Patent Assignment
Reel/Frame 049147/0546
Notice of Grant of Security Interest in Patents
Recorded: 2018-12-21
Pages: 41
Assignor
ZYNGA INC.
Executed: 2018-12-20
Assignee
BANK OF AMERICA, N.A., AS LENDER
101 CALIFORNIA STREET, SUITE 1750, MAILCODE: CA5-332-17-02, ATTN: AKMAL AHATOV, SAN FRANCISCO, CALIFORNIA, 94111
Covered Properties
(547)
Electronic Amusement Device Offering Secondary Game of Chance and Method for Operating Same
Patent:
6,364,765 →
Application:
09/108,646 →
Electronic Amusement Device and Method for Providing Payouts Based on the Activity of Other Devices
Patent:
6,319,122 →
Application:
09/223,902 →
System and Process for Issuing and Managing Forced Redemption Vouchers Having Alias Account Numbers
Patent:
6,330,544 →
Application:
09/263,617 →
Credit Card Billing Method and System
Patent:
6,360,209 →
Application:
09/429,945 →
Gaming Device and Method of Operation Thereof
Patent:
6,520,856 →
Application:
09/521,875 →
Method and Apparatus for Team Play of Slot Machines
Patent:
6,361,441 →
Application:
09/590,021 →
Method and Apparatus for Issuing and Managing Gift Certificates
Patent:
7,747,522 →
Application:
09/613,361 →
Systems and Methods Wherein at Least One Set of Possible Input Parameters to a Physics Simulation Will Produce a Successful Game Result
Patent:
6,802,772 →
Application:
09/686,638 →
Cryptography and Certificate Authorities in Gaming Machines
Patent:
7,260,834 →
Application:
09/698,507 →
Systems and Methods for Altering Game Information Indicated to a Player
Patent:
6,749,505 →
Application:
09/714,558 →
System and Method for Facilitating Casino Team Play
Systems and Methods to Ensure That a Threshold Game Result Is Possible
Patent:
6,650,952 →
Application:
09/843,412 →
Systems and Methods to Facilitate Games of Skill for Prizes Played via a Communication Network
Patent:
6,468,155 →
Application:
09/851,270 →
Device and Method for Providing Payouts Based on Activity and Ranks of Other Gaming Sessions
Electronic Game System
Patent:
6,884,172 →
Application:
10/004,534 →
Method and Apparatus for Team Play of Slot Machines
Electronic Amusement Device Offering Secondary Game of Chance and Method for Operating Same
Apparatus and Method for Facilitating Team Play of Slot Machines
Gaming Device and Method of Operation Thereof
Electronic Amusement Device Offering Secondary Game of Chance and Method for Operating Same
Apparatus and Method for Facilitating Team Play of Slot Machines
Method and Apparatus for Team Play of Slot Machines
System and Method for Connecting Gaming Devices to a Network for Remote Play
Method and Apparatus for Linked Play Gaming
System and Method for Facilitating Casino Team Play
Method and Apparatus for Linked Play Gaming
Method and Apparatus for Linked Play Gaming with Combined Outcomes and Shared Indicia
Cryptography and Certificate Authorities in Gaming Machines
Device and Method for Providing Payouts Based on Activity and Ranks of Other Gaming Sessions
System and Method for Connecting Gaming Devices to a Network for Remote Play
System and Method for Connecting Gaming Devices to a Network for Remote Play
Asynchronous Challenge Gaming
Systems and Methods for Rendering Three-Dimensional Objects
System and Method for Connecting Gaming Devices to a Network for Remote Play
System and Method for Connecting Gaming Devices to a Network for Remote Play
Electronic Amusement Device Offering Secondary Game of Chance and Method for Operating Same
Method and Apparatus for Team Play of Slot Machines
Virtual Playing Chips in a Multiuser Online Game Network
Methods and Apparatus for Optimized Pausing of an Embedded Application to Render Pop-Up Window
Patent:
9,021,390 →
Application:
12/774,647 →
Embedding of Games into Third Party Websites
Patent:
8,202,159 →
Application:
12/778,956 →
System and Method Using Game Condition Reminders
Patent:
9,028,310 →
Application:
12/778,993 →
Viral Dynamic Rewards in a Multiuser Online Game Network
Patent:
8,262,468 →
Application:
12/779,015 →
Game Based Incentives for Commerce
Mobile Device Interface for Online Games
Updating Virtual Trading Cards
Patent:
8,905,849 →
Application:
12/831,105 →
Multiuser Game with Friend Proxy Automated Characters
Patent:
8,226,485 →
Application:
12/855,536 →
Game-Based Incentives for Location-Based Actions
Apparatuses, Methods and Systems for a Distributed Object Renderer
Socially-Based Dynamic Rewards in Multiuser Online Games
Patent:
11,232,671 →
Application:
12/873,010 →
System and Method for Remote Updates
Network Application Security Utilizing Network-Provided Identities
Patent:
8,590,014 →
Application:
12/880,723 →
Apparatuses, Methods and Systems for an Api Call Abstractor
Apparatuses, Methods and Systems for a Social Networking Application Updater
Finding Friends for Multiuser Online Games
Patent:
8,388,446 →
Application:
12/892,789 →
Apparatuses, Methods and Systems for an Online Game Manager
Apparatuses, Methods and Systems for Game Mechanics for Gifting
Apparatuses,Methods and Systems for a Trackable Virtual Currencies Platform
Apparatuses, Methods and Systems for a Customer Service Request Evaluator
Application:
12/895,731 →
Publication:
US 2011/0213716
Apparatuses, Methods and Systems for a Multi-Level in-Game Currency Platform
