IP Library Granted Patent US 8,834,274
Granted Patent B2
US 8,834,274 · App. 13/385,089 · Granted Sep 16, 2014

System for streaming databases serving real-time applications used through streaming interactive

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Quick Facts
Patent No.
US 8,834,274
App. No.
13/385,089
Granted
Sep 16, 2014
Kind
B2
Abstract

An apparatus comprising one or more servers of a hosting service server center and a RAID that stores geometry for objects of a complex scene. The RAID being coupled to the one or more application or game servers and being operable to interactively stream the geometry on-the-fly during real-time animation associated with running of a game or application on the one or more servers. The geometry is being streamed with substantially no detectable latency.

Claims (11)

1. A computer-implemented method comprising:

routing, by inbound routing network devices, live video received at a hosting service center from one or more client devices associated with one or more users remotely located from the hosting service center to one or more servers at the hosting service center that execute a twitch video game, execution of the twitch video game producing uncompressed video of 3D animation;

integrating, by the one or more servers, the live video with the twitch video game such that the live video appears within the uncompressed video of 3D animation produced by execution of the twitch video game;

compressing, by a compression unit at the hosting service center, the uncompressed video of 3D animation integrated with the live video, thereby producing compressed streaming interactive video;

transmitting, via outbound routing network devices coupled to the compression unit, the compressed streaming interactive video over the Internet to the one or more users, wherein the compressed streaming interactive video is compressed with a worst-case, round-trip latency of 90 ms, from a user control input to display of a response to the user control input on a client device of a user, for a transmission distance of 1500 miles from the hosting service center to the client device.

2. The computer-implemented method of claim 1 wherein the live video comprises real-time image data of a human face.

3. The computer-implemented method of claim 1 wherein the compressed streaming interactive video includes geometry.

4. The computer-implemented method of claim 1 wherein the uncompressed video of 3D animation is generated, at least partially, using data streamed from a high-speed storage unit through a high-speed network connection.

5. The computer-implemented method of claim 4 wherein the high-speed storage comprises a RAID.

6. The computer-implemented method of claim 4 wherein the high-speed storage comprises a SAN.

7. The computer-implemented method of claim 4 wherein the data streamed is determined by interactive user input coupled to the one or more servers.

Assignments (5)
MERGER Recorded Mar 30, 2020
From: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
To: SONY INTERACTIVE ENTERTAINMENT LLC
Reel/Frame 053323/0567 →
CHANGE OF NAME Recorded May 5, 2016
From: SONY COMPUTER ENTERTAINMENT AMERICA LLC
To: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
Reel/Frame 038617/0474 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Apr 1, 2015
From: OL2, INC.
To: SONY COMPUTER ENTERTAINMENT AMERICA LLC
Reel/Frame 035354/0237 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 6, 2012
From: INSOLVENCY SERVICES GROUP, INC.
To: OL2, INC.
Reel/Frame 028912/0053 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 29, 2012
From: ONLIVE, INC.
To: INSOLVENCY SERVICES GROUP, INC.
Reel/Frame 028884/0120 →