IP Library Assignment 060163/0437
Patent Assignment
Reel/Frame 060163/0437

Termination and Release of Security Interest in Patents

Recorded: 2022-05-23 Pages: 39
Assignor
Assignee
ZYNGA INC.
699 8TH STREET, SAN FRANCISCO, CALIFORNIA, 94103
Covered Properties (540)
Method and Apparatus for Issuing and Managing Gift Certificates
Patent: 7,747,522 →
Application: 09/613,361 →
Systems and Methods Wherein at Least One Set of Possible Input Parameters to a Physics Simulation Will Produce a Successful Game Result
Patent: 6,802,772 →
Application: 09/686,638 →
Cryptography and Certificate Authorities in Gaming Machines
Patent: 7,260,834 →
Application: 09/698,507 →
Systems and Methods for Altering Game Information Indicated to a Player
Patent: 6,749,505 →
Application: 09/714,558 →
System and Method for Facilitating Casino Team Play
Patent: 6,503,146 →
Application: 09/793,020 →
Publication: US 2002/0111209
Systems and Methods to Ensure That a Threshold Game Result Is Possible
Patent: 6,650,952 →
Application: 09/843,412 →
Systems and Methods to Facilitate Games of Skill for Prizes Played via a Communication Network
Patent: 6,468,155 →
Application: 09/851,270 →
Electronic Game System
Patent: 6,884,172 →
Application: 10/004,534 →
Apparatus and Method for Facilitating Team Play of Slot Machines
Patent: 6,712,699 →
Application: 10/067,576 →
Publication: US 2002/0151365
Gaming Device and Method of Operation Thereof
Patent: 7,559,838 →
Application: 10/361,201 →
Publication: US 2003/0119579
Electronic Amusement Device Offering Secondary Game of Chance and Method for Operating Same
Patent: 6,843,724 →
Application: 10/752,068 →
Publication: US 2004/0142741
Method and Apparatus for Team Play of Slot Machines
Patent: 7,695,358 →
Application: 10/842,405 →
Publication: US 2004/0242297
System and Method for Connecting Gaming Devices to a Network for Remote Play
Patent: 7,690,043 →
Application: 10/913,301 →
Publication: US 2005/0193209
Method and Apparatus for Linked Play Gaming
Patent: 7,387,571 →
Application: 11/422,778 →
Publication: US 2006/0211479
System and Method for Facilitating Casino Team Play
Patent: 7,637,811 →
Application: 11/427,131 →
Publication: US 2006/0240892
Method and Apparatus for Linked Play Gaming
Patent: 9,412,218 →
Application: 11/671,904 →
Publication: US 2007/0129141
Method and Apparatus for Linked Play Gaming with Combined Outcomes and Shared Indicia
Patent: 8,047,909 →
Application: 11/675,144 →
Publication: US 2007/0155465
Cryptography and Certificate Authorities in Gaming Machines
Patent: 8,023,657 →
Application: 11/841,557 →
Publication: US 2008/0032788
Device and Method for Providing Payouts Based on Activity and Ranks of Other Gaming Sessions
Patent: 8,202,157 →
Application: 12/043,489 →
Publication: US 2008/0153585
System and Method for Connecting Gaming Devices to a Network for Remote Play
Patent: 8,571,991 →
Application: 12/102,808 →
Publication: US 2008/0254897
System and Method for Connecting Gaming Devices to a Network for Remote Play
Patent: 8,397,305 →
Application: 12/102,832 →
Publication: US 2008/0254878
Asynchronous Challenge Gaming
Patent: 8,272,961 →
Application: 12/275,150 →
Publication: US 2009/0149248
Systems and Methods for Rendering Three-Dimensional Objects
Patent: 8,629,871 →
Application: 12/330,300 →
Publication: US 2010/0045670
System and Method for Connecting Gaming Devices to a Network for Remote Play
Patent: 8,959,154 →
Application: 12/331,328 →
Publication: US 2009/0088257
System and Method for Connecting Gaming Devices to a Network for Remote Play
Patent: 9,092,932 →
Application: 12/331,329 →
Publication: US 2009/0088240
Method and Apparatus for Team Play of Slot Machines
Patent: 8,235,782 →
Application: 12/712,970 →
Publication: US 2010/0167802
Virtual Playing Chips in a Multiuser Online Game Network
Patent: 9,280,875 →
Application: 12/716,573 →
Publication: US 2010/0227675
Methods and Apparatus for Optimized Pausing of an Embedded Application to Render Pop-Up Window
Patent: 9,021,390 →
Application: 12/774,647 →
Embedding of Games into Third Party Websites
Patent: 8,202,159 →
Application: 12/778,956 →
System and Method Using Game Condition Reminders
Patent: 9,028,310 →
Application: 12/778,993 →
Viral Dynamic Rewards in a Multiuser Online Game Network
Patent: 8,262,468 →
Application: 12/779,015 →
Game Based Incentives for Commerce
Patent: 8,328,642 →
Application: 12/816,584 →
Publication: US 2011/0312423
Mobile Device Interface for Online Games
Patent: 9,636,584 →
Application: 12/823,021 →
Publication: US 2011/0319169
Updating Virtual Trading Cards
Patent: 8,905,849 →
Application: 12/831,105 →
Multiuser Game with Friend Proxy Automated Characters
Patent: 8,226,485 →
Application: 12/855,536 →
Game-Based Incentives for Location-Based Actions
Patent: 8,454,441 →
Application: 12/856,508 →
Publication: US 2012/0040761
Apparatuses, Methods and Systems for a Distributed Object Renderer
Patent: 8,743,130 →
Application: 12/870,151 →
Publication: US 2011/0175923
Socially-Based Dynamic Rewards in Multiuser Online Games
Application: 12/873,010 →
System and Method for Remote Updates
Patent: 8,290,920 →
Application: 12/878,904 →
Publication: US 2011/0320401
Network Application Security Utilizing Network-Provided Identities
Patent: 8,590,014 →
Application: 12/880,723 →
Apparatuses, Methods and Systems for an Api Call Abstractor
Patent: 8,645,936 →
Application: 12/885,092 →
Publication: US 2011/0202905
Apparatuses, Methods and Systems for a Social Networking Application Updater
Patent: 8,832,676 →
