in a group session database;

provide to a website an indication of each group of the plurality of groups, along with a description of a game the group is involved with;

provide to the website an interface through which players may browse the plurality of groups, wherein any player may browse the plurality of groups without having received any invitation to join any group of the plurality of groups and without any player being a friend of players in any one of the plurality of groups, wherein being a friend includes having a preexisting relationship; and

allow a subsequent player to join one of the plurality of groups, wherein joining one of the plurality of groups includes establishing a link between players in that players that joined a group have agreed to split a prize if the group's winnings exceed an amount,

process the game by the server, the processing includes enabling players that joined the group to play via the gaming devices that include a first gaming device and a second gaming device,

the process by the server enables viewing video images related to the game being rendered on the first gaming device via the second gaming device;

the process by the server enables the second gaming device to remotely take control of the first gaming device to make remote decisions and take actions over the network regarding play of the game being processed by the server for the first gaming device.

8. The system of claim 7 , wherein providing the indication of each group of the plurality of groups further includes identifying a number of members needed within one or more of the plurality of groups to play the game.

9. The system of claim 7 , further comprising,

generating, by the server, results from play of the game by each of the gaming devices;

transmitting the results to the gaming devices, the results being for each player in the group.

10. The system of claim 7 , further comprising,

a chat program executed by the server, the chat program enabling chat interaction between the players of the group.

11. The computer implemented method 1 , further comprising,

generating, by the server, results from play of the game by each of the gaming devices;

transmitting the results to the gaming devices, the results being for each player in the group.

12. The computer implemented method 1 , further comprising,

a chat program executed by the server, the chat program enabling chat interaction between the players of the group.

Assignments (7)
TERMINATION AND RELEASE OF SECURITY INTEREST IN PATENTS Recorded May 23, 2022
From: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
To: ZYNGA INC.
Reel/Frame 060163/0437 →
NOTICE OF GRANT OF SECURITY INTEREST IN PATENTS Recorded Dec 14, 2020
From: ZYNGA INC.
To: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
Reel/Frame 054719/0490 →
TERMINATION AND RELEASE OF SECURITY INTEREST IN PATENTS Recorded Dec 11, 2020
From: BANK OF AMERICA, N.A., AS LENDER
To: ZYNGA INC.
Reel/Frame 054701/0393 →
NOTICE OF GRANT OF SECURITY INTEREST IN PATENTS Recorded Dec 21, 2018
From: ZYNGA INC.
To: BANK OF AMERICA, N.A., AS LENDER
Reel/Frame 049147/0546 →
LICENSE Recorded Aug 8, 2014
From: WALKER DIGITAL GAMING, LLC; WALKER DIGITAL GAMING HOLDING, LLC; WDG EQUITY, LLC; WALKER DIGITAL, LLC
To: IGT
Reel/Frame 033501/0023 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Apr 13, 2012
From: WALKER DIGITAL, LLC
To: ZYNGA, INC.
Reel/Frame 028046/0668 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 13, 2012
From: WALKER, JAY S.; JORASCH, JAMES A.; TEDESCO, DANIEL E.; TULLEY, STEPHEN C.; GELMAN, GEOFFREY M.; SANTISI, STEVEN M.
To: WALKER DIGITAL, LLC
Reel/Frame 027879/0231 →
Continuity (3)
Continuation 10254831 · Sep 25, 2002
Provisional Application 60324572 · Sep 25, 2001
Related Publication 20070129141A1 · Jun 7, 2007