IP Library Granted Patent US 7,959,505
Granted Patent B2
US 7,959,505 · App. 11/602,996 · Granted Jun 14, 2011

Evaluation-structure base game feature persisting over a number of outcomes

Assignee: Labtronix Concept Inc.
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Quick Facts
Patent No.
US 7,959,505
App. No.
11/602,996
Granted
Jun 14, 2011
Kind
B2
Abstract

Embodiments of the present invention provide methods, systems and programs for conducting game feature. A method comprises: a) upon generation of a game outcome, evaluating the game outcome according to a plurality of evaluation structures against a payout criteria set and a feature criteria set; b) for each evaluation of an evaluation structure that fulfills a payout criterion, calculating a payout value according to a feature attribute associated with said evaluation structure; c) for each evaluation structure having an associated feature attribute and that fulfills a feature criterion, modifying said feature attribute, said modified feature attribute persisting for calculating the payout value of at least one subsequent game outcome; and d) awarding the sum of the calculated payout values of all of the evaluation structures to a player. An embodiment involves a free-spin feature in which the feature attributes are multiplier values evolving and persisting throughout the free-spin feature.

Claims (87)

1. A method of conducting a game feature on a gaming machine comprising the steps of:

a) generating a game outcome on the gaming machine comprising:

i—a game structure defining a plurality of locations;

ii—a plurality of symbols, each symbol being disposed in one of the locations according to the game structure;

iii—two or more evaluation structures used to evaluate the game outcome and to establish payout values each individually associated with one of the evaluation structures;

iv—each evaluation structure, distinct from the other evaluation structures, being individually associated with a subset of the game structure locations; and

v—one or more feature attributes each individually and separately assigned to a respective one of the evaluation structures, the feature attributes persisting over one or more subsequently-generated game outcomes;

b) evaluating the game outcome comprising:

i—evaluating the game outcome against payout criteria, comprising:

a—identifying two or more evaluation structures for use in evaluating the game outcome against payout criteria, defining two or more payout-evaluated structures;

b—for each of the two or more payout-evaluated evaluation structures, evaluating the game outcome against payout criteria based on the subset of locations associated with the two or more payout-evaluated evaluation structures;

c—for each positive evaluation, establishing the payout value associated with the payout-evaluated evaluation structure; and

d—for each evaluation structure associated with one of the feature attributes, modifying the payout value according to the feature attribute assigned thereto;

and

ii—evaluating the game outcome against feature criteria different at least in part from said payout criteria, comprising:

a—identifying one or more evaluation structures among the one or more evaluation structures having a feature attribute assigned thereto to be used to evaluate the game outcome against feature criteria, defining one or more feature-evaluated evaluation structures;

b—for each of the one or more feature-evaluated evaluation structures, evaluating the game outcome against feature criteria based on the subset of locations associated with the one or more feature-evaluated evaluation structures; and

c—for each positive evaluation against feature criteria, modifying and replacing the feature attribute assigned to the feature-evaluated evaluation structure, the modified and replaced feature attribute persisting over one or more subsequently-generated game outcomes;

and

c) awarding the payout values established during the step of evaluating the game outcome to the player on the gaming machine.

2. The method of claim 1 , further comprising:

conducting a primary game in which a primary game outcome is generated in response of a wager from said player;

evaluating the primary game outcome against triggering criteria; and

upon said triggering criteria being fulfilled, initiating a bonus feature persisting over a plurality of game outcomes, playing the bonus feature comprising performing the steps of generating a game outcome, evaluating the game outcome and awarding a sum of payout values according to claim 1 .

3. The method of claim 2 , wherein said feature attributes persist until the end of the bonus feature.

4. The method of claim 1 , wherein said feature attribute is a multiplier value, with the step of modifying the payout value according to the feature attribute associated with an evaluation structure comprising:

calculating the product of:

i) the payout value established for the evaluation structure based on the evaluation of the game outcome according to the evaluation structure against the payout criteria, and

ii) the multiplier value of one of:

a current feature attribute associated with said evaluation structure; and

the modified feature attribute associated with said evaluation structure.

5. The method of claim 1 , wherein the number of evaluation structures having feature attributes associated therewith is at least two.

6. The method of claim 5 , wherein at least two of said evaluation structures have feature attributes associated therewith, the feature attributes being modified independently from each other.

7. The method of claim 5 , wherein one of said feature attributes achieving a monitored state influences another of said feature attributes.

8. The method of claim 1 , wherein said payout criteria and said feature criteria are identical.

9. The method of claim 1 , further comprising:

receiving a wager value from the player; and

establishing the evaluation structures to be evaluated based on said received wager.

10. The method of claim 1 , further comprising:

receiving a wager value from the player; and

establishing the evaluation structures to have a feature attribute associated therewith based on said received wager.

11. The method of claim 1 , further comprising the steps of:

associating individually with each of the feature attributes a counter having a counter value;

upon occurrence of a monitored event according to an evaluation structure having a feature attribute associated therewith, modifying the counter value associated with the feature attribute;

evaluating the counter values against an exhaustion value; and

upon evaluation of the counter value associated with one of the counters reaching the exhaustion value, deactivating at least the feature attribute having said counter associated therewith.

12. The method of claim 11 , wherein

the monitored event is the generation of one said game outcome; and

the step of modifying the counter value comprises decreasing the counter value of a single unit, therefore providing a countdown.