Apparatuses, Methods and Systems for a Virtual Security Camera
Apparatuses, Methods and Systems for a Live Online Game Tester
Asynchronous Interactive Game Play
Patent:
8,287,341 →
Application:
12/904,722 →
Franchise Mechanic for Interactive Social Games
Social Supply Harvest Mechanic for Interactive Social Games
Method and Apparatus for Issuing and Managing Gift Certificates
System and Method for Using a Game to Interact with Television Programs
Patent:
8,382,592 →
Application:
13/070,757 →
Social Network Application Programming Interface
Patent:
8,347,322 →
Application:
13/077,394 →
Cross Platform Social Networking Authentication System
Patent:
9,311,462 →
Application:
13/077,411 →
Cross Platform Social Networking Messaging System
Patent:
10,135,776 →
Application:
13/077,425 →
Cross Social Network Data Aggregation
Patent:
8,745,134 →
Application:
13/077,440 →
Multi-Level Cache with Synch
Patent:
8,332,488 →
Application:
13/077,466 →
Method and System to Match Users of a Social Gaming Platform
Patent:
8,771,079 →
Application:
13/077,690 →
Method and System of Incorporating Team Challenges into a Social Game
Patent:
9,715,789 →
Application:
13/077,706 →
Sending Out-of-Band Instant Messages from a Game Networking System
Patent:
8,812,600 →
Application:
13/077,722 →
Matching Advertising to Game Play Content
Apparatus, Method and System For Crew Mechanics In Multiplayer Games
Patent:
9,707,486 →
Application:
13/079,775 →
Apparatuses, Methods and System For An Online Rewards Incentive Program
Patent:
10,332,125 →
Application:
13/083,526 →
Secure, Parallel, and Independent Script Execution
Patent:
8,562,441 →
Application:
13/100,179 →
Apparatus, Method and System for Crew Mechanics in Multiplayer Games
Patent:
9,744,463 →
Application:
13/102,998 →
System and Method for Placing Players of a Multiplayer Game in a Virtual World
Apparatuses, Methods and Systems for an Engagement-Tracking Game Modifier
Online Asynchronous Game with Player-Matching Mechanic
Patent:
8,348,765 →
Application:
13/114,900 →
Online Game with Matching of Different Data Types
Patent:
9,320,968 →
Application:
13/114,909 →
System and Method for Providing Notifications to Players of Games
Patent:
9,272,217 →
Application:
13/150,738 →
System and Method for Modifying a Game State of a Player of a Social Game
Patent:
9,501,203 →
Application:
13/162,027 →
Online Game with Animal-Breeding Mechanic
Patent:
9,186,575 →
Application:
13/174,713 →
Game-Based Incentives for Location-Based Actions
Providing Virtual Items Based on Location-Based Actions
Patent:
9,220,985 →
Application:
13/174,717 →
Incentivizing Location-Based Actions by Groups
Patent:
9,626,689 →
Application:
13/174,720 →
Changing Virtual Items Based on Location-Based Actions
Patent:
8,292,743 →
Application:
13/174,724 →
Enabling Game Features Based on Location-Based Actions
Patent:
8,608,570 →
Application:
13/174,729 →
Linking Virtual Items to Real-World Items
Patent:
8,556,719 →
Application:
13/174,735 →
Voting with Your Feet
Patent:
8,812,356 →
Application:
13/174,737 →
Clan Wars
Patent:
8,496,532 →
Application:
13/174,741 →
System and Method for Providing Branded Virtual Objects in a Virtual Environment
System and Method for Providing Branded Virtual Objects in a Virtual Environment
Patent:
8,485,897 →
Application:
13/174,768 →
System and Method for Monitoring Player Interactions with Branded Virtual Objects in a Virtual Environment
Patent:
8,423,892 →
Application:
13/174,771 →
Systems, Methods, and Machine Readable Media for Social Network Application Development Using a Custom Markup Language
Patent:
8,522,137 →
Application:
13/190,281 →
Detached Economy in Online Game
Low-Friction Response in a Social Game
Automated Apparent Responses in Massively Multiplayer Online Games
Validation of Device Activity via Logic Sharing
Patent:
8,549,069 →
Application:
13/210,837 →
Managing Location-Based Meta Games
Patent:
9,440,146 →
Application:
13/215,689 →
Friend Recommendation System
Patent:
9,220,977 →
Application:
13/218,885 →
Semi-Synchronous Multi-Participant Application Updates
Sharing Items Between Multiple Game Participants
Notifying Users of Actions in Cross-Platform Environments
Patent:
9,061,211 →
Application:
13/226,979 →
Clan Wars
Apparatuses, Methods, and Systems for an Api Call Abstractor
Apparatuses, Methods and Systems for a Live Online Game Tester Including Choosing Additional Subjects from Co-Users If Needed
Methods and Systems for Assembly of Crews for Facilitating Execution of Social Game Activity
Methods for Managing Progress of Game Activity by Crews in Social Networked Games
Customer Service Request Evaluator
Application:
13/244,691 →
Publication:
US 2012/0030123
Apparatuses, Methods and Systems for a Multi-Level in-Game Currency Platform
Apparatuses, Methods and Systems for a Live Online Game Tester
Apparatuses, Methods and Systems for a Distributed Object Renderer
Apparatuses, Methods and Systems for a Trackable Virtual Currencies Platform
Crew Creation for Quest Progression
Patent:
8,328,643 →
Application:
13/244,696 →
Apparatuses, Methods and Systems for a Virtual Security Camera
Game Mechanics for Gifting
Virtual Playing Chips in a Multiuser Online Game Network
System and Method for Remote Updates