Application: 12/885,133 →
Publication: US 2011/0209133
Finding Friends for Multiuser Online Games
Patent: 8,388,446 →
Application: 12/892,789 →
Apparatuses, Methods and Systems for an Online Game Manager
Patent: 8,556,724 →
Application: 12/894,280 →
Publication: US 2011/0212783
Apparatuses, Methods and Systems for Game Mechanics for Gifting
Patent: 8,147,328 →
Application: 12/895,692 →
Publication: US 2011/0212769
Apparatuses,Methods and Systems for a Trackable Virtual Currencies Platform
Patent: 8,326,751 →
Application: 12/895,723 →
Publication: US 2011/0145137
Apparatuses, Methods and Systems for a Multi-Level in-Game Currency Platform
Patent: 8,210,934 →
Application: 12/895,738 →
Publication: US 2011/0212762
Apparatuses, Methods and Systems for a Virtual Security Camera
Patent: 9,126,120 →
Application: 12/895,749 →
Publication: US 2011/0212770
Apparatuses, Methods and Systems for a Live Online Game Tester
Patent: 8,333,659 →
Application: 12/895,759 →
Publication: US 2011/0212784
Asynchronous Interactive Game Play
Patent: 8,287,341 →
Application: 12/904,722 →
Franchise Mechanic for Interactive Social Games
Patent: 9,017,169 →
Application: 12/947,205 →
Publication: US 2012/0122586
Social Supply Harvest Mechanic for Interactive Social Games
Patent: 8,272,956 →
Application: 12/947,356 →
Publication: US 2012/0122587
Method and Apparatus for Issuing and Managing Gift Certificates
Patent: 8,099,360 →
Application: 13/031,292 →
Publication: US 2011/0145142
System and Method for Using a Game to Interact with Television Programs
Patent: 8,382,592 →
Application: 13/070,757 →
Social Network Application Programming Interface
Patent: 8,347,322 →
Application: 13/077,394 →
Cross Platform Social Networking Authentication System
Patent: 9,311,462 →
Application: 13/077,411 →
Cross Platform Social Networking Messaging System
Application: 13/077,425 →
Cross Social Network Data Aggregation
Patent: 8,745,134 →
Application: 13/077,440 →
Multi-Level Cache with Synch
Patent: 8,332,488 →
Application: 13/077,466 →
Method and System to Match Users of a Social Gaming Platform
Patent: 8,771,079 →
Application: 13/077,690 →
Method and System of Incorporating Team Challenges into a Social Game
Patent: 9,715,789 →
Application: 13/077,706 →
Sending Out-of-Band Instant Messages from a Game Networking System
Patent: 8,812,600 →
Application: 13/077,722 →
Matching Advertising to Game Play Content
Patent: 9,256,888 →
Application: 13/079,148 →
Publication: US 2012/0252557
Apparatus, Method and System For Crew Mechanics In Multiplayer Games
Patent: 9,707,486 →
Application: 13/079,775 →
Apparatuses, Methods and System For An Online Rewards Incentive Program
Application: 13/083,526 →
Secure, Parallel, and Independent Script Execution
Patent: 8,562,441 →
Application: 13/100,179 →
Apparatus, Method and System for Crew Mechanics in Multiplayer Games
Patent: 9,744,463 →
Application: 13/102,998 →
System and Method for Placing Players of a Multiplayer Game in a Virtual World
Patent: 8,932,138 →
Application: 13/105,553 →
Publication: US 2012/0289339
Apparatuses, Methods and Systems for an Engagement-Tracking Game Modifier
Patent: 9,486,708 →
Application: 13/110,869 →
Publication: US 2012/0028713
Online Asynchronous Game with Player-Matching Mechanic
Patent: 8,348,765 →
Application: 13/114,900 →
Online Game with Matching of Different Data Types
Patent: 9,320,968 →
Application: 13/114,909 →
System and Method for Providing Notifications to Players of Games
Patent: 9,272,217 →
Application: 13/150,738 →
System and Method for Modifying a Game State of a Player of a Social Game
Patent: 9,501,203 →
Application: 13/162,027 →
Online Game with Animal-Breeding Mechanic
Patent: 9,186,575 →
Application: 13/174,713 →
Game-Based Incentives for Location-Based Actions
Patent: 8,491,395 →
Application: 13/174,715 →
Publication: US 2012/0040743
Providing Virtual Items Based on Location-Based Actions
Patent: 9,220,985 →
Application: 13/174,717 →
Incentivizing Location-Based Actions by Groups
Patent: 9,626,689 →
Application: 13/174,720 →
Changing Virtual Items Based on Location-Based Actions
Patent: 8,292,743 →
Application: 13/174,724 →
Enabling Game Features Based on Location-Based Actions
Patent: 8,608,570 →
Application: 13/174,729 →
Linking Virtual Items to Real-World Items
Patent: 8,556,719 →
Application: 13/174,735 →
Voting with Your Feet
Patent: 8,812,356 →
Application: 13/174,737 →
Clan Wars
Patent: 8,496,532 →
Application: 13/174,741 →
System and Method for Providing Branded Virtual Objects in a Virtual Environment
Patent: 8,814,696 →
Application: 13/174,765 →
Publication: US 2012/0264520
System and Method for Providing Branded Virtual Objects in a Virtual Environment
Patent: 8,485,897 →
Application: 13/174,768 →
System and Method for Monitoring Player Interactions with Branded Virtual Objects in a Virtual Environment
Patent: 8,423,892 →
Application: 13/174,771 →
Systems, Methods, and Machine Readable Media for Social Network Application Development Using a Custom Markup Language
Patent: 8,522,137 →
Application: 13/190,281 →
Detached Economy in Online Game
Application: 13/196,280 →
Publication: US 2013/0036064
Low-Friction Response in a Social Game
Application: 13/196,846 →
Publication: US 2013/0035158
Automated Apparent Responses in Massively Multiplayer Online Games
Patent: 8,622,841 →
Application: 13/196,852 →
Publication: US 2013/0035164
Validation of Device Activity via Logic Sharing
Patent: 8,549,069 →
Application: 13/210,837 →
Managing Location-Based Meta Games
Patent: 9,440,146 →
