IP Library Granted Patent US 7,704,146
Granted Patent B2
US 7,704,146 · App. 12/098,963 · Granted Apr 27, 2010

Multiply interconnectable environmentally interactive character simulation module method and system

Assignee: Mattel, Inc.
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Quick Facts
Patent No.
US 7,704,146
App. No.
12/098,963
Granted
Apr 27, 2010
Kind
B2
Abstract

The present invention relates to a game, including a first module having a housing, a processor, a display operably coupled to the processor and an electrical contact positioned such that access is available to the electrical contact of the first module through the first module housing, and a second module having a housing, a processor, a display operably coupled to the processor and an electrical contact positioned such that access is available to the electrical contact of the second module through the second module housing, the electrical contact of the second module configured to contact the electrical contact of the first module, allowing the processor of the first module to communicate with the processor of the second module. Wherein when the processor of the second module is in communication with the processor of the first module, the first module display and the second module display are configured to each display a portion of a the game, each such portion configured to not overlap each other such portion.

Claims (9)

1. A game, comprising:

a first module having a first electrical contact, a first processor and a first display, the processor configured to display a first character on the display, the character having a first set of traits; and

a second module having a second electrical contact, a second processor and a second display, the processor configured to display a second character on the display, the character having a second set of traits;

wherein the first electrical contact and second electrical contact are configured to electrically couple in two or more interconnection configurations, each interconnection configuration allowing the first and second processors to communicate, wherein the processor is programmed to display a first animation sequence if the first module and the second module are arranged in a first interconnection configuration, and wherein the processor is programmed to display a second animation sequence if the module and the second module are arranged in a second interconnection configuration, the second interconnection configuration being different from the first interconnection configuration, the second animation sequence being different from the second animation sequence.

2. The method of claim 1 , wherein each of said modules is operable to affect play of the game.

3. The method of claim 1 , wherein play of the game is at least partly conducted by connecting additional modules to the first and second modules.

4. The method of claim 3 , wherein the connected modules are operable to simulate movement of a simulated character from one connected modules to another connected module.

5. The method of claim 4 , wherein at least one of the connected modules includes a orientation sensor operably coupled to a processor.

6. The method of claim 4 , wherein at least one of the connected modules includes a light sensor operably coupled to a processor.

Assignments (3)
CORRECTIVE ASSIGNMENT TO CORRECT THE RECEIVING PARTY ADDRESS PREVIOUSLY RECORDED AT REEL: 035831 FRAME: 0855. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT. Recorded Jun 9, 2015
From: MATTEL, INC.
To: CONCEPTIONEERING LIMITED
Reel/Frame 035875/0497 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jun 5, 2015
From: MATTEL, INC.
To: CONCEPTIONEERING LIMITED
Reel/Frame 035831/0855 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 11, 2010
From: RADICA GAMES LTD
To: MATTEL, INC.
Reel/Frame 024067/0034 →
Continuity (3)
Continuation 1121667400 · Oct 25, 2005
Provisional Application 6064256500 · Jan 10, 2005
Related Publication 20080188300A1 · Aug 7, 2008