Expanding the Gaming Social Network with Unrelated Players
Apparatuses, Methods and Systems for an Online Rewards Incentive Program
System and Method for Using a Game to Interact with Television Programs
Apparatuses, Methods and Systems for a Virtual Security Camera
Semi-Synchronous Multi-Participant Application Updates
System and Method for Using a Game to Interact with Television Programs
Patent:
8,167,725 →
Application:
13/244,736 →
Matching Advertising to Game Play Content
System for User Interaction Around a Common Computer Game Objective
Social Requirement for Online Game Asset Acquisition
Finding Friends for Multiuser Online Games
System and Method for Placing Players of a Multiplayer Game in a Virtual World
Player Recruitment for Online Game Rewards
Finding Friends for Multiuser Online Games
Integrating Client Devices into a Game Networking System
Finding Friends for Multiuser Online Games
Dynamic Requirement Variation for Online Game Network Asset Acquisition
Application:
13/244,774 →
Publication:
US 2012/0015742
Asynchronous Interactive Game Play
Dynamically Sizing Incentive Rewards for Location-Based Actions by Groups
Asynchronous Interactive Game Play
Online Game Rewards for Non-Gaming Online Activities
Asynchronous Interactive Game Play
Changing Virtual Items Based on Real-World Events
Patent:
8,287,383 →
Application:
13/244,801 →
Online Game Rewards for Online Purchases
Asynchronous Interactive Game Play
Enabling Users to Transfer Virtual Items Based on Their Locations
Active Social Network
Updating Virtual Worlds Based on Interactions Between Real-World Items
Notifying Users of Options to Participate in Meta Games
Socially-Mediated Flash Sales
Online Game Rewards for Web-Based Purchases
Collaborative Diplomacy Mechanics
Voting with Your Feet
Dynamic Asset and Obstacle Generation in Online Games
Target Map Area of an Online Social Game
Simultaneous Download of Application File Portions
Patent:
8,150,914 →
Application:
13/244,835 →
Friend Recommendation System for a Computer-Implemented Game
Secure, Parallel, and Independent Script Execution
Friend Recommendation System Based on an Active Social Network
Secure, Parallel, and Independent Script Execution
Validation of Device Activity via Logic Sharing
Patent:
8,244,804 →
Application:
13/244,850 →
Friend Recommendation System Based on a Non-Active Social Network
Mobile Device Interface for Online Games
Matching Advertising to Game Play Content
Matching Advertising to Game Play Content
Cross Social Network Data Aggregation
A System Using Specific Geographic Area Multi-Level Caches for Caching Application Data
Patent:
8,171,114 →
Application:
13/244,885 →
Cross Social Network Data Aggregation
Cross Platform Social Networking Authentication System
Social Supply Harvest Mechanic for Interactive Social Games
Patent:
8,133,116 →
Application:
13/244,895 →
Supply Delivery for Interactive Social Games
Patent:
8,137,193 →
Application:
13/244,896 →
Selective Generation of User Reminders for Game Conditions
Generating Reminders for Game Conditions
Applying Proxy Attributes in Multiple Games
Distribution of Benefits in a Multiuser Game
Supply Delivery for Interactive Social Games
Patent:
8,137,194 →
Application:
13/244,910 →
Proxy Generation for Players in a Game
Embedding of Games into Third Party Websites
Contextual in-Game Messaging System
Embedding of Games into Third Party Websites
Embedding of Games into Third Party Websites
Combining Games Based on Levels of Interactivity of the Games
Online Asynchronous Game with Player-Matching Mechanic Based on Gameplay Characteristics
Online Game with Animal-Breeding Mechanic for Combining Visual Display Parameters
Online Asynchronous Game with Player-Matching Mechanic Based on Chat Characteristics
Game-Based Incentives for Location-Based Actions
Online Game with Mechanic for Combining Visual Display Parameters of Virtual Objects
Clan Wars
Online Game for Matching Text with Images
Game Notification Systems and Methods
Game-Based Incentives for Location-Based Actions
Selecting and Displaying Branded Virtual Objects in a Virtual Environment
Game-Based Incentives for Location-Based Actions
Asynchronous Challenge Gaming
Game-Based Incentives for Location-Based Actions
Social Network Application Programming Interface
Game-Based Incentives for Location-Based Actions
Social Network Application Programming Interface
Social Network Application Programming Interface
Identifying Capabilities of a Device Accessing an Application
Application:
13/270,150 →
Injecting Features into an Application
Patent:
8,949,781 →
Application:
13/270,157 →
Asset Transfers Between Interactive Social Games
Patent:
8,758,119 →
Application:
13/277,864 →
Method and Apparatus for Linked Play Gaming with Combined Outcomes and Shared Indicia
Integration of Multiple Games
Specialty Within Online Game
Methods and Systems for Generating Test Information from a Source Code
Package Manager Verifier
Patent:
9,448,780 →
Application:
13/324,779 →
Low-Friction Synchronous Interaction in Multiplayer Online Game
Localization Framework for Dynamic Text
Apparatus and Method with Physical Location Check-in that Triggers a Status Change in a Virtual Game
Asynchronous Social Events in Computer-Implemented Games