Application: 13/215,689 →
Friend Recommendation System
Patent: 9,220,977 →
Application: 13/218,885 →
Semi-Synchronous Multi-Participant Application Updates
Patent: 8,562,443 →
Application: 13/224,912 →
Publication: US 2013/0059662
Sharing Items Between Multiple Game Participants
Patent: 8,562,444 →
Application: 13/224,937 →
Publication: US 2013/0059663
Notifying Users of Actions in Cross-Platform Environments
Patent: 9,061,211 →
Application: 13/226,979 →
Clan Wars
Patent: 8,506,409 →
Application: 13/244,681 →
Publication: US 2013/0005473
Apparatuses, Methods, and Systems for an Api Call Abstractor
Patent: 8,146,075 →
Application: 13/244,687 →
Publication: US 2012/0017205
Apparatuses, Methods and Systems for a Live Online Game Tester Including Choosing Additional Subjects from Co-Users If Needed
Patent: 8,241,116 →
Application: 13/244,688 →
Publication: US 2012/0071236
Methods and Systems for Assembly of Crews for Facilitating Execution of Social Game Activity
Patent: 9,757,654 →
Application: 13/244,689 →
Publication: US 2012/0220377
Methods for Managing Progress of Game Activity by Crews in Social Networked Games
Patent: 8,480,494 →
Application: 13/244,690 →
Publication: US 2012/0220373
Apparatuses, Methods and Systems for a Multi-Level in-Game Currency Platform
Patent: 8,469,801 →
Application: 13/244,692 →
Publication: US 2012/0015714
Apparatuses, Methods and Systems for a Live Online Game Tester
Patent: 8,317,610 →
Application: 13/244,693 →
Publication: US 2012/0077596
Apparatuses, Methods and Systems for a Distributed Object Renderer
Patent: 8,754,905 →
Application: 13/244,694 →
Publication: US 2012/0013622
Apparatuses, Methods and Systems for a Trackable Virtual Currencies Platform
Patent: 8,315,944 →
Application: 13/244,695 →
Publication: US 2012/0016796
Crew Creation for Quest Progression
Patent: 8,328,643 →
Application: 13/244,696 →
Game Mechanics for Gifting
Patent: 8,210,940 →
Application: 13/244,700 →
Publication: US 2012/0015733
Virtual Playing Chips in a Multiuser Online Game Network
Patent: 8,439,747 →
Application: 13/244,702 →
Publication: US 2012/0015715
System and Method for Remote Updates
Patent: 8,285,693 →
Application: 13/244,705 →
Publication: US 2012/0016904
Expanding the Gaming Social Network with Unrelated Players
Patent: 8,388,450 →
Application: 13/244,708 →
Publication: US 2013/0079143
Apparatuses, Methods and Systems for an Online Rewards Incentive Program
Application: 13/244,709 →
Publication: US 2012/0150695
System and Method for Using a Game to Interact with Television Programs
Patent: 8,360,885 →
Application: 13/244,718 →
Publication: US 2012/0244937
Apparatuses, Methods and Systems for a Virtual Security Camera
Patent: 9,370,722 →
Application: 13/244,719 →
Publication: US 2012/0078395
Semi-Synchronous Multi-Participant Application Updates
Patent: 8,777,751 →
Application: 13/244,729 →
Publication: US 2013/0059664
System and Method for Using a Game to Interact with Television Programs
Patent: 8,167,725 →
Application: 13/244,736 →
Matching Advertising to Game Play Content
Patent: 9,373,125 →
Application: 13/244,739 →
Publication: US 2012/0252573
System for User Interaction Around a Common Computer Game Objective
Patent: 9,457,278 →
Application: 13/244,743 →
Publication: US 2012/0252579
Social Requirement for Online Game Asset Acquisition
Patent: 8,690,683 →
Application: 13/244,745 →
Publication: US 2012/0015736
Finding Friends for Multiuser Online Games
Patent: 8,303,415 →
Application: 13/244,747 →
Publication: US 2012/0015737
System and Method for Placing Players of a Multiplayer Game in a Virtual World
Patent: 8,936,513 →
Application: 13/244,754 →
Publication: US 2012/0289342
Player Recruitment for Online Game Rewards
Patent: 8,690,684 →
Application: 13/244,755 →
Publication: US 2012/0015738
Finding Friends for Multiuser Online Games
Patent: 8,449,396 →
Application: 13/244,759 →
Publication: US 2012/0015739
Integrating Client Devices into a Game Networking System
Patent: 8,858,338 →
Application: 13/244,763 →
Publication: US 2013/0005474
Finding Friends for Multiuser Online Games
Patent: 8,702,522 →
Application: 13/244,770 →
Publication: US 2012/0015741
Asynchronous Interactive Game Play
Patent: 8,313,364 →
Application: 13/244,779 →
Publication: US 2012/0094751
Dynamically Sizing Incentive Rewards for Location-Based Actions by Groups
Patent: 8,874,466 →
Application: 13/244,780 →
Publication: US 2013/0005437
Asynchronous Interactive Game Play
Patent: 8,282,458 →
Application: 13/244,791 →
Publication: US 2012/0094755
Online Game Rewards for Non-Gaming Online Activities
Patent: 8,491,380 →
Application: 13/244,797 →
Publication: US 2012/0015716
Asynchronous Interactive Game Play
Patent: 8,292,713 →
Application: 13/244,798 →
Publication: US 2012/0094765
Changing Virtual Items Based on Real-World Events
Patent: 8,287,383 →
Application: 13/244,801 →
Online Game Rewards for Online Purchases
Patent: 8,449,385 →
Application: 13/244,803 →
Publication: US 2012/0015717
Asynchronous Interactive Game Play
Patent: 8,287,343 →
Application: 13/244,807 →
Publication: US 2012/0094766
Enabling Users to Transfer Virtual Items Based on Their Locations
Patent: 8,727,887 →
Application: 13/244,809 →
Publication: US 2013/0005475
Active Social Network
Patent: 8,984,064 →
Application: 13/244,813 →
Publication: US 2013/0005476
Updating Virtual Worlds Based on Interactions Between Real-World Items
Patent: 8,574,076 →
Application: 13/244,814 →
Publication: US 2013/0005466
Notifying Users of Options to Participate in Meta Games
