Apple watch-based somatosensory game operating method
View Patent ↗Disclosed in the present invention are an Apple Watch-based somatosensory game operating method and device, and a computer-readable storage medium. The method comprises: when a somatosensory game application is started, by a terminal, sending wake-up information to a bound Apple Watch; after the wake-up information is received, by the Apple Watch, starting a watch application associated with the somatosensory game application; after a somatosensory game in the somatosensory game application is started, by the watch application, dynamically displaying a virtual key on a screen of the Apple Watch; by the terminal, obtaining somatosensory data and key data of the virtual key from the Apple Watch, and generating a game operation instruction according to the somatosensory data and the key data; and by the terminal, sending the game operation instruction to the somatosensory game to perform a corresponding game operation. The somatosensory game operating method of the present invention has greater convenience and freedom.
1 . A method, comprising:
when a somatosensory game application is started on a terminal, sending wake-up information to a smart watch by the terminal;
after the smart watch receives the wake-up information, starting a watch application associated with the somatosensory game application on the smart watch;
after a somatosensory game in the somatosensory game application is started, dynamically displaying a virtual key on a screen of the smart watch by the watch application;
by the terminal, obtaining somatosensory data and key data of the virtual key from the smart watch, and generating a game operation instruction according to the somatosensory data and the key data; and
by the terminal, sending the game operation instruction to the somatosensory game to perform a corresponding game operation;
wherein dynamically displaying the virtual key on the screen of the smart watch by the watch application comprises:
by the watch application, obtaining game-associated data of the somatosensory game sent by the terminal to the smart watch, the game-associated data comprising preset key data and game scene data;
by the watch application, dynamically generating the virtual key corresponding to the preset key data and game scene data on the screen according to the game-associated data;
wherein dynamically generating the virtual key corresponding to the preset key data and game scene data on the screen comprises:
at a beginning stage of the somatosensory game, sequentially generating and displaying all possible virtual keys of the somatosensory game on the screen according to a preset layout; and
when the virtual key is generated and displayed, displaying a function prompt corresponding to the virtual key.
2 . The method according to claim 1 , wherein the preset key data comprises a display parameter of the virtual key on the screen, and the display parameter is selected from a group consisting of: quantity, size, color and layout.
3 . The method according to claim 1 , wherein dynamically generating the virtual key corresponding to the preset key data and game scene data on the screen further comprises:
judging an available virtual key in a current game scene according to game logic, and visually highlighting the available virtual key.
4 . The method according to claim 3 , wherein visually highlighting the available virtual key comprises:
according to availability of the virtual key, dynamically adjusting a display size and/or transparency of the available virtual key on the screen, so that the available virtual key is more prominent than unavailable virtual keys.
5 . The method according to claim 1 , further comprising:
according to a requirement of a game scene, calling a vibration module of the smart watch to provide vibration feedback.
6 . A device, comprising a memory, a processor and an smart watch-based somatosensory game operating program stored on the memory and executable on the processor, wherein when the processor executes the smart watch-based somatosensory game operating program, the method according to claim 1 is implemented.
7 . A non-transitory computer-readable storage medium, having an smart watch-based somatosensory game operating program stored thereon, wherein when the smart watch-based somatosensory game operating program is executed by a processor, the method according to claim 1 is implemented.