Projectile and target game
The present invention is a projectile and target lawn game that calls to mind the sport of bowling. The lawn game disclosed herein uses a number of pins that are magnetically attracted to a board as the target. The projectiles are preferably beanbags that a player tosses at the pins.
1. A projectile and target game comprising:
a platform;
a first target; and
a first projectile;
and wherein:
the platform comprises a planar upper surface that is elongate in a direction away from a user with a proximate portion and a distal portion relative to the user;
wherein the planar upper surface of the platform has a length in the elongate direction that is between and including one to four times a width in a direction normal to the elongate direction;
wherein the planar upper surface is configured to be held in a substantially horizontal position by supports extending downward relative to the planar upper surface;
wherein the first projectile comprises an enclosure containing a fill material;
wherein the first target has an upper end and a lower end and is elongate in a top to bottom direction;
wherein the lower end of the first target is configured with a force of magnetic attraction to a location on the distal portion of the platform;
wherein the force of magnetic attraction is configured so that the target remains standing when the edge of the platform is struck by a projectile;
wherein the first target further comprises a magnet fixed at a distance E from said first end; wherein the first end of each target is configured to locate the target relative to the upper surface; and wherein E is greater than zero;
wherein the platform further comprises one or more magnets fixed at a distance C from said upper planar surface and oriented so as to magnetically attract the magnet contained in the first target wherein distance E and distance C are between and including 0.030 inches and 0.050 inches and
wherein the magnets comprise rare earth magnets; and
wherein the magnetic attraction is configured to urge the first target to return to an upright position if the distal end is displaced at an angle of less than ten degrees from the upright position.
2. A projectile and target game comprising:
a platform;
a first target; and
a first projectile;
and wherein:
the platform comprises a planar upper surface that is elongate in a direction away from a user with a proximate portion and a distal portion relative to the user;
wherein the planar upper surface of the platform has a length in the elongate direction that is between and including one to four times a width in a direction normal to the elongate direction;
wherein the planar upper surface is configured to be held in a substantially horizontal position by supports extending downward relative to the planar upper surface;
wherein the first projectile comprises an enclosure containing a fill material;
wherein the first target has an upper end and a lower end and is elongate in a top to bottom direction;
wherein the lower end of the first target is configured with a force of magnetic attraction to a location on the distal portion of the platform;
wherein the force of magnetic attraction is configured so that the target remains standing when the edge of the platform is struck by a projectile;
wherein the first target further comprises a magnet fixed at a distance E from said first end; wherein the first end of each target is configured to locate the target relative to the upper surface; and wherein E is greater than zero;
wherein the platform further comprises one or more magnets fixed at a distance C from said upper planar surface and oriented so as to magnetically attract the magnet contained in the first target wherein distance E and distance C are between and including 0.030 inches and 0.050 inches and
wherein the magnets comprise rare earth magnets; and
wherein the magnetic attraction is configured to urge the first target to return to an upright position after the distal end is displaced at an angle of between ten and twenty degrees from the upright position.