Patent: 9,185,534 →
Application: 13/244,818 →
Publication: US 2013/0053149
Socially-Mediated Flash Sales
Patent: 8,771,080 →
Application: 13/244,821 →
Publication: US 2013/0005438
Online Game Rewards for Web-Based Purchases
Patent: 8,818,845 →
Application: 13/244,822 →
Publication: US 2012/0016726
Collaborative Diplomacy Mechanics
Patent: 8,790,182 →
Application: 13/244,825 →
Publication: US 2012/0302352
Voting with Your Feet
Patent: 9,355,404 →
Application: 13/244,826 →
Publication: US 2013/0004932
Dynamic Asset and Obstacle Generation in Online Games
Patent: 8,348,767 →
Application: 13/244,829 →
Publication: US 2012/0077580
Target Map Area of an Online Social Game
Patent: 8,668,588 →
Application: 13/244,832 →
Publication: US 2012/0302353
Simultaneous Download of Application File Portions
Patent: 8,150,914 →
Application: 13/244,835 →
Friend Recommendation System for a Computer-Implemented Game
Patent: 8,943,133 →
Application: 13/244,840 →
Publication: US 2013/0005477
Secure, Parallel, and Independent Script Execution
Patent: 8,449,397 →
Application: 13/244,843 →
Publication: US 2012/0283008
Friend Recommendation System Based on an Active Social Network
Patent: 8,938,499 →
Application: 13/244,846 →
Publication: US 2013/0005478
Secure, Parallel, and Independent Script Execution
Patent: 8,449,398 →
Application: 13/244,847 →
Publication: US 2012/0283009
Validation of Device Activity via Logic Sharing
Patent: 8,244,804 →
Application: 13/244,850 →
Friend Recommendation System Based on a Non-Active Social Network
Patent: 8,898,252 →
Application: 13/244,851 →
Publication: US 2013/0005479
Mobile Device Interface for Online Games
Patent: 9,731,198 →
Application: 13/244,857 →
Publication: US 2012/0015743
Matching Advertising to Game Play Content
Patent: 9,373,126 →
Application: 13/244,858 →
Publication: US 2012/0252574
Matching Advertising to Game Play Content
Patent: 9,373,127 →
Application: 13/244,861 →
Publication: US 2012/0252559
Cross Social Network Data Aggregation
Patent: 8,429,277 →
Application: 13/244,878 →
Publication: US 2012/0226749
A System Using Specific Geographic Area Multi-Level Caches for Caching Application Data
Patent: 8,171,114 →
Application: 13/244,885 →
Cross Social Network Data Aggregation
Patent: 8,549,073 →
Application: 13/244,888 →
Publication: US 2012/0227086
Cross Platform Social Networking Authentication System
Patent: 9,003,505 →
Application: 13/244,894 →
Publication: US 2012/0227087
Social Supply Harvest Mechanic for Interactive Social Games
Patent: 8,133,116 →
Application: 13/244,895 →
Supply Delivery for Interactive Social Games
Patent: 8,137,193 →
Application: 13/244,896 →
Selective Generation of User Reminders for Game Conditions
Patent: 8,894,483 →
Application: 13/244,897 →
Publication: US 2012/0015720
Generating Reminders for Game Conditions
Patent: 8,974,276 →
Application: 13/244,901 →
Publication: US 2012/0015722
Applying Proxy Attributes in Multiple Games
Patent: 8,226,486 →
Application: 13/244,902 →
Publication: US 2012/0015744
Distribution of Benefits in a Multiuser Game
Patent: 8,231,473 →
Application: 13/244,905 →
Publication: US 2012/0015745
Supply Delivery for Interactive Social Games
Patent: 8,137,194 →
Application: 13/244,910 →
Proxy Generation for Players in a Game
Patent: 8,226,487 →
Application: 13/244,911 →
Publication: US 2012/0015746
Embedding of Games into Third Party Websites
Patent: 8,257,174 →
Application: 13/244,914 →
Publication: US 2012/0015724
Contextual in-Game Messaging System
Patent: 8,545,330 →
Application: 13/244,915 →
Publication: US 2013/0029766
Embedding of Games into Third Party Websites
Patent: 8,894,482 →
Application: 13/244,917 →
Publication: US 2012/0015725
Embedding of Games into Third Party Websites
Patent: 8,353,760 →
Application: 13/244,919 →
Publication: US 2012/0015747
Combining Games Based on Levels of Interactivity of the Games
Patent: 8,360,873 →
Application: 13/244,920 →
Publication: US 2013/0029760
Online Asynchronous Game with Player-Matching Mechanic Based on Gameplay Characteristics
Patent: 8,303,416 →
Application: 13/244,921 →
Publication: US 2012/0302354
Online Game with Animal-Breeding Mechanic for Combining Visual Display Parameters
Patent: 9,186,582 →
Application: 13/244,922 →
Publication: US 2012/0238361
Online Asynchronous Game with Player-Matching Mechanic Based on Chat Characteristics
Patent: 8,342,967 →
Application: 13/244,923 →
Publication: US 2012/0302355
Game-Based Incentives for Location-Based Actions
Patent: 8,282,491 →
Application: 13/244,924 →
Publication: US 2012/0040763
Online Game with Mechanic for Combining Visual Display Parameters of Virtual Objects
Patent: 8,540,570 →
Application: 13/244,925 →
Publication: US 2012/0238362
Clan Wars
Patent: 8,444,491 →
Application: 13/244,926 →
Publication: US 2013/0005480
Online Game for Matching Text with Images
Patent: 9,320,969 →
Application: 13/244,927 →
Publication: US 2012/0302337
Game Notification Systems and Methods
Patent: 8,764,568 →
Application: 13/244,931 →
Publication: US 2012/0309540
Game-Based Incentives for Location-Based Actions
Patent: 8,287,384 →
Application: 13/244,932 →
Publication: US 2012/0040760
Selecting and Displaying Branded Virtual Objects in a Virtual Environment
Patent: 8,591,304 →
Application: 13/244,933 →
Publication: US 2012/0264511
Game-Based Incentives for Location-Based Actions
Patent: 8,388,451 →
Application: 13/244,934 →
Publication: US 2012/0040745
Asynchronous Challenge Gaming
Patent: 8,328,644 →
Application: 13/244,936 →
Publication: US 2012/0015726
