IP Library › Granted Patent US 8,079,925
Granted Patent B2
US 8,079,925 · App. 11/735,886 · Granted Dec 20, 2011

Concept for activating a game device

Assignee: Cairos Technologies AB
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Quick Facts
Patent No.
US 8,079,925
App. No.
11/735,886
Granted
Dec 20, 2011
Kind
B2
Abstract

A game ball wherein in the vicinity of a goal, or in a goal area, an electronic system is activated in the goal area by an activation signal, which may be a magnetic field or a radio signal, so as to subsequently facilitate, e.g., highly precise position measurement of the game device, or game ball.

Claims (30)

1. A game apparatus comprising:

a game ball comprising a plurality of components fitted therein, said components comprising:

a magnetic-field sensor, wherein the magnetic-field sensor is configured to sense magnetic field values proximate to a goal;

a reader for taking readings from the magnetic-field sensor;

a radio transmitter for transmitting readings of the magnetic field values;

an activation signal detector for detecting an activation signal, wherein activation is triggered when a reading of a magnetic field intensity of read values exceeds a threshold value; and

a controller for controlling the reader so that whenever activation is detected on the basis of the activation signal, reading is operated at a first sampling rate, and if no activation is detected, reading is operated at a second, slower sampling rate.

2. The game apparatus as claimed in claim 1 , wherein the magnetic-field sensor is a three-dimensional magnetic-field sensor.

3. The game apparatus as claimed in claim 1 , wherein the activation signal detector is further adapted to detect an alternating magnetic field as an activation signal.

4. The game apparatus as claimed in claim 1 , wherein the activation signal detector compares magnetic-field values measured by the magnetic-field sensor as constituting an activation signal with a first threshold value.

5. The game apparatus as claimed in claim 4 , wherein the first threshold value is larger than a magnitude of the earth's magnetic field at the earth's surface at a location of the game ball.

6. The game apparatus as claimed in claim 4 , wherein the activation signal detector compares the magnetic-field values to a second threshold value larger than the first threshold value, so as to prevent an activation in case the second threshold is exceeded.

7. The game apparatus as claimed in claim 1 , wherein the controller is adapted to set the first sampling rate to be 10 times larger than the second sampling rate.

8. The game apparatus as claimed in claim 1 , further comprising:

the goal for detecting when the game ball crosses a goal line, with coils mounted on the goal for generating magnetic fields, the magnetic field values of which are read by the magnetic field sensor fitted into the game ball and forwarded by the radio transmitter to a central evaluation device, wherein the controller controls the sampling rate of the magnetic field sensor as a function of a read magnetic field intensity, and wherein reading is operated at said first sampling rate whenever the magnetic field exceeds a predefined threshold value and reading is operated at said second, slower sampling rate when there is a drop below the predefined threshold value.

9. A method of activating a game ball comprising a magnetic-field sensor, the method comprising the steps of:

measuring a magnetic field using the magnetic-field sensor, wherein the magnetic-field sensor is configured to sense magnetic field values proximate to a goal;

reading out measurement values from the magnetic-field sensor using a reader;

transmitting the measurement values with a radio transmitter to an evaluation unit;

detecting a ball activation signal, wherein activation is triggered due to the fact that the magnetic field intensity of the read magnetic field values has exceeded a magnetic field intensity threshold value; and

controlling the reader for reading out the magnetic-field sensor, so that whenever activation is detected on the basis of the activation signal, reading is operated at a first sampling rate, and if no activation is detected, reading is operated at a second, slower sampling rate;

wherein all said steps are performed by components contained within the game ball.

10. The method as claimed in claim 9 , wherein the ball activation signal is a magnetic field.

11. A non-transitory computer readable medium having stored thereon a computer program comprising a program code which, when executed by a computer, performs the the steps of:

measuring a magnetic field using the magnetic-field sensor, wherein the magnetic-field sensor is configured to sense magnetic field values proximate to a goal;

reading out measurement values from the magnetic-field sensor using a reader:

transmitting the measurement values with a radio transmitter to an evaluation unit;

detecting a ball activation signal, wherein activation is triggered due to the fact that the magnetic field intensity of the read magnetic field values has exceeded a magnetic field intensity threshold value; and

controlling the reader for reading out the magnetic-field sensor, so that whenever activation is detected on the basis of the activation signal, reading is operated at a first sampling rate, and if no activation is detected, reading is operated at a second, slower sampling rate;

wherein all said steps are performed by components contained within a game ball.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jun 25, 2007
From: ENGLERT, WALTER; BUCHER, TILMAN
To: CAIROS TECHNOLOGIES AB
Reel/Frame 019474/0178 →
Priority Claims (1)
DE 10 2006 048 387 · Oct 12, 2006 · national
Continuity (1)
Related Publication 20080090683A1 · Apr 17, 2008