IP Library Granted Patent US 8,959,154
Granted Patent B2
US 8,959,154 · App. 12/331,328 · Granted Feb 17, 2015

System and method for connecting gaming devices to a network for remote play

View Patent ↗
Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US 8,959,154
App. No.
12/331,328
Granted
Feb 17, 2015
Kind
B2
Abstract

A system and method for connecting remote player devices to regulated host gaming devices in a network to provide remote game play. A host gaming device is configured to provide game information to a plurality of remote player devices to allow remote play of the host game device. Whether each remote player device is permitted to receive gaming data is based upon, at least in part, the geographic location of the remote player device.

Claims (43)

1. A gaming system, comprising:

a server coupled to a network, the server comprising a game engine associated with at least one remote player device, the game engine configured to process user interaction data received via the network, including funds that are electronically transferred to create credits in a player account, if, as determined by a central gaming controller, the funds are under a limitation on funds voluntarily set by a player, wherein the limitation is a maximum amount transferred within a given time period, apply game rules in response to the user interaction data, generate game data and transmit the game data to the at least one remote player device via the network.

2. The gaming system of claim 1 , wherein the funds are electronically transferred using player banking information.

3. A gaming system, comprising:

a server, the server comprising:

means for receiving user interaction data for at least one remote player device;

means for processing the user interaction data;

means for applying game rules in response to the user interaction data, including funds that are electronically transferred to create credits in a player account, if, as determined by a central gaming controller, the funds are under a limitation on funds voluntarily set by a player, wherein the limitation is a maximum amount transferred within a given time period;

means for generating random numbers;

means for generating game data; and

means for transmitting the game data to the at least one remote player device.

4. The gaming system of claim 3 , wherein the funds are electronically transferred using player banking information.

5. A method for networked gaming, comprising:

receiving user input;

converting the user input into user interaction data;

transmitting, via a network the user interaction data to a server, including funds that are electronically transferred to create credits in a player account, if, as determined by a central gaming controller, the funds are under a limitation on funds voluntarily set by a player, wherein the limitation is a maximum amount transferred within a given time period;

processing the user interaction data;

applying game rules in response to the user interaction data;

generating random numbers generating game data;

receiving the game data via network; and

displaying the game data.

6. A gaming system, comprising:

a plurality of servers, each server comprising:

means for receiving user interaction data from at least one remote player device;

means for processing the user interaction data, including funds that are electronically transferred to create credits in a player account, if, as determined by a central gaming controller, the funds are under a limitation on funds voluntarily set by a player, wherein the limitation is a maximum amount transferred within a given time period;

means for generating random numbers;

means for applying game rules in response to the user interaction data;

means for generating game data; and

means for transmitting the game data to the at least one remote player device.

7. A gaming system, comprising:

at least one remote player device coupled to a network, wherein the at least one remote player device is configured to transmit user interaction data via the network, including funds that are electronically transferred to create credits in a player account, if, as determined by a central gaming controller, the funds are under a limitation on funds voluntarily set by a player, wherein the limitation is a maximum amount transferred within a given time period, to receive game data via the network, and to display the game data, wherein the game data comprises a game result.

8. A gaming system, comprising:

at least one remote player device, the at least one remote player device comprising:

means for transmitting and receiving data;

means for providing user interaction data, including funds that are electronically transferred to create credits in a player account, if, as determined by a central gaming controller, the funds are under a limitation on funds voluntarily set by a player, wherein the limitation is a maximum amount transferred within a given time period, and

means for receiving and displaying game data, wherein the game data comprises a game result.

9. A method for networked gaming, comprising:

receiving, via a network, user interaction data, including funds that are electronically transferred to create credits in a player account, if, as determined by a central gaming controller, the funds are under a limitation on funds voluntarily set by a player, wherein the limitation is a maximum amount transferred within a given time period;

processing the user interaction data;

applying game rules in response to the user interaction data;

generating random numbers;

generating game data; and

transmitting the game data via the network.

Assignments (8)
TERMINATION AND RELEASE OF SECURITY INTEREST IN PATENTS Recorded May 23, 2022
From: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
To: ZYNGA INC.
Reel/Frame 060163/0437 →
NOTICE OF GRANT OF SECURITY INTEREST IN PATENTS Recorded Dec 14, 2020
From: ZYNGA INC.
To: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
Reel/Frame 054719/0490 →
TERMINATION AND RELEASE OF SECURITY INTEREST IN PATENTS Recorded Dec 11, 2020
From: BANK OF AMERICA, N.A., AS LENDER
To: ZYNGA INC.
Reel/Frame 054701/0393 →
RELEASE OF SECURITY INTEREST Recorded Jun 2, 2020
From: KNOBBE, MARTENS, OLSON & BEAR, LLP
To: LEGAL IGAMING, INC.
Reel/Frame 052818/0800 →
NOTICE OF GRANT OF SECURITY INTEREST IN PATENTS Recorded Dec 21, 2018
From: ZYNGA INC.
To: BANK OF AMERICA, N.A., AS LENDER
Reel/Frame 049147/0546 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 5, 2013
From: ATWATER VENTURES LTD.
To: ZYNGA INC.
Reel/Frame 029924/0538 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 12, 2011
From: LEGAL IGAMING INC.
To: ATWATER VENTURES LIMITED
Reel/Frame 026740/0642 →
SECURITY INTEREST Recorded Nov 22, 2010
From: LEGAL IGAMING, INC.
To: KNOBBE, MARTENS, OLSON & BEAR, LLP
Reel/Frame 025309/0136 →