Game-Based Incentives for Location-Based Actions
Patent: 8,348,768 →
Application: 13/244,937 →
Publication: US 2012/0040746
Social Network Application Programming Interface
Patent: 8,352,969 →
Application: 13/244,938 →
Publication: US 2012/0254902
Game-Based Incentives for Location-Based Actions
Patent: 8,388,452 →
Application: 13/244,939 →
Publication: US 2012/0040747
Social Network Application Programming Interface
Patent: 8,352,970 →
Application: 13/244,941 →
Publication: US 2012/0254903
Social Network Application Programming Interface
Patent: 8,296,784 →
Application: 13/244,942 →
Publication: US 2012/0254904
Injecting Features into an Application
Patent: 8,949,781 →
Application: 13/270,157 →
Asset Transfers Between Interactive Social Games
Patent: 8,758,119 →
Application: 13/277,864 →
Method and Apparatus for Linked Play Gaming with Combined Outcomes and Shared Indicia
Patent: 8,696,426 →
Application: 13/283,691 →
Publication: US 2012/0046111
Integration of Multiple Games
Patent: 8,585,506 →
Application: 13/297,533 →
Publication: US 2013/0123018
Specialty Within Online Game
Patent: 9,242,175 →
Application: 13/300,363 →
Publication: US 2013/0130762
Methods and Systems for Generating Test Information from a Source Code
Patent: 9,003,379 →
Application: 13/323,745 →
Publication: US 2013/0152043
Package Manager Verifier
Patent: 9,448,780 →
Application: 13/324,779 →
Low-Friction Synchronous Interaction in Multiplayer Online Game
Patent: 8,535,163 →
Application: 13/347,265 →
Publication: US 2013/0178281
Localization Framework for Dynamic Text
Patent: 9,244,902 →
Application: 13/348,542 →
Publication: US 2013/0144596
Apparatus and Method with Physical Location Check-in that Triggers a Status Change in a Virtual Game
Patent: 8,663,014 →
Application: 13/352,243 →
Publication: US 2012/0196682
Asynchronous Social Events in Computer-Implemented Games
Patent: 8,808,093 →
Application: 13/356,494 →
Gamelets
Patent: 8,366,546 →
Application: 13/356,595 →
Value Icon to Award Virtual Currency in a Virtual Game
Patent: 8,814,662 →
Application: 13/370,809 →
Methods and Systems for State Synchronization Over a Non-Reliable Network Using Signature Processing
Patent: 8,812,856 →
Application: 13/371,365 →
Publication: US 2013/0212396
2D Animation from a 3D Mesh
Patent: 8,988,446 →
Application: 13/399,520 →
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Slots Game with Improving Bonus-Winning Odds
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Gaming Platform Providing a Game Action Sweep Mechanic
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Providing Cinematic Animation and Visualized Payoff in a Roulette Game
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In-Browser Emulation of Multiple Technologies to Create Consistent Visualization Experience
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Method to Detect and Score Churn in Online Social Games
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Systems and Methods to Control Movement Based on a Race Event
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Swipe-Direction Gesture Control for Video Games Using Glass Input Devices
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Assigning a Secure Room to a Player in Online Poker Game
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Asynchronous Online Game Play and Defend Mode Processing to Enable Social Friends to Assist and Alter Game Play Outcomes
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Push Messaging Architecture for Online Games
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2D Animation from a 3D Mesh
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Methods and Systems for Magnifying Selection Windows in Roulette Games and Accessing Custom Wagering Profiles
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Approximated Diffuse Lighting for a Moving Object
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Bad Beat Insurance
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Gaming System for Updating a Presentation of a Virtual Game Environment
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Image Compression with Alpha Channel Data
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Low-Friction Synchronous Interaction in Multiplayer Online Game
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Network Application Security Utilizing Network-Provided Identities
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Slots Game with Improving Bonus-Winning Odds
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Localization Framework for Dynamic Text
Patent: 9,442,924 →
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Publication: US 2016/0103826
Custom Game Boards
Patent: 9,849,370 →
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Publication: US 2016/0107073
System and Method to Represent a Resource Object in a Virtual Environment
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Publication: US 2016/0121216
Active Social Network
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Publication: US 2016/0144274
Cross Platform Social Networking Authentication System
Patent: 9,774,606 →
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Publication: US 2016/0191538
Multitenancy Gaming Services Platform
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Publication: US 2017/0264681
Method and System for Matchmaking Connections Within a Gaming Social Network
Patent: 9,700,803 →
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Publication: US 2016/0199740
