IP Library Granted Patent US 8,133,116
Granted Patent B1
US 8,133,116 · App. 13/244,895 · Granted Mar 13, 2012

Social supply harvest mechanic for interactive social games

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Quick Facts
Patent No.
US 8,133,116
App. No.
13/244,895
Granted
Mar 13, 2012
Kind
B1
Abstract

Systems and methods that provide a social supply harvest mechanic for interactive social games are described. In some embodiments, a method receives a request for supplies from a first player in an interactive social game. The method presents multiple supply options to the first player, where each supply option has an associated processing time. A supply option selection is received from the first player as well as an identity of a second player. A supply fulfillment invitation is distributed to the second player. The processing time associated with the selected supply option is shortened if the second player accepts the supply fulfillment invitation. A visual indicator is presented to the first player upon completion of the processing time for the selected supply option. The visual indicator represents an availability of the requested supplies to the first player.

Claims (38)

1. A computer-implemented method comprising:

receiving a request for in-game supplies from a first player in an interactive social game;

presenting, using one or more processors, a plurality of supply options to the first player in response to receiving the request, each supply option having an associated processing time;

receiving a supply option selection from the first player, the supply option selection indicating selection of one of the plurality of supply options;

receiving an identity of a second player from the first player;

distributing a supply fulfillment invitation to the second player based on the selected supply option from the first player using a graphical expression of a supply delivery vehicle, the supply fulfillment invitation being associated with an expiration time;

shortening the processing time associated with the selected supply option in response to acceptance of the supply fulfillment invitation by the second player prior to the expiration time; and

presenting the graphical expression of the supply delivery vehicle to the first player upon completion of the processing time for the selected supply option, the graphical expression of the supply delivery vehicle representing availability of the requested in-game supplies to the first player.

2. The computer-implemented method of claim 1 , wherein the requested in-game supplies include a plurality of in-game assets.

3. The computer-implemented method of claim 1 , wherein the graphical expression of the delivery vehicle includes the expiration time associated with the supply fulfillment invitation.

4. The computer-implemented method of claim 1 , further comprising displaying a graphical representation of a status of the supply fulfillment invitation to the first player.

5. The computer-implemented method of claim 4 , wherein the graphical representation of the status of the supply fulfillment invitation is displayed to the first player via the graphical expression of the supply delivery vehicle.

6. The computer-implemented method of claim 1 , further comprising providing an in-game benefit to the second player in response to acceptance of the supply fulfillment invitation.

7. The computer-implemented method of claim 1 , wherein the second player is a friend of the first player.

8. The computer-implemented method of claim 1 , wherein the second player is not actively playing the interactive social game at the time of distributing the supply fulfillment invitation to the second player.

9. The computer-implemented method of claim 1 , wherein each supply option further has an associated quantity of in-game supplies.

10. The computer-implemented method of claim 1 , wherein each supply option further has an associated cost.

11. An apparatus comprising:

an interface to communicate with players of an interactive social game;

a memory to store data associated with the interactive social game; and

one or more processors coupled to the interface and the memory, the one or more processors configured to:

present a plurality of supply options to a first player in response to a request for in-game supplies from the first player, each supply option having an associated processing time;

receive a supply option selection from the first player, the supply option selection indicating selection of one of the plurality of supply options;

receive an identity of one or more second players from the first player;

distribute a supply fulfillment invitation to each of the second players based on the selected supply option from the first player using a graphical expression of a supply delivery vehicle, the supply fulfillment invitation being associated with an expiration time;

shorten the processing time associated with the selected supply option in response to acceptance of the supply fulfillment invitation by at least one second player prior to the expiration time; and

present the graphical expression of the supply delivery vehicle to the first player upon completion of the processing time for the selected supply option, the graphical expression of the supply delivery vehicle representing availability of the requested in-game supplies to the first player.

12. The apparatus of claim 11 , wherein the requested in-game supplies include a plurality of in-game assets having value in the interactive social game.

13. The apparatus of claim 11 , wherein the one or more processors further provide an in-game benefit to each second player that accepts the supply fulfillment invitation.

14. The apparatus of claim 11 , wherein at least one of the second players is not actively playing the interactive social game when the supply fulfillment invitation is distributed to each of the second players.

15. A non-transitory machine-readable storage medium comprising instructions that, when executed by one or more processors of a machine, cause the machine to perform operations comprising:

receiving a request for in-game supplies from a first player in an interactive social game;

presenting a plurality of supply options to the first player in response to receiving the request, each supply option having an associated processing time;

receiving a supply option selection from the first player, the supply option selection indicating selection of one of the plurality of supply options;

receiving an identity of a second player from the first player;

distributing a supply fulfillment invitation to the second player based on the selected supply option from the first player using a graphical expression of a supply delivery vehicle, the supply fulfillment invitation being associated with an expiration time;

shortening the processing time associated with the selected supply option in response to acceptance of the supply fulfillment invitation by the second player prior to the expiration time; and

presenting the graphical expression of the supply delivery vehicle to the first player upon completion of the processing time for the selected supply option, the graphical expression of the supply delivery vehicle representing availability of the requested in-game supplies to the first player.

Assignments (7)
TERMINATION AND RELEASE OF SECURITY INTEREST IN PATENTS Recorded May 23, 2022
From: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
To: ZYNGA INC.
Reel/Frame 060163/0437 →
NOTICE OF GRANT OF SECURITY INTEREST IN PATENTS Recorded Dec 14, 2020
From: ZYNGA INC.
To: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
Reel/Frame 054719/0490 →
TERMINATION AND RELEASE OF SECURITY INTEREST IN PATENTS Recorded Dec 11, 2020
From: BANK OF AMERICA, N.A., AS LENDER
To: ZYNGA INC.
Reel/Frame 054701/0393 →
CORRECTIVE ASSIGNMENT TO CORRECT THE RECEIVING PARTY'S NAME FROM "ZYNGA INC." TO "ZYNGA GAME NETWORK, INC." PREVIOUSLY RECORDED ON REEL 028093 FRAME 0782. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT OF ASSIGNOR'S INTEREST. Recorded Jan 10, 2019
From: KELLY, SEAN UBEROI; LE, ALEXANDER MICHAEL MINH KHIEM
To: ZYNGA GAME NETWORK, INC.
Reel/Frame 048044/0356 →
NOTICE OF GRANT OF SECURITY INTEREST IN PATENTS Recorded Dec 21, 2018
From: ZYNGA INC.
To: BANK OF AMERICA, N.A., AS LENDER
Reel/Frame 049147/0546 →
CHANGE OF NAME Recorded Apr 19, 2012
From: ZYNGA GAME NETWORK, INC.
To: ZYNGA INC.
Reel/Frame 028093/0950 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Apr 19, 2012
From: KELLY, SEAN UBEROI; LE, ALEXANDER MICHAEL MINH KHIEM
To: ZYNGA INC.
Reel/Frame 028093/0782 →