IP Library Granted Patent US 8,690,661
Granted Patent B2
US 8,690,661 · App. 13/866,760 · Granted Apr 8, 2014

Method and apparatus for gaming machines with a tournament play bonus feature

Inventors: Lee E. Cannon (Bozeman, MT); Mick D. Roemer (Las Vegas, NV); Robert Guinn (Henderson, NV); Michael J. Mitchell (Las Vegas, NV)
Assignee: IGT
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Quick Facts
Patent No.
US 8,690,661
App. No.
13/866,760
Granted
Apr 8, 2014
Kind
B2
Abstract

A gaming method and device includes a game, at least one non-qualifying outcome in the game, and at least one qualifying outcome in the game, wherein a player qualifies for a multi-player tournament to be held in the future when the player achieves the at least one qualifying outcome.

Claims (43)

1. A gaming system comprising:

at least one processor; and

at least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to:

(a) qualify a first gaming machine for a secondary game,

(b) qualify one or more additional gaming machines for the secondary game during a qualification period following the qualification of the first gaming machine, wherein at least one qualified gaming machine has an advantage over at least one other qualified gaming machine in the secondary game,

(c) increase an award pool for the secondary game as a total quantity of gaming machines qualified for the secondary game increases,

(d) initiate the secondary game following expiration of the qualification period,

(e) cause the secondary game to be displayed,

(f) cause an outcome of the secondary game to be displayed, and

(g) award a payout to each gaming machine participating in the secondary game.

2. The gaming system of claim 1 , wherein the secondary game is a tournament.

3. The gaming system of claim 1 , wherein the plurality of instructions, when executed by the at least one processor, cause the at least one processor to qualify a gaming machine for the secondary game based on an outcome of a primary game played on said gaming machine.

4. The gaming system of claim 1 , wherein the outcome of the secondary game includes a winner of the secondary game.

5. The gaming system of claim 4 , wherein the plurality of instructions, when executed by the at least one processor, cause the at least one processor to provide a secondary game award to the winner of the secondary game.

6. The gaming system of claim 1 , wherein the qualification period is one of: (a) a predetermined period of time, and (b) a period of time that begins upon the qualification of the first gaming machine and ends when the total quantity of gaming machines qualified for the secondary game reaches a designated quantity.

7. A method of operating a gaming system, said method comprising:

(a) causing at least one processor to execute a plurality of instructions stored in at least one memory device to qualify a first gaming machine for a secondary game,

(b) causing the at least one processor to execute the plurality of instructions to qualify one or more additional gaming machines for the secondary game during a qualification period following the qualification of the first gaming machine, wherein at least one qualified gaming machine has an advantage over at least one other qualified gaming machine in the secondary game,

(c) causing the at least one processor to execute the plurality of instructions to increase an award pool for the secondary game as a total quantity of gaming machines qualified for the secondary game increases,

(d) causing the at least one processor to execute the plurality of instructions to initiate the secondary game following expiration of the qualification period,

(e) causing the at least one processor to execute the plurality of instructions to cause the secondary game to be displayed,

(f) causing the at least one processor to execute the plurality of instructions to cause an outcome of the secondary game to be displayed, and

(g) causing the at least one processor to execute the plurality of instructions to award a payout to each gaming machine participating in the secondary game.

8. The method of claim 7 , wherein the secondary game is a tournament.

9. The method of claim 7 , which includes causing the at least one processor to execute the plurality of instructions to qualify a gaming machine for the secondary game based on an outcome of a primary game played on said gaming machine.

10. The method of claim 7 , wherein the outcome of the secondary game includes a winner of the secondary game.

11. The method of claim 10 , which includes causing the at least one processor to execute the plurality of instructions to provide a secondary game award to the winner of the secondary game.

12. The method of claim 7 , wherein the qualification period is one of: (a) a predetermined period of time, and (b) a period of time that begins upon the qualification of the first gaming machine and ends when the total quantity of gaming machines qualified for the secondary game reaches a designated quantity.

13. The method of claim 7 , which is provided through a data network.

14. The method of claim 13 , wherein the data network is an internet.

15. A non-transitory computer readable medium storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to:

(a) qualify a first gaming machine for a secondary game,

(b) qualify one or more additional gaming machines for the secondary game during a qualification period following the qualification of the first gaming machine, wherein at least one qualified gaming machine has an advantage over at least one other qualified gaming machine in the secondary game,

(c) increase an award pool for the secondary game as a total quantity of gaming machines qualified for the secondary game increases,

(d) initiate the secondary game following expiration of the qualification period,

(e) cause the secondary game to be displayed,

(f) cause an outcome of the secondary game to be displayed, and

(g) award a payout to each gaming machine participating in the secondary game.

16. The non-transitory computer readable medium of claim 15 , wherein the secondary game is a tournament.

17. The non-transitory computer readable medium of claim 15 , wherein the plurality of instructions, when executed by the at least one processor, cause the at least one processor to qualify a gaming machine for the secondary game based on an outcome of a primary game played on said gaming machine.

18. The non-transitory computer readable medium of claim 15 , wherein the outcome of the secondary game includes a winner of the secondary game.

19. The non-transitory computer readable medium of claim 18 , wherein the plurality of instructions, when executed by the at least one processor, cause the at least one processor to provide a secondary game award to the winner of the secondary game.

20. The non-transitory computer readable medium of claim 15 , wherein the qualification period is one of: (a) a predetermined period of time, and (b) a period of time that begins upon the qualification of the first gaming machine and ends when the total quantity of gaming machines qualified for the secondary game reaches a designated quantity.

Continuity (5)
Continuation 13239177 · Sep 21, 2011
Continuation 11055354 · Feb 10, 2005
Continuation 09864927 · May 24, 2001
Continuation In Part 09675829 · Sep 29, 2000
Related Publication 20130237314A1 · Sep 12, 2013