Customizing Offers for Sales of Combinations of Virtual Items
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Asynchronous Group Play Method for Online Casino Game
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Publication: US 2016/0260290
Communicating Messages Within Network Games
Patent: 9,662,589 →
Application: 15/088,793 →
Publication: US 2016/0214021
Slots-Fueled Adventure
Patent: 9,613,486 →
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Publication: US 2016/0217650
Data-Driven State Machine for User Interactive Displays
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Publication: US 2016/0239184
Mobile Device Interface for Online Games
Patent: 9,908,045 →
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Publication: US 2016/0296841
Mobile Device Gaming Improvements
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Publication: US 2016/0236089
Asset Transfers Between Interactive Social Games
Patent: 9,795,880 →
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Publication: US 2016/0256781
Apparatus, Method and Computer Readable Storage Medium for Guiding Game Play Via a Show Me Button
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Publication: US 2016/0271496
Social Collaboration in Community Casino Game Offered as Player Incentive
Patent: 9,881,447 →
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Publication: US 2016/0292960
Dynamically Variable Advertising Incentive Rewards in Online Games
Patent: 9,846,992 →
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Publication: US 2016/0300446
Sharing an Application Configuration Among Social Networks
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Publication: US 2017/0019299
System and Methods to Display Icons Based on Messaging Activity
Patent: 9,751,020 →
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Publication: US 2016/0346702
Dynamic Update of Application as Code is Checked-In
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Publication: US 2016/0335075
Graphical User Interfaces in Computer-Implemented Multiplayer Games
Application: 15/284,100 →
Publication: US 2017/0021278
Automatically Identifying Potentially Fraudulent Gaming Accounts
Application: 15/284,228 →
Publication: US 2017/0236370
Dynamic Virtual Environment Customization Based on User Behavior Clustering
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Publication: US 2017/0100674
Custom Reward for Viral Help in Game
Patent: 9,943,767 →
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Publication: US 2017/0056777
Automated Tuning of Computer-Implemented Games
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Publication: US 2017/0136362
Viral Progressive Jackpot
Patent: 9,965,922 →
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Publication: US 2017/0061738
Social Network Data Analysis to Generate Incentives for Online Gaming
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Publication: US 2017/0128839
Location-Based Achievements Framework
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Publication: US 2017/0128837
Incentivizing Location-Based Actions by Groups
Application: 15/452,220 →
Publication: US 2017/0178170
Changing a Virtual World Based on Real-World Locations of Players
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Publication: US 2017/0182422
Shared Social Asset in Game
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Publication: US 2017/0182420
Guild-Dependent Variation of Player Capabilities in a Computer-Implemented Game
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Publication: US 2017/0206744
Communicating Messages Within Network Games
Patent: 9,855,505 →
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Publication: US 2017/0239579
Systems and Methods for Determining Game Level Attributes Based on Player Skill Level Prior to Game Play in the Level
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Publication: US 2017/0246540
Systems and Methods for Indicating Positions of Selected Symbols in a Target Sequence
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Publication: US 2017/0246538
Actionable Push Notifications for Computer-Implemented Games
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Publication: US 2017/0340963
Slots Game with Improving Bonus-Winning Odds
Patent: 9,842,474 →
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Social Surfacing and Messaging Interactions
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Adaptive Object Placement in Computer-Implemented Games
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Publication: US 2017/0361232
Method and System for Matchmaking Connections Within a Gaming Social Network
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Publication: US 2017/0296930
System and Methods to Display Icons Based on Messaging Activity
Application: 15/637,427 →
Publication: US 2017/0296933
Generating Game Configurations
Application: 15/637,491 →
Publication: US 2017/0296921
Limiting Transfer of Virtual Currency in a Multiuser Online Game
Application: 15/646,063 →
Publication: US 2017/0309129
Asset Transfers Between Interactive Social Games
Application: 15/647,913 →
Publication: US 2017/0304730
Experimentation and Optimization Service
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Publication: US 2017/0312636
G.P.U.-Assisted Character Animation
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Publication: US 2018/0117466
Apparatus, Method and Computer Readable Storage Medium for Collecting Doobers in an Electronic Game
