Method of play of a slot machine game with sequential eligibility for a bonus event
The present invention provides methods for a player to become sequentially eligible for a bonus event based upon the appearance of predetermined symbols in designated locations of the symbol matrix during the play of one or more rounds of a slot machine game. In a preferred embodiment of the present invention, a specific predetermined symbol must appear in each of the columns comprising the symbol matrix during the play of one or more free spins of the slot machine game to initiate a bonus event.
1. A method of operating an electronic gaming device via a processor, comprising:
the processor operable to display a game using a symbol matrix formed by at least one row intersecting with a plurality of columns to form symbol locations, wherein said symbol locations display a plurality of symbols;
the processor operable to define a plurality of said symbol locations as designated symbol locations for a plurality of game iterations,
the processor operable to accept a wager from a player to participate in said game and for each game iteration
a) the processor operable to randomly rearrange the plurality of symbols in said symbol matrix;
b) the processor operable to display said rearranged symbols in said symbol locations
c) the processor operable to provide awards for any winning outcomes for each game iteration;
d) the processor operable to determine if a predetermined symbol appears in any designated symbol location and indicating, for the remaining iterations, the designated symbol locations if said symbol is present or previously present;
the processor operable to initiate a bonus event upon a predetermined number of designated locations being indicated in steps a-d.
2. A method of claim 1 in which the designated symbol locations includes all of the locations in a column of the symbol matrix.
3. A method of claim 1 in which indicating the designated symbol location is a visual indication to player.
4. A method of claim 1 in which the game also issues an award for each appearance of the predetermined symbol in the symbol matrix.
5. A method of claim 1 in which the game initiates the bonus event upon the appearance of the predetermined symbol in each of the designated locations.
6. A method of claim 1 in which the bonus event is a credit award.
7. A method of claim 1 in which a trigger event during a base game triggers a secondary game in which the game repeats step a through d for a fixed number of free rounds until all free rounds complete or the bonus event initiates.
8. A method of operating an electronic gaming device via a processor, comprising:
the processor operable to display a game using a symbol matrix formed by three rows intersecting with five columns wherein said matrix comprises fifteen symbol locations, wherein said symbol locations display a plurality of symbols
the processor operable to define each of the five columns as designated locations,
the processor operable to accept a wager from a player to participate in a base game;
the processor operable to randomly rearrange the plurality of symbols;
the processor operable to randomly display the rearranged symbols;
the processor operable to determine if a triggering event occurs in the base game and if said triggering event occurs, the processor is operable to start a secondary game for a plurality of game iterations comprising:
i. randomly rearranging a plurality of symbols;
ii. displaying the rearranged symbols;
iii. determining if a predetermined symbol appears in one of the columns;
iv. highlighting the column in which the predetermined symbol appears;
v. issuing an award for each predetermined symbol appearing in a column;
vi. issuing an additional award if the predetermined symbol appears in each designated location; and
vii. returning to the base game upon completion of plurality of game iterations or upon issuance of the award at step (vi).