IP Library › Granted Patent US 7,780,534
Granted Patent B2
US 7,780,534 · App. 11/740,229 · Granted Aug 24, 2010

Methods and gaming devices having a movable top box

Assignee: Bally Gaming, Inc.
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Quick Facts
Patent No.
US 7,780,534
App. No.
11/740,229
Filed
Apr 25, 2007
Granted
Aug 24, 2010
Kind
B2
Art Unit
3714
USPC
463/46
Abstract

Various methods for presenting a game on a gaming machine having a movable top box are disclosed herein. According to one method, the gaming machine receives player input initiating a game. A game outcome is presented on a primary display of the gaming machine. The top box of the gaming machine is moved in response to a triggering event.

Claims (32)

1. A method for presenting a game on a gaming machine having a top box positioned on top of a main cabinet, the method comprising:

receiving player input to initiate a game;

presenting a game outcome on a primary display of the gaming machine, wherein the gaming machine has a first overall height when the top box is in a first position and the gaming machine has a second overall height when the top box is the second position; and

moving the top box in a vertical direction from the first position to the second position in response to a triggering event, wherein the top box is visible to a player in both the first position and the second position.

2. The method of claim 1 , wherein the triggering event is a predetermined game outcome, a predetermined duration of game play, a maximum wager, a predetermined number of maximum wagers, a predetermined number of games played on the gaming machine, a player rating, a predetermined number of player tracking credits earned, or a combination thereof.

3. The method of claim 1 , wherein moving the top box in response to the triggering event further comprises rotating the top box about a vertical axis, spinning the top box about a horizontal axis, moving the top box toward the front of the gaming machine, moving the top box away from the front of the gaming machine, or a combination thereof.

4. The method of claim 1 , further comprising moving the top box incrementally in response to the triggering event.

5. The method of claim 1 , further comprising presenting one or more special effects in response to the triggering event.

6. The method of claim 1 , further comprising rotating the top box about a vertical axis, spinning the top box about a horizontal axis, moving the top box toward the front of the gaming machine, moving the top box away from the front of the gaming machine, or a combination thereof.

7. The method of claim 1 , further comprising presenting a secondary game on a secondary display of the top box.

8. A method for presenting a game on a gaming machine having a top box positioned on top of a main cabinet, the method comprising:

receiving player input to initiate a game;

presenting a game outcome on a primary display of the gaming machine, wherein the gaming machine has a first overall height when the top box is in a first position and the gaming machine has a second overall height when the top box is the second position; and

moving the top box in a vertical direction from the first position to the second position in response to a triggering event to reveal a secondary display, wherein the top box is visible to a player in both the first position and the second position.

9. The method of claim 8 , wherein the triggering event is a predetermined game outcome, a predetermined duration of game play, a maximum wager, a predetermined number of maximum wagers, a predetermined number of games played on the gaming machine, a player rating, a predetermined number of player tracking credits earned, or a combination thereof.

10. The method of claim 8 , wherein moving the top box in response to the triggering event further comprises rotating the top box about a vertical axis, spinning the top box about a horizontal axis, moving the top box toward the front of the gaming machine, moving the top box away from the front of the gaming machine, or a combination thereof.

11. The method of claim 8 , further comprising moving the top box incrementally in response to the triggering event.

12. The method of claim 8 , further comprising presenting one or more special effects in response to the triggering event.

13. The method of claim 8 , further comprising rotating the top box about a vertical axis, spinning the top box about a horizontal axis, moving the top box toward the front of the gaming machine, moving the top box away from the front of the gaming machine, or a combination thereof.

14. The method of claim 8 , further comprising moving the secondary display in response to the triggering event further comprises rotating the secondary display about a vertical axis, spinning the secondary display about a horizontal axis, moving the secondary display toward the front of the gaming machine, moving the secondary display toward the back of the gaming machine, or a combination thereof.

15. The method of claim 8 , further comprising presenting a secondary game on the secondary display.

16. The method of claim 15 , further comprising:

presenting a game outcome for the second game on the secondary display;

determining whether the game outcome for the second game is a triggering event; and

moving the top box or the secondary display in response to the triggering event.

17. A method for presenting a game on a gaming machine having a top box positioned on top of a main cabinet, the method comprising:

presenting a game outcome on a primary display of the gaming machine, wherein the gaming machine has a first overall height when the top box is in a first position and the gaming machine has a second overall height when the top box is the second position;

moving a top box in a vertical direction away from a main cabinet of the gaming machine in response to a triggering event to reveal a secondary display, wherein the top box is visible to a player in both the first position and the second position;

initiating another game on the primary display of the gaming machine; and

displaying game-related information on the secondary display.

18. The method of claim 17 , further comprising presenting one or more special effects in response to the triggering event.

19. The method of claim 17 , further comprising moving the secondary display in response to the triggering event further comprises rotating the secondary display about a vertical axis, spinning the secondary display about a horizontal axis, moving the secondary display toward the front of the gaming machine, moving the secondary display toward the back of the gaming machine, or a combination thereof.

Assignments (10)
SECURITY AGREEMENT Recorded May 23, 2025
From: LNW GAMING, INC.
To: JPMORGAN CHASE BANK, N.A., AS COLLATERAL AGENT
Reel/Frame 071340/0404 →
CORRECTIVE ASSIGNMENT TO CORRECT THE THE APPLICATION NUMBER PREVIOUSLY RECORDED AT REEL: 051642 FRAME: 0164. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT. Recorded Mar 21, 2023
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 063460/0211 →
CHANGE OF NAME Recorded Feb 7, 2023
From: SG GAMING, INC.
To: LNW GAMING, INC.
Reel/Frame 062669/0341 →
SECURITY AGREEMENT Recorded Apr 22, 2022
From: SG GAMING INC.
To: JPMORGAN CHASE BANK, N.A.
Reel/Frame 059793/0001 →
CHANGE OF NAME Recorded Jan 18, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051642/0164 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
RELEASE OF SECURITY INTEREST Recorded Dec 1, 2014
From: BANK OF AMERICA, N.A.
To: SHFL ENTERTAINMENT, INC; ARCADE PLANET, INC.; BALLY GAMING, INC; BALLY GAMING INTERNATIONAL, INC.; BALLY TECHNOLOGIES, INC.; SIERRA DESIGN GROUP
Reel/Frame 034501/0049 →
AMENDED AND RESTATED PATENT SECURITY AGREEMENT Recorded Nov 30, 2013
From: BALLY GAMING, INC.
To: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
Reel/Frame 031745/0001 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Apr 26, 2007
From: WUDTKE, KARL
To: BALLY GAMING, INC., A NEVADA CORPORATION
Reel/Frame 019216/0202 →
Continuity (1)
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