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Publication: US 2017/0312628
Finding Friends for Multiuser Online Games
Application: 15/657,926 →
Publication: US 2017/0319968
Methods and Systems for Assembly of Crews for Facilitating Execution of Social Game Activity
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Publication: US 2017/0326454
Dynamic Quests in Game
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Asynchronous Online Game Play and Defend Mode Processing to Enable Social Friends to Assist and Alter Game Play Outcomes
Patent: 9,873,046 →
Application: 15/683,767 →
Publication: US 2017/0348599
Cross Platform Social Networking Authentication System
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Publication: US 2018/0013765
Providing Rewards to Players Based on Activity of Associated Players
Application: 15/714,757 →
Publication: US 2018/0028903
Sequential Selection of Multiple Objects
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Publication: US 2018/0018068
Notifying Users of Options to Participate in Meta Games
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Publication: US 2018/0036633
Providing Virtual Items Based on Location-Based Actions
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Publication: US 2018/0043253
Assigning a Secure Room to a Player in Online Poker Game
Patent: 9,940,790 →
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Publication: US 2018/0068530
Dynamically Variable Advertising Incentive Rewards in Online Games
Application: 15/812,769 →
Publication: US 2018/0068526
Providing Social Network Content in Games
Application: 15/818,459 →
Publication: US 2018/0071633
Multi-Hand Bet with Escalating Payouts
Application: 15/831,864 →
Publication: US 2018/0096562
Systems and Methods for Providing Efficient Game Access
Application: 15/832,554 →
Publication: US 2018/0093175
Slots Game with Improving Bonus-Winning Odds
Application: 15/839,760 →
Publication: US 2018/0102029
Enhancing a User Interface of a Computer-Implemented Game to Generate Slot-Machine-Style Pay Lines
Application: 15/840,906 →
Publication: US 2019/0180569
Social Surfacing and Messaging Interactions
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Publication: US 2018/0133595
Social Collaboration in Community Casino Game Offered as Player Incentive
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Publication: US 2018/0144578
Methods and Systems for Enabling, Tracking, and Correlating Anonymous User Activity
Application: 15/906,961 →
Publication: US 2018/0189477
Collaborative Diplomacy Mechanics
Application: 15/916,614 →
Publication: US 2018/0193754
Automated Hand Strength Estimation for Card Games
Application: 15/919,019 →
Publication: US 2018/0204409
Gpu Authentication
Application: 16/033,052 →
Publication: US 2020/0016494
Social Network Data Analysis to Generate Incentives for Online Gaming
Application: 16/039,712 →
Publication: US 2018/0318718
Multi-Stage Progressive Risk Mini Game
Application: 16/051,159 →
Publication: US 2018/0353846
Changing a Virtual World Based on Real-World Locations of Players
Application: 16/118,084 →
Publication: US 2019/0038979
Automated Tuning of Computer-Implemented Games
Application: 16/139,842 →
Publication: US 2019/0022531
Low-Friction Response in a Social Game
Application: 16/147,875 →
Publication: US 2019/0038980
Systems and Methods of Automatic Game Creation
Application: 16/156,443 →
Publication: US 2019/0038972
Automated Hand Strength Estimation for Card Games
Application: 16/158,073 →
Publication: US 2019/0080548
Multitenancy Gaming Services Platform
Application: 16/208,783 →
Publication: US 2019/0116623
Adaptive Object Placement in Computer-Implemented Games
Application: 16/213,681 →
Publication: US 2019/0105571
Identification of Side Pot Participants in Poker Game
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Publication: US 2019/0122503
Dynamic Requirement Variation for Online Game Network Asset Acquisition
Application: 16/226,250 →
Publication: US 2019/0118097
Systems and Methods of Reciprocation of Game Asset Gifting
Application: 16/235,069 →
Publication: US 2019/0134505
Detached Economy in Online Game
Application: 16/248,714 →
Publication: US 2019/0147473
Systems and Methods for Providing Efficient Game Access
Application: 16/276,017 →
Publication: US 2019/0176044
System and Method for Resource Object Creation in Virtual Game Environment
Application: 16/282,028 →
Publication: US 2019/0184294
Shared Social Asset in Game
Application: 16/371,550 →
Publication: US 2019/0224571
Experimentation and Optimization Service
Application: 16/371,967 →
Publication: US 2019/0224573
Generating Game Configurations
Application: 16/385,788 →
Publication: US 2019/0240575
Providing Virtual Items Based on Location-Based Actions
Application: 16/393,769 →
Publication: US 2019/0247749
Friend Recommendation System
Application: 16/398,084 →
Publication: US 2019/0255430
Systems and Methods for Determining Game Level Attributes Based on Player Skill Level Prior to Game Play in the Level
Application: 16/427,925 →
Publication: US 2019/0308105
Determining Hardness Quotients for Level Definition Files Based on Player Skill Level
Application: 16/454,529 →
Publication: US 2019/0314725
Incentivizing Location-Based Actions by Groups
Application: 16/518,035 →
Publication: US 2019/0340632
Methods and Systems for Assembly of Crews for Facilitating Execution of Social Game Activity
Application: 16/540,045 →
Publication: US 2019/0366216