Patent:
8,808,093 →
Application:
13/356,494 →
Gamelets
Patent:
8,366,546 →
Application:
13/356,595 →
Value Icon to Award Virtual Currency in a Virtual Game
Patent:
8,814,662 →
Application:
13/370,809 →
Methods and Systems for State Synchronization Over a Non-Reliable Network Using Signature Processing
2D Animation from a 3D Mesh
Updating Virtual Trading Card Characteristics
Patent:
9,072,976 →
Application:
13/408,859 →
Public Gameplay
Patent:
9,446,321 →
Application:
13/433,603 →
Gaming Platform Providing a Game Action Sweep Mechanic
Patent:
8,795,080 →
Application:
13/434,905 →
Providing Virtual Items Based on Location-Based Actions
Patent:
9,895,608 →
Application:
13/435,627 →
Image Compression with Alpha Channel Data
Patent:
8,655,086 →
Application:
13/435,651 →
System and Method to Communicate Information to a User
Patent:
9,037,968 →
Application:
13/435,869 →
Custom Game Boards
Patent:
9,254,443 →
Application:
13/436,112 →
Friend Image Display in Multiuser Online Games
Patent:
9,474,959 →
Application:
13/436,261 →
Method to Detect and Score Churn in Online Social Games
Patent:
8,790,168 →
Application:
13/436,315 →
Client-Side Server for Client-Side Scripting Languages
Patent:
9,223,599 →
Application:
13/436,356 →
Bad Beat Insurance
Patent:
8,974,279 →
Application:
13/436,446 →
Graphical User Interfaces in Computer-Implemented Multiplayer Games
Patent:
8,814,698 →
Application:
13/436,598 →
Methods and Systems for Automated Network Scanning in Dynamic Virtualized Environments
Dynamic Quests in Game
State Machine Scripting in Computer-Implemented Games
Patent:
9,463,386 →
Application:
13/460,181 →
System and Method to Facilitate Moves in a Word Game
Patent:
9,669,291 →
Application:
13/463,741 →
Social Game Play Using Social Network Features
Patent:
9,604,130 →
Application:
13/474,437 →
Conflict Resolution in Asynchronous Multiplayer Games
Patent:
9,224,259 →
Application:
13/477,891 →
Adaptive Object Placement in Computer-Implemented Games
Patent:
9,373,213 →
Application:
13/478,217 →
Viral Progressive Jackpot
System and Method for Modifying a Game State of a Player of a Social Game
Patent:
9,354,700 →
Application:
13/485,715 →
Combining Games Suited for Synchronous Play with Games Suited for Asynchronous Play
Patent:
9,517,413 →
Application:
13/485,919 →
Mobile Device Gaming Improvements
Social Game Systems and Methods
Patent:
9,433,855 →
Application:
13/528,741 →
Method of Operating an Online Game Using Consolidated Game Objects
Display of Notifications to Members of a Gaming Group
Play Chat During Casino Gaming
Cooperative Group Play Formats
Custom Reward for Viral Help in Game
Personal Ad Targeting
Patent:
9,152,984 →
Application:
13/549,252 →
Sending and Receiving Configurable Buckets of Communications
Patent:
9,032,022 →
Application:
13/554,679 →
Gaming System for Updating a Presentation of a Virtual Game Environment
Patent:
8,512,140 →
Application:
13/558,384 →
Rendering Based on Multiple Projections
Patent:
9,111,394 →
Application:
13/559,442 →
Delivery of Projections for Rendering
Patent:
8,564,595 →
Application:
13/559,453 →
Method and System for Matchmaking Connections Within a Gaming Social Network
Providing Offers for Sales of Combinations of Virtual Items at Discounted Prices
Patent:
8,777,754 →
Application:
13/562,044 →
Customizing Offers for Sales of Combinations of Virtual Items
Patent:
9,345,974 →
Application:
13/562,055 →
Actionable Social News Generator
Patent:
9,842,169 →
Application:
13/566,602 →
Methods and Apparatus for Managing Network Linked Gambling Video Games
Method of Operating an Online Game Using Terraformed Game Spaces
Key Subscription for Distributed Systems
Patent:
8,762,430 →
Application:
13/588,904 →
Game Rhythm
Patent:
9,283,484 →
Application:
13/595,651 →
Scaling Intro Music
Patent:
8,869,031 →
Application:
13/595,716 →
Providing Rewards to Players Based on Activity of Associated Players
Patent:
9,833,694 →
Application:
13/596,765 →
Apparatus, Method and Computer Readable Storage Medium for Guiding Game Play via a Show Me Button
Social Network Data Analysis to Generate Incentives for Online Gaming
Game Supply Delivery Systems and Methods
Methods and Systems for Generating Tailored Game Challenges
Patent:
9,272,208 →
Application:
13/604,552 →
Social Surfacing and Messaging Interactions
Patent:
9,682,315 →
Application:
13/605,581 →
Method and System for Rendering Virtual in-Game Environments
Methods and Systems Relating to Obtaining Game Asset Value
Patent:
9,463,389 →
Application:
13/646,469 →
System and Method for Remote Updates
Asynchronous Interactive Game Play
Patent:
8,668,563 →
Application:
13/649,260 →
Changing a Virtual World Based on Real-World Locations of Players
Patent:
9,033,803 →
Application:
13/651,929 →
Apparatuses, Methods and Systems for a Trackable Virtual Currencies Platform
Methods and Systems for Enabling, Tracking, and Correlating Anonymous User Activity
Crew Creation for Quest Progression
Poker Communities
Multi-Level Cache with Synch
Patent:
8,700,735 →
Application:
13/680,176 →
Slots-Fueled Adventure
Social Collaboration in Community Casino Game Offered as Player Incentive
Apparatuses, Methods and Systems for a Live Online Game Tester
Gamelets
