IP Library Granted Patent US 8,974,279
Granted Patent B1
US 8,974,279 · App. 13/436,446 · Granted Mar 10, 2015

Bad beat insurance

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Quick Facts
Patent No.
US 8,974,279
App. No.
13/436,446
Granted
Mar 10, 2015
Kind
B1
Abstract

In various embodiments, a system and a method of implementing bad beat insurance are disclosed. After a stage of a portion of a game is played, it is determined that a player is favored to win the portion of the game. After the portion of the game is completed, it is determined that the player has suffered a bad beat. The player is compensated at least partially for a loss that the player incurred as a consequence of suffering the bad beat.

Claims (36)

1. A system comprising:

one or more modules implemented by one or more processors. the one or more modules incorporated in a game networking system to specially configure the game networking system to:

before a portion of a game is played, determine that a player of the game has elected to be covered by bad beat insurance during the portion of the game;

after the portion of the game is completed, determine that the player has suffered a bad beat based on the player losing the portion of the game, the player being favored to win the portion of the game at a stage of the portion of the game, and an amount of virtual. currency that the player wagered at the stage of the portion of the game relative to a. bankroll of virtual currency that the player maintains with respect to the game; and

compensate the player at least partially for a loss that the player incurred as a consequence of suffering the bad beat, the compensating including crediting an account of the player of the game.

2. The method of claim 1 , wherein:

the game is a card game;

the portion of the game is a hand of the card game; and

the stage of the portion of the game is a dealing of a card of the hand of the card game.

3. The method of claim 2 , wherein the card of the hand of the card game is the card immediately preceding the last card to be dealt during the hand of the card game.

4. The method of claim 1 , wherein the bad beat insurance module is further configured to identify a position of the player in the game and base the determining that the player is favored to win the portion of the game on the position.

5. The method of claim 1 , wherein crediting of the an account of the player of the game is based on a payout amount associated with the bad beat insurance minus a payment amount associated with the bad beat insurance.

6. The method of claim 1 , wherein a payout amount associated with the bad beat insurance is a fixed amount that is independent of magnitude of the bad beat.

7. A method comprising:

before a portion of a game is played, determining that a player of the game has elected to be covered by bad beat insurance during the portion of the game;

after the portion of the game is completed, determining that the player has suffered a bad beat based on the player losing the portion of the game, the player being favored to win the portion of the game at a stage of the portion of the game, and an amount of virtual currency that the player wagered at the stage of the portion of the game relative to a bankroll of virtual currency that the player maintains with respect to the game; and

compensating the player at least partially for a loss that the player incurred as a consequence of suffering the bad beat, the compensating including crediting an account of the player of the game, one or more modules incorporated into a game networking system to specially-configure the game networking system to perform the compensating, the one or implemented by one or more processors of the game networking system.

8. The method of claim 7 , wherein:

the game is a card game;

the portion of the game is a hand of the card game; and

the stage of the portion of the game is a dealing of a card of the hand of the card game.

9. The method of claim 8 , wherein the card of the hand of the card game is the card immediately preceding the last card to be dealt during the hand of the card game.

10. The method of claim 7 , wherein the determining that the player is favored to win the portion of the game is based on a determination that a position of the player in the game is one of a percentage of most advantageous positions of the players in the game.

11. The method of claim 7 , wherein crediting of the account of the player of the game is based on a payout amount associated with the bad beat insurance minus a payment amount associated with the bad beat insurance.

12. The method of claim 7 , wherein a payout amount associated with the bad beat insurance is a fixed amount that is independent of a severity of the loss that the player incurred as the consequence of suffering the bad beat.

13. A non-transitory machine-readable storage medium storing a set of instructions that, when causes the one or more processors to perform operations comprising:

before a portion of a game is played, determining that a player of the game has elected to be covered by bad beat insurance during the portion of the game;

after the portion of the game is completed, determining that the player has suffered a bad beat based on the player losing the portion of the game, the player being favored to win the portion of the game at a stage of the portion of the game, and an amount of virtual currency that the player wagered at the stage of the portion of the game relative to a bankroll of virtual currency that the player maintains with respect to the game; and

compensating the player at least partially for a loss that the player incurred as a consequence of suffering the bad beat, the compensating including crediting an account of the player of the game.

14. The non-transitory machine-readable storage medium of claim 13 , wherein:

the game is a card game;

the portion of the game is a hand of the card game; and

the stage of the portion of the game is a dealing of a card of the hand of the card game.

15. The non-transitory machine-readable storage medium of claim 14 , wherein the card of the hand of the card game is the card immediately preceding the last card to be dealt during the hand of the card game.

16. The non-transitory machine-readable storage medium of claim 13 , wherein the determining that the player is favored to win the portion of the game is based on a determination that a position of the player in the game is one of a percentage of most advantageous positions of players in the game.

17. The non-transitory machine-readable storage medium of claim 13 , wherein crediting of the account of the player of the game is based on a payout amount associated with the bad beat insurance minus a payment amount associated with the bad beat insurance.

Assignments (5)
TERMINATION AND RELEASE OF SECURITY INTEREST IN PATENTS Recorded May 23, 2022
From: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
To: ZYNGA INC.
Reel/Frame 060163/0437 →
NOTICE OF GRANT OF SECURITY INTEREST IN PATENTS Recorded Dec 14, 2020
From: ZYNGA INC.
To: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
Reel/Frame 054719/0490 →
TERMINATION AND RELEASE OF SECURITY INTEREST IN PATENTS Recorded Dec 11, 2020
From: BANK OF AMERICA, N.A., AS LENDER
To: ZYNGA INC.
Reel/Frame 054701/0393 →
NOTICE OF GRANT OF SECURITY INTEREST IN PATENTS Recorded Dec 21, 2018
From: ZYNGA INC.
To: BANK OF AMERICA, N.A., AS LENDER
Reel/Frame 049147/0546 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jun 18, 2012
From: NOWAK, JAMES BRETT; CARNES, SHAWN
To: ZYNGA INC.
Reel/Frame 028417/0289 →