Social Network Data Analysis to Generate Incentives for Online Gaming
Application: 16/554,469 →
Publication: US 2019/0381409
Guild-Dependent Variation of Player Capabilities in a Computer-Implemented Game
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Publication: US 2020/0005601
Methods and Systems for Adaptive Tuning of Game Events
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Publication: US 2020/0001184
Method and System for Matchmaking Connections Within a Gaming Social Network
Application: 16/577,659 →
Publication: US 2020/0009462
Touchscreen Game User Interface
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Publication: US 2021/0101074
Multi-Stage Progressive Risk Mini Game
Application: 16/674,731 →
Publication: US 2020/0246689
Active Social Network
Application: 16/700,579 →
Publication: US 2020/0101373
Method to Detect and Score Churn in Online Social Games
Application: 16/700,642 →
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Automated Game Modification Based on Playing Style
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Publication: US 2020/0222810
Adjusting Object Adaptive Modification or Game Level Difficulty and Physical Gestures Through Level Definition Files
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Managing Computer-Implemented Game Economies
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Publication: US 2021/0295655
Collaborative Diplomacy Mechanics
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Systems and Methods of Automatic Game Creation
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Gpu Authentication
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Publication: US 2020/0324207
Changing a Virtual World Based on Real-World Locations of Players
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Adaptive Object Placement in Computer-Implemented Games
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Systems and Methods for Providing Efficient Game Access
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Automated Prediction of User Response States Based on Traversal Behavior
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Automated Generation of Custom Content for Computer-Implemented Games
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On Device Game Engine Architecture
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Automated Assessment of Custom Game Levels
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Automated Dynamic Custom Game Content Generation
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Parametric Player Modeling for Computer-Implemented Games
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Game Definition File
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Operator Interface for Automated Game Content Generation
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Portion of Display Screen Having Graphical User Interface with Transitional Icon
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Display Screen or Portion Thereof with a Transitional Graphical User Interface
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Display Screen or Portion Thereof with a Transitional Graphical User Interface
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Portion of Display Having Graphical User Interface with Transitional Icon
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Display Screen or Portion Thereof with Graphical User Interface
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Related Assignments (14)
Other recorded transfers of the patents in this record — the chain of ownership.
Security Interest May 31, 2001
From: WALKER DIGITAL, LLC
To: WALKER, JAY
Reel/Frame 011874/0792 →
Assignment of Assignor's Interest Mar 21, 2002
From: WALKER, JAY S.; JORASCH, JAMES A.; FINCHAM, MAGDALENA; GELMAN, GEORFFREY M.
To: WALKER DIGITAL, LLC
Reel/Frame 012963/0487 →
Assignment of Assignor's Interest Jun 11, 2002
From: WALKER, JAY S.; JORASCH, JAMES A.; FINCHAM, MAGDALENA M.; GELMAN, GEOFFREY M.
To: WALKER DIGITAL, LLC
Reel/Frame 012960/0872 →
Assignment of Assignor's Interest Jun 27, 2002
From: WALKER, JAY S.; JORASCH, JAMES A.; FINCHAM, MAGDALENA M.; GELMAN, GEOFFREY M.
To: WALKER DIGITAL, LLC
Reel/Frame 013015/0228 →
Security Interest Feb 13, 2003
From: WALKER DIGITAL, LLC
To: JSW INVESTMENTS, LLC
Reel/Frame 013740/0219 →
Release of Security Interest Jun 27, 2005
From: JSW INVESTMENTS, LLC
To: WALKER DIGITAL, LLC
Reel/Frame 017783/0080 →
Release of Security Interest Dec 6, 2005
From: JSW INVESTMENTS, LLC
To: WALKER DIGITAL, LLC
Reel/Frame 018668/0615 →
Release by Secured Party Mar 14, 2012
From: WALKER, JAY S.
To: WALKER DIGITAL, LLC
Reel/Frame 027882/0265 →
Assignment of Assignor's Interest Apr 13, 2012
From: WALKER DIGITAL, LLC
To: ZYNGA, INC.
Reel/Frame 028046/0668 →
License Aug 8, 2014
From: WALKER DIGITAL GAMING, LLC; WALKER DIGITAL GAMING HOLDING, LLC; WDG EQUITY, LLC; WALKER DIGITAL, LLC
To: IGT
Reel/Frame 033501/0023 →
Notice of Grant of Security Interest in Patents Dec 21, 2018
From: ZYNGA INC.
To: BANK OF AMERICA, N.A., AS LENDER
Reel/Frame 049147/0546 →
Release of Security Interest Jun 2, 2020
From: KNOBBE, MARTENS, OLSON & BEAR, LLP
To: LEGAL IGAMING, INC.
Reel/Frame 052818/0800 →
Termination and Release of Security Interest in Patents Dec 11, 2020
From: BANK OF AMERICA, N.A., AS LENDER
To: ZYNGA INC.
Reel/Frame 054701/0393 →
Notice of Grant of Security Interest in Patents Dec 14, 2020
From: ZYNGA INC.
To: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
Reel/Frame 054719/0490 →