Multi-Stage Progressive Risk Mini Game
Patent:
10,406,428 →
Application:
13/708,568 →
Providing Content to a Scrollable User Interface
Patent:
10,220,301 →
Application:
13/709,700 →
Leveraging Optional Game Features to Remove in-Game Assets from a Virtual Economy
Patent:
8,821,263 →
Application:
13/725,277 →
Allowing Interactive Post of an Online Game Within a Social Network
Apparatus, Method and Computer Readable Storage Medium for Collecting Doobers in an Electronic Game
Accessing a Virtual Media Object Within Viewable Location on Gameboard
Patent:
8,845,423 →
Application:
13/734,173 →
Social Network Application Programming Interface
Patent:
8,984,541 →
Application:
13/735,669 →
Game Asset Linked to Operations Performed Outside the Game
Generating Game Configurations
Patent:
9,744,440 →
Application:
13/739,343 →
Three Dimensional Operations in an Isometric Projection
Expanding the Gaming Social Network with Unrelated Players
Method to Detect and Score Users Who Are Likely to Make Payments in Online Social Games
Patent:
10,482,100 →
Application:
13/748,205 →
Shared Social Asset in Game
Combining Games Based on Levels of Interactivity of the Games
Patent:
9,607,016 →
Application:
13/749,322 →
Push Messaging Architecture for Online Games
Patent:
8,944,920 →
Application:
13/760,418 →
System and Method to Represent a Resource Object in a Virtual Environment
System and Method for Using a Game to Interact with Television Programs
Sharing an Application Configuration Among Social Networks
Feed Surfacing
Leveraging Social Graphs with Game Play Auto-Neighboring
Systems and Methods of Reciprocation of Game Asset Gifting
Generation of Intermediate Images for Texture Compression
Sequential Selection of Multiple Objects
Rules-Based Engine for Cross-Promotion Platform
Cross-Promotion Api
Real-Time Data Services Api
Communicating Messages Within Network Games
System and Method for Connecting Gaming Devices to a Network for Remote Play
System and Method for Connecting Gaming Devices to a Network for Remote Play
System and Method for Connecting Gaming Devices to a Network for Remote Play
Limiting Transfer of Virtual Currency in a Multiuser Online Game
Gaming Platform Utilizing a Fraud Detection Platform
Adaptive Task Assignment for Online Games That Uses Player Profiles
Adaptive Task Assignment for Online Games
Methods for Processing Online Gaming Using Electronic Devices
Methods and Apparatus for Managing Network Linked Gambling Video Games
Game-Based Incentives for Location-Based Actions
Regular Visitor to Friend Board in Viral Game
System and Methods to Display Icons Based on Messaging Activity
Low-Friction Synchronous Interaction in Multiplayer Online Game
Gaming System for Updating a Presentation of a Virtual Game Environment
Apparatuses, Methods and Systems for an Online Game Manager
Methods and Systems for Generating Tailored Game Challenges
Integration of Multiple Games
Network Application Security Utilizing Network-Provided Identities
Delivery of Projections for Rendering
Updating Virtual Worlds Based on Interactions Between Real-World Items
Automated Apparent Responses
Dynamic Update of Applications As Code is Checked-In
Image Compression with Alpha Channel Data
Methods and Apparatus for Managing Network Linked Gambling Video Games
Identification of Side Pot Participants in Poker Game
Finding Friends for Multiuser Online Games
Guild-Dependent Variation of Player Capabilities in a Computer-Implemented Game
Real Money Gambling Payouts That Depend on Online Social Activity
Smart Ping System
Dynamically Variable Advertising Incentive Rewards in Online Games
Consolidating Businesses in a Gamespace for an Online Game
Challenging Players in Online Game to Compete in Modular Game
Slots Game with Improving Bonus-Winning Odds
Methods for Using Touch-Screens to Simulate Balancing and Manipulation of Curved Object During Gameplay
Slots-Fueled Adventure
Side Betting in Blackjack Game
Cross Social Network Data Aggregation
Providing Offers for Sales of Combinations of Virtual Items at Discounted Prices
Asset Transfers Between Interactive Social Games
Methods and Apparatus for Remote Updates
Methods and Apparatus for A Distributed Object Renderer
Methods and Systems for Automated Network Scanning in Dynamic Virtualized Environments
Multi-Hand Bet with Escalating Payouts
Money Card in Poker Game
Apparatuses, Methods and Systems for a Live Online Game Tester
Semi-Synchronous Multi-Participant Application Updates
Customizing Offers for Sales of Combinations of Virtual Items
Gaming Platform Providing a Game Action Sweep Mechanic
Providing Cinematic Animation and Visualized Payoff in a Roulette Game
Feed Surfacing
Location-Based Achievements Framework
Methods and Apparatus for Managing Network Linked Gambling Video Games
Apparatuses, Methods and Systems for Application Programming Interface Call Abstraction
Collaborative Diplomacy Mechanics
Systems and Methods for Modifying Input Detection Areas
In-Browser Emulation of Multiple Technologies to Create Consistent Visualization Experience
Method to Detect and Score Churn in Online Social Games
Providing Social Network Content in Games
Methods and Systems for State Synchronization Over A Non-Reliable Network using Signature Processing
