IP Library › Granted Patent US 9,424,715
Granted Patent B2
US 9,424,715 · App. 14/937,405 · Granted Aug 23, 2016

Systems and methods for determining a level of reward

Inventors: Jay S. Walker (Ridgefield, CT); Geoffrey M. Gelman (Brooklyn, NY); James A. Jorasch (New York, NY); Stephen C. Tulley (Monroe, CT); Steven M. Santisi (Ridgefield, CT); Daniel E. Tedesco (Shelton, CT); Magdalena M. Fincham (Ridgefield, CT)
Assignee: IGT
G07F17/3244G07F17/3255
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Quick Facts
Patent No.
US 9,424,715
App. No.
14/937,405
Granted
Aug 23, 2016
Kind
B2
Abstract

A gaming system and method which includes enabling a player to initiate a play of a game, for the initiated play of the game: (i) randomly generating a game outcome, (ii) displaying to the player the randomly generated game outcome, (iii) determining any award associated with the displayed game outcome, and (iv) displaying to the player any determined award, enabling the player to invite a quantity of other players to each initiate a play of at least one game, the quantity of other players being greater than zero, and if the player invited the quantity of other players, providing the player a benefit, an amount of the benefit being based on the quantity of other players invited.

Claims (90)

1. A gaming system comprising:

a housing;

at least one display device supported by the housing;

a plurality of input devices supported by the housing, said plurality of input devices including:

(i) an acceptor, and

(ii) a cashout device;

at least one processor; and

at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the plurality of input devices to:

(a) if a physical item is received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item,

(b) enable a player to initiate a play of a game,

(c) for the initiated play of the game:

(i) determine a game outcome,

(ii) display to the player the determined game outcome,

(iii) determine any award associated with the displayed game outcome, and

(iv) display to the player any determined award,

(d) enable the player to invite a quantity of other players to each initiate a play of at least one game, the quantity of other players being greater than zero,

(e) if the player invited the quantity of other players, provide the player a benefit, wherein the player is provided the benefit regardless of if any of the quantity of other players invited initiate any plays of any games and an amount of the benefit is based on the quantity of other players invited, and

(f) if a cashout input is received via the cashout device, cause an initiation of any payout associated with the credit balance.

2. The gaming system of claim 1 , wherein the benefit is a rate of earning reward points.

3. The gaming system of claim 1 , wherein the play of the game includes a play of a bonus game.

4. The gaming system of claim 1 , wherein the play of the game includes a play of a wagering game.

5. The gaming system of claim 4 , wherein when executed by the at least one processor, the plurality of instructions cause the at least one processor to enable the player to place a monetary wager amount to initiate the play of the wagering game.

6. The gaming system of claim 1 , wherein when executed by the at least one processor, for the initiated play of the game, the plurality of instructions cause the at least one processor to randomly determine a game outcome.

7. A gaming system comprising:

a housing;

at least one display device supported by the housing;

a plurality of input devices supported by the housing, said plurality of input devices including:

(i) an acceptor, and

(ii) a cashout device;

at least one processor; and

at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the plurality of input devices to;

(a) if a physical item is received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item,

(b) enable a player to initiate a play of a game,

(c) for the initiated play of the game:

(i) determine a game outcome,

(ii) display to the player the determined game outcome,

(iii) determine any award associated with the displayed game outcome, and

(iv) display to the player any determined award,

(d) enable the player to invite a quantity of other players to each initiate a play of at least one game, the quantity of other players being greater than zero,

(e) if the player invited the quantity of other players, provide the player a benefit, wherein the player is provided the benefit regardless of if any of the quantity of other players invited initiate any plays of any games, and an amount of the benefit is based on the quantity of other players invited that each initiated the play of the at least one game, and

(f) If a cashout input is received via the cashout device, cause an initiation of any payout associated with the credit balance.

