IP Library › Granted Patent US 8,515,092
Granted Patent B2
US 8,515,092 · App. 12/642,333 · Granted Aug 20, 2013

Interactive toy for audio output

Inventor: Austin Rucker (Redondo Beach, CA)
Assignee: Mattel, Inc.
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Quick Facts
Patent No.
US 8,515,092
App. No.
12/642,333
Granted
Aug 20, 2013
Kind
B2
Abstract

An interactive toy for audio output is provided having a speaker contained within a housing, connected to an electrical signal defining an audio output to be generated by the speaker. The housing may include a humanoid face defined at least in part by lights contained within the housing; and an information processor that measures a variable audio characteristic of the electrical signal, prompts a user to change the variable audio characteristic and controls a pattern scheme for the lights. A pattern scheme for the lights may include a first pattern scheme in which the lights illuminate in multiple ascending groups and a second pattern scheme in which the lights illuminate in multiple descending groups.

Claims (59)

1. An interactive toy for audio output comprising:

a housing having opposed first and second side portions;

a speaker contained within the housing;

an electrical signal defining an audio output to be generated by the speaker;

a humanoid face disposed between the first and second side portions and defined at least in part by lights contained within the housing, the humanoid face including a first part having a top end portion and a bottom end portion;

first and second control knobs configured to allow a user to change first and second variable audio characteristics, respectively, the first control knob being rotatably connected to the first side portion and the second control knob being rotatably connected to the second side portion;

a carrying handle rotatably attached to the housing, the carrying handle being movable independent of the first and second control knobs; and

an information processer that:

measures a variable audio characteristic of the electrical signal;

prompts a user to change the variable audio characteristic;

controls a pattern scheme for the lights, including:

a first pattern scheme in which the lights illuminate in multiple ascending groups from the bottom end portion; and

a second pattern scheme in which the lights illuminate in multiple descending groups from the top end portion, the second pattern scheme corresponding to an inverse of the first pattern scheme.

2. The interactive toy of claim 1 , wherein a selection of the first pattern scheme or the second pattern scheme is dependent on the variable audio characteristic.

3. The interactive toy of claim 1 , wherein at least one of the first pattern scheme and the second pattern scheme is a peak meter of the audio output.

4. The interactive toy of claim 3 , wherein the second pattern scheme is displayed when the tempo of the audio output is greater than 100 beats-per-minute.

5. The interactive toy of claim 1 , wherein the variable audio characteristic is the tempo of the audio output.

6. The interactive toy of claim 1 , further comprising a user manipulable control member adjacent the humanoid face and configured to change the variable audio characteristic.

7. The interactive toy of claim 1 , further comprising a third pattern scheme in which the lights illuminate in moving patterns that approximate a sine wave.

8. The interactive toy of claim 1 , further comprising an expressive pattern scheme in which a plurality of lights mimics at least one of smiling, frowning, and talking.

9. The interactive toy of claim 1 , wherein the information processor notifies a user that the variable audio characteristic has been changed.

10. The interactive toy of claim 1 , wherein the illumination of the groups of lights in at least one of the first pattern schemes and the second pattern schemes is dependent on sound levels within each of a plurality of frequency bands of the audio output.

11. An interactive toy for audio output, comprising:

a housing having opposed first and second side portions;

a speaker contained within the housing;

an electrical signal defining an audio output to be generated by the speaker;

a humanoid face disposed between the first and second side portions and defined at least in part by lights contained within the housing;

first and second control knobs configured to allow a user to change first and second variable audio characteristics, respectively, the first control knob being rotatably connected to the first side portion and the second control knob being rotatably connected to the second side portion;

a carrying handle having first and second end portions, the first end portion being pivotably connected to the first side portion, the second end portion being pivotably connected to the second side portion, the carrying handle being movable among a plurality of positions including a first position associated with an off mode, a second position associated with an interactive mode, and a third position associated with a speaker mode; and

an information processer that:

measures a variable audio characteristic of the electrical signal;

prompts a user to change a measured value of the variable audio characteristic;

controls a pattern scheme for the lights, including:

a first pattern scheme; and

a second pattern scheme different from the first pattern scheme;

wherein a selection of the first pattern scheme or the second pattern scheme is dependent on the measured value of the variable audio characteristic when the carrying handle is in the second position.

12. The interactive toy of claim 11 , wherein the displayed light pattern scheme is a peak meter when the carrying handle is in the third position.

13. The interactive toy of claim 11 , wherein the variable audio characteristic is the tempo of the audio output.

14. The interactive toy of claim 11 , further comprising a user manipulable control member adjacent the humanoid face and configured to change the measured value of the variable audio characteristic.

15. The interactive toy of claim 11 , further comprising an expressive light pattern scheme in which a plurality of lights mimics at least one of smiling, frowning, and talking.

16. The interactive toy of claim 11 , wherein the information processor notifies a user that the measured value of the variable audio characteristic has been changed correctly.

17. The interactive toy of claim 11 , wherein at least one of the first pattern scheme and the second pattern scheme is a peak meter of the audio output.

18. An interactive toy for audio output, comprising:

a housing having opposed first and second side portions;

a speaker contained within the housing;

an electrical signal defining an audio output to be generated by the speaker;

a humanoid face disposed between the first and second side portions and defined at least in part by lights contained within the housing;

first and second control knobs configured to allow a user to change first and second variable audio characteristics, respectively, the first control knob being rotatably connected to the first side portion and the second control knob being rotatably connected to the second side portion;

a carrying handle having first and second end portions, the first end portion being pivotably connected to the first side portion adjacent to the first control knob, the second end portion being pivotably connected to the second side portion adjacent to the second control knob; and

an information processer that:

measures a variable audio characteristic of the electrical signal;

prompts a user to change a measured value of the variable audio characteristic in a specified manner;

notifies the user whether the variable audio characteristic has been changed correctly; and

controls a pattern scheme for the lights, including:

a first pattern scheme in which the lights illuminate in multiple ascending groups; and

a second pattern scheme in which the lights illuminate in multiple descending groups;

wherein a selection of the first pattern scheme or the second pattern scheme is dependent on the measured value of the variable audio characteristic.

19. The interactive toy of claim 18 , wherein the variable audio characteristic is the tempo of the audio output.

20. The interactive toy of claim 18 , wherein the handle, first control knob, and second control knob collectively create a visual simulation of audio headphones worn by the humanoid face.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 11, 2010
From: RUCKER, AUSTIN
To: MATTEL, INC.
Reel/Frame 024065/0930 →
Continuity (1)
Related Publication 20110151746A1 · Jun 23, 2011