Nested Online Games for Real Money Gambling
Asynchronous Social Events in Computer-Implemented Games
Graphical User Interfaces in Computer-Implemented Multiplayer Games
Online Games Using Terraformed Game Spaces
Social Network Data Analysis to Generate Incentives for Online Gaming
Systems and Methods for Indicating Positions of Selected Symbols in a Target Sequence
Systems and Methods to Control Movement Based on a Race Event
Swipe-Direction Gesture Control for Video Games Using Glass Input Devices
Methods for Processing Online Gaming Using Electronic Devices
Application:
14/514,341 →
Publication:
US 2015/0031447
Methods and Systems for Unified Vault and Rewards Within Real Money Applications
Methods and Systems for Cross-Platform Promotion with Real Money Applications
Systems and Methods for Determining Game Level Attributes Based on Player Skill Level Prior to Game Play in the Level
Assigning a Secure Room to a Player in Online Poker Game
Determining Hardness Quotients for Level Definition Files Based on Player Skill Level
Sequencing and Locations of Selected Virtual Objects to Trigger Targeted Game Actions
Asynchronous Online Game Play and Defend Mode Processing to Enable Social Friends to Assist and Alter Game Play Outcomes
Experimentation and Optimization Service
Push Messaging Architecture for Online Games
Active Social Network
Generation of Intermediate Images for Texture Compression
2D Animation from a 3D Mesh
Methods and Systems for Magnifying Selection Windows in Roulette Games and Accessing Custom Wagering Profiles
Systems and Methods of Managing Game Objects Using Multiple Inputs
Application:
14/626,102 →
Publication:
US 2015/0231501
Approximated Diffuse Lighting for a Moving Object
Sequential Selection of Multiple Objects
Bad Beat Insurance
Gaming System for Updating a Presentation of a Virtual Game Environment
Methods and Systems for Generating Test Information from a Source Code
Game Pause State Optimization for Embedded Applications
Application:
14/668,048 →
Publication:
US 2015/0199078
Methods and Systems for Backward Compatability Using a Unified Stock Keeping Identifier
Automated Hand Strength Estimation for Card Games
Systems and Methods to Provide Kinetic Disasters
Systems and Methods for Providing Efficient Game Access
Systems and Methods of Dynamically Selecting Contacts for a Networked Gaming Environment
Three Dimensional Operations in an Isometric Projection
Sending and Receiving Configurable Buckets of Communications
Systems and Methods of Automatic Game Creation
Image Compression with Alpha Channel Data
Changing a Virtual World Based on Real-World Locations of Players
Apparatus, Method and Computer Readable Storage Medium for Collecting Doobers in an Electronic Game
Low-Friction Synchronous Interaction in Multiplayer Online Game
Notifying Users of Actions in Cross-Platform Environments
Network Application Security Utilizing Network-Provided Identities
Methods and Systems for Enabling, Tracking, and Correlating Anonymous User Activity
Apparatus, Method and Computer Readable Storage Medium for Guiding Game Play via a Show Me Button
Dynamic Update of Applications as Code is Checked-In
Adjusting Object Adaptive Modification or Game Level Difficulty and Physical Gestures Through Level Definition Files
Automated Game Modification Based on Playing Style
Methods and Systems for Adaptive Tuning of Game Events
Multi-Platform Device Testing
Application:
14/854,617 →
Publication:
US 2016/0274890
Poker Communities
Systems and Methods for Replenishment of Virtual Objects Based on Device Orientation
Systems and Methods Dynamic Localization of a Client Device
Application:
14/883,365 →
Publication:
US 2016/0048307
Methods and Systems for Automated Network Scanning in Dynamic Virtualized Environments
Slots Game with Improving Bonus-Winning Odds
Adaptive Task Assignment for Online Games That Uses Player Profiles
Delivery of Projections for Rendering
Dynamic Quests in Game
Notifying Users of Options to Participate in Meta Games
Apparatuses, Methods and Systems for A Social Networking Application Updater
Friend Recommendation System
Conflict Resolution in Asynchronous Multiplayer Games
Sharing an Application Configuration Among Social Networks
Localization Framework for Dynamic Text
Custom Game Boards
System and Method to Represent a Resource Object in a Virtual Environment
Active Social Network
Cross Platform Social Networking Authentication System
Multitenancy Gaming Services Platform
Method and System for Matchmaking Connections Within a Gaming Social Network
Customizing Offers for Sales of Combinations of Virtual Items
Asynchronous Group Play Method for Online Casino Game
Communicating Messages Within Network Games
Slots-Fueled Adventure
Data-Driven State Machine for User Interactive Displays
Mobile Device Interface for Online Games
Mobile Device Gaming Improvements
Detecting Suspicious Behavior in an Online Gaming Application
Application:
15/149,027 →
Publication:
US 2016/0250557
Asset Transfers Between Interactive Social Games
Apparatus, Method and Computer Readable Storage Medium for Guiding Game Play Via a Show Me Button
Adaptive Object Placement in Computer-Implemented Games
Application:
15/175,714 →
Publication:
