IP Library Granted Patent US 9,216,358
Granted Patent B2
US 9,216,358 · App. 14/466,949 · Granted Dec 22, 2015

Online games using terraformed game spaces

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Quick Facts
Patent No.
US 9,216,358
App. No.
14/466,949
Granted
Dec 22, 2015
Kind
B2
Abstract

Software displays a virtual game space for an online game. The virtual game space is associated with a first player of the online game and includes at least one terraformed feature created by a first player. The software receives a modification from a second player of the online game. The modification changes one of the at least one terraformed features into another terraformed feature. Then the software displays the virtual game space with the modification. At least one virtual object is associated with each of the at least one terraformed features.

Claims (32)

1. A method, comprising operations of:

displaying a virtual game space for an online game in a web browser, wherein the virtual game space is associated with a first player of the online game and includes a first terraformed feature created by the first player;

allowing a second player to access the virtual game space;

receiving a modification from the second player, wherein the modification changes the first terraformed feature into a second terraformed feature; and

displaying the virtual game space with the modification, wherein the second terraformed feature returns to the first terraformed feature after a duration, wherein at least one virtual object is associated with each of the terraformed features and wherein each of the operations is executed by one or more processors.

2. The method of claim 1 , wherein the first terraformed feature is a raised segment and the second terraformed feature is a lowered segment.

3. The method of claim 2 , wherein the raised segment represents a mountain range.

4. The method of claim 3 , wherein at least one of the virtual objects associated with the mountain range is metal ore that can be mined.

5. The method of claim 2 , wherein the lowered segment represents a lake.

6. The method of claim 5 , wherein at least one of the virtual objects associated with the lake is fish.

7. The method of claim 1 , wherein the modification costs a sum of virtual currency.

8. The method of claim 1 , wherein at least one of the virtual objects is a recurring in-game benefit.

9. The method of claim 1 , wherein the modification costs a sum real world currency.

10. The computer-readable media of claim 1 , wherein the modification costs a sum of real world currency.

11. One or more computer-readable media persistently storing a program, wherein the program, when executed, instructs one or more processors to perform the following operations:

display a virtual game space for an online game in a web browser, wherein the virtual game space is associated with a first player of the online game and includes a first terraformed feature created by the first player;

allow a second player to access the virtual game space;

receive a modification from the second player, wherein the modification changes the first terraformed feature into a second terraformed feature; and

display the virtual game space with the modification, wherein the second terraformed feature returns to the first terraformed feature after a duration, wherein at least one virtual object is associated with each of the terraformed features.

12. The computer-readable media of claim 11 , wherein the first terraformed feature is a raised segment and the second terraformed feature is a lowered segment.

13. The computer-readable media of claim 12 , wherein the raised segment represents a mountain range.

14. The computer-readable media of claim 13 , wherein at least one of the virtual objects associated with the mountain range is metal ore that can be mined.

15. The computer-readable media of claim 12 , wherein the lowered segment represents a lake.

16. The computer-readable media of claim 15 , wherein at least one of the virtual objects associated with the lake is fish.

17. The computer-readable media of claim 11 , wherein the modification costs a sum of virtual currency.

18. The computer-readable media of claim 11 , wherein at least one of the virtual objects is a recurring in-game benefit.

19. A method, comprising operations of:

displaying a virtual game space for an online game in a web browser, wherein the virtual game space is associated with a first player of the online game and includes a first terraformed feature created by the first player;

allowing a second player to access the virtual game space;

receiving a modification from the second player, wherein the modification changes the first terraformed feature into a second terraformed feature and wherein the modification costs a sum of virtual or real world currency; and

displaying the virtual game space with the modification, wherein the second terraformed feature returns to the first terraformed feature after a duration, wherein at least one virtual object is associated with each of the terraformed features and wherein each of the operations is executed by one or more processors.

20. The method of claim 19 , wherein at least one of the virtual objects is a recurring in-game benefit.

Assignments (5)
TERMINATION AND RELEASE OF SECURITY INTEREST IN PATENTS Recorded May 23, 2022
From: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
To: ZYNGA INC.
Reel/Frame 060163/0437 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Nov 8, 2021
From: HESS, CHUCK L.; MARKS, DANIEL M.
To: ZYNGA INC.
Reel/Frame 058052/0787 →
NOTICE OF GRANT OF SECURITY INTEREST IN PATENTS Recorded Dec 14, 2020
From: ZYNGA INC.
To: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
Reel/Frame 054719/0490 →
TERMINATION AND RELEASE OF SECURITY INTEREST IN PATENTS Recorded Dec 11, 2020
From: BANK OF AMERICA, N.A., AS LENDER
To: ZYNGA INC.
Reel/Frame 054701/0393 →
NOTICE OF GRANT OF SECURITY INTEREST IN PATENTS Recorded Dec 21, 2018
From: ZYNGA INC.
To: BANK OF AMERICA, N.A., AS LENDER
Reel/Frame 049147/0546 →