8. The gaming system of claim 7 , wherein the benefit is a rate of earning reward points.

9. The gaming system of claim 7 , wherein the play of the game includes a play of a bonus game.

10. The gaming system of claim 7 , wherein the play of the game includes a play of a wagering game.

11. The gaming system of claim 10 , wherein when executed by the at least one processor, the plurality of instructions cause the at least one processor to enable the player to place a monetary wager amount to initiate the play of the wagering game.

12. The gaming system of claim 7 , wherein when executed by the at least one processor, for the initiated play of the game, the plurality of instructions cause the at least one processor to randomly determine a game outcome.

13. A gaming system comprising:

a housing;

at least one display device supported by the housing;

a plurality of input devices supported by the housing, said plurality of input devices including:

(i) an acceptor, and

(ii) a cashout device;

at least one processor; and

at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the plurality of input devices to;

(a) if a physical item is received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item,

(b) enable a player to initiate a play of a game,

(c) for the initiated play of the game:

(i) determine a game outcome,

(ii) display to the player the determined game outcome,

(iii) determine any award associated with the displayed game outcome, and

(iv) display to the player any determined award,

(d) enable the player to invite a quantity of other players to each participate in an activity, the quantity of other players being greater than zero,

(e) if the player invited the quantity of other players, provide the player a benefit, wherein the player is provided the benefit regardless of if any of the quantity of other players invited initiate any plays of any games and an amount of the benefit is based on the quantity of other players invited, and

(f) if a cashout input is received via the cashout device, cause an initiation of any payout associated with the credit balance.

14. The gaming system of claim 13 , wherein the benefit is a rate of earning reward points.

15. The gaming system of claim 13 , wherein the activity includes a play of a game selected from the group consisting of: a wagering game and a bonus game.

16. The gaming system of claim 15 , wherein the wagering game is associated with a monetary wager amount.

17. The gaming system of claim 13 , wherein when executed by the at least one processor, for the initiated play of the game, the plurality of instructions cause the at least one processor to randomly determine a game outcome.

18. A gaming system comprising:

a housing;

at least one display device supported by the housing;

a plurality of input devices supported by the housing, said plurality of input devices including:

(i) an acceptor, and

(ii) a cashout device;

at least one processor; and

at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the plurality of input devices to;

(a) if a physical item is received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item,

(b) enable a player to initiate a play of a game,

(c) for the initiated play of the game:

(i) determine a game outcome,

(ii) display to the player the determined game outcome,

(iii) determine any award associated with the displayed game outcome, and

(iv) display to the player any determined award,

(d) enable the player to invite a quantity of other players to each participate in an activity, the quantity of other players being greater than zero,

(e) if the player invited the quantity of other players, provide the player a benefit, wherein the player is provided the benefit regardless of if any of the quantity of other players invited initiate any plays of any games, and an amount of the benefit is based on the quantity of other players invited that each participated in the activity, and

(f) if a cashout input is received via the cashout device, cause an initiation of any payout associated with the credit balance.

19. The gaming system of claim 18 , wherein the benefit is a rate of earning reward points.

20. The gaming system of claim 18 , wherein the activity includes a play of a game selected from the group consisting of: a wagering game and a bonus game.

21. The gaming system of claim 20 , wherein the wagering game is associated with a monetary wager amount.

22. The gaming system of claim 18 , wherein when executed by the at least one processor, for the initiated play of the game, the plurality of instructions cause the at least one processor to randomly determine a game outcome.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Nov 12, 2015
From: WALKER DIGITAL, LLC
To: IGT
Reel/Frame 037103/0493 →
Continuity (7)
Continuation 14676335 · Apr 1, 2015
Continuation 14085495 · Nov 20, 2013
Continuation 13352008 · Jan 17, 2012
Continuation 12824787 · Jun 28, 2010
Continuation 10968342 · Oct 18, 2004
Provisional Application 60512592 · Oct 17, 2003
Related Publication 20160063815A1 · Mar 3, 2016