US 2017/0007925
Social Collaboration in Community Casino Game Offered as Player Incentive
Dynamically Variable Advertising Incentive Rewards in Online Games
Player Rating System for Multiplayer Online Computer Games
Application:
15/199,342 →
Publication:
US 2018/0001212
Sharing an Application Configuration Among Social Networks
System and Methods to Display Icons Based on Messaging Activity
Dynamic Update of Application as Code is Checked-In
Graphical User Interfaces in Computer-Implemented Multiplayer Games
Automatically Identifying Potentially Fraudulent Gaming Accounts
Dynamic Virtual Environment Customization Based on User Behavior Clustering
Interactions Between One or More Mobile Devices and a Vr/Ar Headset
Application:
15/347,509 →
Publication:
US 2018/0126268
Custom Reward for Viral Help in Game
Automated Tuning of Computer-Implemented Games
Viral Progressive Jackpot
Maintaining Persistent Mobile Device Session
Application:
15/364,453 →
Publication:
US 2017/0156083
Social Network Data Analysis to Generate Incentives for Online Gaming
Location-Based Achievements Framework
Combining Games Based on Levels of Interactivity of the Games
Application:
15/436,380 →
Publication:
US 2017/0165579
Incentivizing Location-Based Actions by Groups
Changing a Virtual World Based on Real-World Locations of Players
Shared Social Asset in Game
Guild-Dependent Variation of Player Capabilities in a Computer-Implemented Game
Real Money Gambling Payouts That Depend on Online Social Activity
Application:
15/497,813 →
Publication:
US 2017/0228972
Communicating Messages Within Network Games
Systems and Methods for Determining Game Level Attributes Based on Player Skill Level Prior to Game Play in the Level
Systems and Methods for Indicating Positions of Selected Symbols in a Target Sequence
System and Method for Connecting Gaming Devices to a Network for Remote Play
Application:
15/600,030 →
Publication:
US 2017/0256128
Actionable Push Notifications for Computer-Implemented Games
Slots Game with Improving Bonus-Winning Odds
Bad Beat Insurance
Application:
15/622,645 →
Publication:
US 2017/0278353
Social Surfacing and Messaging Interactions
Adaptive Object Placement in Computer-Implemented Games
Method and System of Incorporating Team Challenges into a Social Game
Application:
15/634,814 →
Publication:
US 2017/0294082
Method and System for Matchmaking Connections Within a Gaming Social Network
System and Methods to Display Icons Based on Messaging Activity
Generating Game Configurations
Limiting Transfer of Virtual Currency in a Multiuser Online Game
Sequencing and Locations of Selected Virtual Objects to Trigger Targeted Game Actions
Application:
15/646,953 →
Publication:
US 2017/0304722
Asset Transfers Between Interactive Social Games
Experimentation and Optimization Service
G.P.U.-Assisted Character Animation
Apparatus, Method and Computer Readable Storage Medium for Collecting Doobers in an Electronic Game
Finding Friends for Multiuser Online Games
Methods and Systems for Assembly of Crews for Facilitating Execution of Social Game Activity
Dynamic Quests in Game
Asynchronous Online Game Play and Defend Mode Processing to Enable Social Friends to Assist and Alter Game Play Outcomes
Cross Platform Social Networking Authentication System
Application:
15/692,950 →
Publication:
US 2018/0013765
Generation of Gaming Instances
Application:
15/714,342 →
Publication:
US 2019/0091567
Providing Rewards to Players Based on Activity of Associated Players
Sequential Selection of Multiple Objects
Notifying Users of Options to Participate in Meta Games
Providing Virtual Items Based on Location-Based Actions
Assigning a Secure Room to a Player in Online Poker Game
Dynamically Variable Advertising Incentive Rewards in Online Games
Custom Game Boards
Application:
15/817,919 →
Publication:
US 2018/0071616
Providing Social Network Content in Games
In-Browser Emulation of Multiple Technologies to Create Consistent Visualization Experience
Application:
15/829,552 →
Publication:
US 2018/0093179
Multi-Hand Bet with Escalating Payouts
Systems and Methods for Providing Efficient Game Access
Slots Game with Improving Bonus-Winning Odds
Enhancing a User Interface of a Computer-Implemented Game to Generate Slot-Machine-Style Pay Lines
System and Method for Connecting Gaming Devices to a Network for Remote Play
Application:
15/866,390 →
Publication:
US 2018/0130280
Social Surfacing and Messaging Interactions
Social Collaboration in Community Casino Game Offered as Player Incentive
Methods and Systems for Enabling, Tracking, and Correlating Anonymous User Activity
Collaborative Diplomacy Mechanics
Automated Hand Strength Estimation for Card Games
Systems and Methods of Reciprocation of Game Asset Gifting
Application:
15/922,546 →
Publication:
US 2018/0200625
Real-Time Virtual Goods Inventory Mechanism
Application:
15/947,445 →
Publication:
US 2019/0308103
Nested Online Games for Real Money Gambling
Application:
15/950,107 →
Publication:
US 2018/0232992
Custom Reward For Viral Help In Game
Application:
15/955,648 →
Publication:
US 2018/0229127
Royal Rush
Application:
15/961,847 →
Publication:
US 2019/0325705
Gpu Authentication
Social Network Data Analysis to Generate Incentives for Online Gaming