13. The method of claim 1 , further comprising:

monitoring a parameter using a counter in association with said feature attribute, therefore generating a counter value; and

modifying said feature attribute when the counter value associated therewith fulfills a counter criteria.

14. The method of claim 1 , wherein said payout value calculated according to a feature attribute comprises one of:

a credit value;

a participation in a special feature;

a participation right to a special feature; and

an asset applicable in a process to take place.

15. The method of claim 1 , further comprising the steps of:

receiving at the gaming machine a feature signal from a network device; and at least one of:

initiating said game feature on said gaming machine;

ending said game feature on said gaming machine; and

evaluating a current state of the one or more feature attributes in said game played on said gaming machine to determine a participation status to a special feature.

16. The method of claim 1 , wherein the step of modifying the feature attribute comprises at least one of:

activating the feature attribute associated with the evaluated evaluation structure;

deactivating the feature attribute associated with the evaluated evaluation structure;

modifying a numeral value associated with the feature attribute associated with the evaluated evaluation structure; and

modifying the nature of the feature attribute, wherein the nature of the feature attribute influences the payout criteria against which the evaluation structure is evaluated.

17. A non-transitory computer readable medium embodying a computer program having codes configured to execute a game feature comprising:

a) generating a game outcome on a gaming machine comprising:

i—a game structure defining a plurality of locations;

ii—a plurality of symbols, each symbol being disposed in one of the locations according to the game structure;

iii—two or more evaluation structures used to evaluate the game outcome and to establish payout values each individually associated with one of the evaluation structures;

iv—each evaluation structure, distinct from the other evaluation structures, being individually associated with a subset of the game structure locations; and

v—one or more feature attributes each individually and separately assigned to one of the evaluation structures, the feature attributes persisting over one or more subsequently-generated game outcomes;

b) evaluating the game outcome comprising:

i—evaluating the game outcome against payout criteria, comprising:

a—identifying two or more evaluation structures for use in evaluating the game outcome against payout criteria, defining two or more payout-evaluated structures;

b—for each of the two or more payout-evaluated evaluation structures, evaluating the game outcome against payout criteria based on the subset of locations associated with the two or more payout-evaluated evaluation structures;

c—for each positive evaluation, establishing the payout value associated with the payout-evaluated evaluation structure; and

d—for each evaluation structure associated with one of the feature attributes, modifying the payout value according to the feature attribute assigned thereto;

and

ii—evaluating the game outcome against feature criteria different from said payout criteria, comprising:

a—identifying one or more evaluation structures among the one or more evaluation structures having a feature attribute assigned thereto to be used to evaluate the game outcome against feature criteria, defining one or more feature-evaluated evaluation structures;

b—for each of the one or more feature-evaluated evaluation structures, evaluating the game outcome against feature criteria based on the subset of locations associated with the one or more feature-evaluated evaluation structures; and

c—for each positive evaluation against feature criteria, modifying and replacing the feature attribute assigned to the feature-evaluated evaluation structure, the modified and replaced feature attribute persisting over one or more subsequently-generated game outcomes;

and

c) awarding the payout values established during the step of evaluating the game outcome to the player on the gaming machine.

Assignments (10)
U.S. INTELLECTUAL PROPERTY SECURITY AGREEMENT Recorded May 28, 2024
From: BLUBERI GAMING CANADA INC.
To: CITIZENS BANK, N.A., AS ADMINISTRATIVE AGENT
Reel/Frame 067555/0377 →
MERGER AND CHANGE OF NAME Recorded Mar 23, 2021
From: BLUBERI RESEARCH AND DEVELOPMENT INC.; BLUBERI GAMING TECHNOLOGIES INC.
To: BLUBERI GAMING TECHNOLOGIES INC.
Reel/Frame 057169/0333 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 23, 2021
From: BLUBERI GAMING TECHNOLOGIES INC.
To: BGT III CANADA INC.
Reel/Frame 055693/0349 →
CHANGE OF NAME Recorded Mar 23, 2021
From: BGT III CANADA INC.
To: BLUBERI GAMING CANADA INC.
Reel/Frame 055693/0489 →
SECURITY INTEREST Recorded Sep 3, 2014
From: BLUBERI RECHERCHE ET DÉVELOPPEMENTINC./BLUBERI RESEARCH & DEVELOPMENT INC.
To: CALLIDUS CAPITAL CORPORATION
Reel/Frame 033680/0590 →
MERGER AND CHANGE OF NAME Recorded Jul 23, 2014
From: LABTRONIX CONCEPT INC.; BLUBERI RESEARCH & DEVELOPMENT INC.
To: BLUBERI RESEARCH & DEVELOPMENT INC.
Reel/Frame 033382/0022 →
SECURITY AGREEMENT Recorded Sep 27, 2012
From: LABTRONIX CONCEPT INC.
To: CALLIDUS CAPITAL CORPORATION
Reel/Frame 029045/0952 →
RELEASE OF SECURITY INTEREST Recorded Sep 24, 2012
From: THIRD EYE CAPITAL CORPORATION
To: LABTRONIX CONCEPT INC.
Reel/Frame 029010/0788 →
SECURITY INTEREST Recorded Aug 24, 2010
From: LABTRONIX CONCEPT INC.
To: THIRD EYE CAPITAL CORPORATION
Reel/Frame 024927/0271 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jan 16, 2007
From: DUHAMEL, GERALD
To: LABTRONIX CONCEPT INC
Reel/Frame 018760/0439 →
Continuity (1)
Related Publication 20070270207A1 · Nov 22, 2007