Offline in-Game Gifting
Application:
16/043,990 →
Publication:
US 2019/0030437
Multi-Stage Progressive Risk Mini Game
Changing a Virtual World Based on Real-World Locations of Players
Automated Tuning of Computer-Implemented Games
Low-Friction Response in a Social Game
Systems and Methods of Automatic Game Creation
Automated Hand Strength Estimation for Card Games
Cross Platform Social Networking Messaging System
Application:
16/164,291 →
Publication:
US 2019/0116149
Multitenancy Gaming Services Platform
Adaptive Object Placement in Computer-Implemented Games
Portion of Display Screen with Graphical User Interface
Patent:
759,691 →
Application:
29/510,680 →
Portion of Display Screen Having Graphical User Interface with Transitional Icon
Patent:
770,529 →
Application:
29/510,712 →
Display Screen or Portion Thereof with a Transitional Graphical User Interface
Patent:
788,168 →
Application:
29/518,919 →
Display Screen or Portion Thereof with a Transitional Graphical User Interface
Patent:
788,167 →
Application:
29/518,924 →
Portion of Display Having Graphical User Interface with Transitional Icon
Patent:
784,363 →
Application:
29/524,664 →
Display Screen or Portion Thereof with a Graphical User Interface
Patent:
776,133 →
Application:
29/531,112 →
Display Screen or Portion Thereof with Graphical User Interface
Patent:
788,804 →
Application:
29/559,909 →
Display Screen or Portion Thereof with Graphical User Interface
Patent:
818,496 →
Application:
29/559,910 →
Display Screen or Portion Thereof with Animated Graphical User Interface
Patent:
791,808 →
Application:
29/559,911 →
Portion of Display Screen Having Graphical User Interface with Transitional Icon
Patent:
790,597 →
Application:
29/562,134 →
Display Screen or Portion Thereof with Animated Graphical User Interface
Patent:
785,644 →
Application:
29/562,168 →
Display Screen or Portion Thereof with Animated Graphical User Interface
Patent:
785,645 →
Application:
29/562,169 →
Display Screen or Portion Thereof with Animated Graphical User Interface
Patent:
782,507 →
Application:
29/562,171 →
Display Screen or Portion Thereof with Animated Graphical User Interface
Patent:
809,526 →
Application:
29/576,121 →
Display Screen or Portion Thereof with Animated Graphical User Interface
Patent:
809,521 →
Application:
29/576,122 →
Display Screen or Portion Thereof with Graphical User Interface
Patent:
806,745 →
Application:
29/581,017 →
Display Screen or Portion Thereof with Graphical User Interface
Patent:
807,393 →
Application:
29/581,018 →
Display Screen or Portion Thereof with Animated Graphical User Interface
Patent:
790,563 →
Application:
29/590,380 →
Related Assignments
(17)
Other recorded transfers of the patents in this record — the chain of ownership.
Security Interest
May 31, 2001
From: WALKER DIGITAL, LLC
To: WALKER, JAY
Reel/Frame 011874/0792 →
Assignment of Assignor's Interest
Mar 21, 2002
From: WALKER, JAY S.; JORASCH, JAMES A.; FINCHAM, MAGDALENA; GELMAN, GEORFFREY M.
To: WALKER DIGITAL, LLC
Reel/Frame 012963/0487 →
Assignment of Assignor's Interest
Jun 11, 2002
From: WALKER, JAY S.; JORASCH, JAMES A.; FINCHAM, MAGDALENA M.; GELMAN, GEOFFREY M.
To: WALKER DIGITAL, LLC
Reel/Frame 012960/0872 →
Assignment of Assignor's Interest
Jun 27, 2002
From: WALKER, JAY S.; JORASCH, JAMES A.; FINCHAM, MAGDALENA M.; GELMAN, GEOFFREY M.
To: WALKER DIGITAL, LLC
Reel/Frame 013015/0228 →
Security Interest
Feb 13, 2003
From: WALKER DIGITAL, LLC
To: JSW INVESTMENTS, LLC
Reel/Frame 013740/0219 →
Assignment of Assignor's Interest
Mar 29, 2004
From: WALKER, JAY S.; JORASCH, JAMES A.; FINCHAM, MAGDALENA M.; GELMAN, GEOFFREY M.
To: WALKER DIGITAL LLC
Reel/Frame 015163/0432 →
Assignment of Assignor's Interest
Oct 7, 2004
From: WALKER, JAY S.; JORASCH, JAMES A.; FINCHAM, MAGDALENA M.; GELMAN, GEOFFREY M.
To: WALKER DIGITAL, LLC
Reel/Frame 015862/0197 →
Release of Security Interest
Jun 27, 2005
From: JSW INVESTMENTS, LLC
To: WALKER DIGITAL, LLC
Reel/Frame 017783/0080 →
Release of Security Interest
Dec 6, 2005
From: JSW INVESTMENTS, LLC
To: WALKER DIGITAL, LLC
Reel/Frame 018668/0615 →
Release by Secured Party
Mar 14, 2012
From: WALKER, JAY S.
To: WALKER DIGITAL, LLC
Reel/Frame 027882/0265 →
Assignment of Assignor's Interest
Apr 13, 2012
From: WALKER DIGITAL, LLC
To: ZYNGA, INC.
Reel/Frame 028046/0668 →
License
Aug 8, 2014
From: WALKER DIGITAL GAMING, LLC; WALKER DIGITAL GAMING HOLDING, LLC; WDG EQUITY, LLC; WALKER DIGITAL, LLC
To: IGT
Reel/Frame 033501/0023 →
Assignment of Assignor's Interest
Dec 18, 2018
From: WALKER ASSET MANAGEMENT LIMITED PARTNERSHIP
To: WALKER DIGITAL CORPORATION
Reel/Frame 047808/0889 →
Release of Security Interest
Jun 2, 2020
From: KNOBBE, MARTENS, OLSON & BEAR, LLP
To: LEGAL IGAMING, INC.
Reel/Frame 052818/0800 →
Termination and Release of Security Interest in Patents
Dec 11, 2020
From: BANK OF AMERICA, N.A., AS LENDER
To: ZYNGA INC.
Reel/Frame 054701/0393 →
Notice of Grant of Security Interest in Patents
Dec 14, 2020
From: ZYNGA INC.
To: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
Reel/Frame 054719/0490 →
Termination and Release of Security Interest in Patents
May 23, 2022
From: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
To: ZYNGA INC.
Reel/Frame 060163/0437 →