IP Library › Granted Patent US 8,781,624
Granted Patent B2
US 8,781,624 · App. 12/730,657 · Granted Jul 15, 2014

Systems and methods for tracking and balancing robots for imitating motion capture data

Inventors: Jessica K. Hodgins (Pittsburgh, PA); Katsu Yamane (Pittsburgh, PA)
Assignee: Disney Enterprises, Inc.
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Quick Facts
Patent No.
US 8,781,624
App. No.
12/730,657
Granted
Jul 15, 2014
Kind
B2
Abstract

Various embodiments of the invention provide a control framework for robots such that a robot can use all joints simultaneously to track motion capture data and maintain balance. Embodiments of the invention provide a framework enabling complex reference movements to be automatically tracked, for example reference movements derived from a motion capture data system.

Claims (43)

1. A mechanical artificial agent comprising:

a plurality of moving parts being joined via a plurality of joints; and

a controller configured to control motion of the plurality of moving parts, the controller comprising:

a kinematic mapping module and a dynamic mapping module configured to process input reference motion;

a balance controller configured to provide a balancing control signal; and

a tracking controller configured to generate motion commands, the motion commands being configured to track the input reference motion while maintaining balance in accordance with the balancing control signal;

wherein each one of the plurality of joints is capable of utilizing the motion commands and contributing to tracking the reference motion and maintaining balance; and

wherein the dynamic mapping module is configured to modify a reference center of gravity trajectory of the mechanical artificial agent to maintain a center of pressure inside a contact convex hull of the mechanical artificial agent while tracking the reference motion.

2. The mechanical artificial agent according to claim 1 , wherein the motion commands comprise joint torques.

3. The mechanical artificial agent according to claim 1 , wherein the mechanical artificial agent is a humanoid robot.

4. The mechanical artificial agent according to claim 3 , wherein the plurality of moving parts comprises a body portion of the humanoid robot having one or more moving lower body parts, and further wherein the balancing control signal is consistent with a whole body balancing model.

5. The mechanical artificial agent according to claim 1 , wherein the reference motion further comprises one or more data inputs derived from a motion capture system.

6. The mechanical artificial agent according to claim 5 , wherein the reference motion further comprises one or more stepping motions.

7. The mechanical artificial agent according to claim 1 , wherein the kinematic mapping module is configured to use one or more current contact locations of the mechanical artificial agent to modify one or more of a trunk trajectory and one or more joint trajectories such that a kinematic relationship between one or more contact locations and the body of the mechanical artificial agent tracks the reference motion.

8. A method comprising:

receiving input data corresponding to reference motion;

utilizing a kinematic mapping module and a dynamic mapping module to process the input data corresponding to reference motion;

providing a balancing control signal to a tracking controller of a mechanical artificial agent having a plurality of moving parts joined via a plurality of joints;

providing a tracking control signal via the tracking controller, the tracking control signal comprising motion commands configured to track reference motion while maintaining balance in accordance with the balancing control signal;

wherein each one of the plurality of joints is capable of utilizing the motion commands and contributing to tracking the reference motion and maintaining balance; and

using the dynamic mapping module to modify a reference center of gravity trajectory of the mechanical artificial agent to maintain a center of pressure inside a contact convex hull of the mechanical artificial agent while tracking the reference motion.

9. The method according to claim 8 , wherein the motion commands comprise joint torques.

10. The method according to claim 8 , wherein the mechanical artificial agent is a humanoid robot.

11. The method according to claim 10 , wherein the humanoid robot comprises a body portion having one or more moving lower body parts, and further wherein the balancing control signal is consistent with a whole body balancing model.

12. The method according to claim 8 , wherein the reference motion further comprises one or more data inputs derived from a motion capture system.

13. The method according to claim 12 , wherein the reference motion further comprises one or more stepping motions.

14. The method according to claim 8 , further comprising using the kinematic mapping module to modify one or more of a trunk trajectory and one or more joint trajectories such that a kinematic relationship between one or more contact locations and the body of the mechanical artificial agent tracks the reference motion.

15. An apparatus comprising:

one or more processors; and

a program storage device having computer readable program code associated therewith configured to control motion of a mechanical artificial agent having a plurality of moving parts joined via a plurality of joints, the computer readable program code being executable by the one or more processors and comprising:

computer readable program code configured to receive input data corresponding to reference motion;

computer readable program code configured to utilize a kinematic mapping module and a dynamic mapping module to process the input data corresponding to reference motion;

computer readable program code configured to provide a balancing control signal; computer readable program code configured to generate motion commands, the motion commands being configured to track input reference motion while maintaining balance in accordance with the balancing control signal;

wherein each one of the plurality of joints is capable of utilizing the motion commands and contributing to tracking the reference motion and maintaining balance; and

computer readable program code configured to use the dynamic mapping module to modify a reference center of gravity trajectory of the mechanical artificial agent to maintain a center of pressure inside a contact convex hull of the mechanical artificial agent while tracking the reference motion.

16. A computer program product comprising:

a program storage device having computer readable program code associated therewith configured to control motion of a mechanical artificial agent having a plurality of moving parts joined via a plurality of joints, the computer readable program code being executable by one or more processors and comprising:

computer readable program code configured to receive input data corresponding to reference motion;

computer readable program code configured to utilize a kinematic mapping module and a dynamic mapping module to process the input data corresponding to reference motion;

computer readable program code configured to provide a balancing control signal;

computer readable program code configured to generate motion commands, the motion commands being configured to track input reference motion while maintaining balance in accordance with the balancing control signal;

wherein each one of the plurality of joints is capable of utilizing the motion commands and contributing to tracking the reference motion and maintaining balance; and

computer readable program code configured to use the dynamic mapping module to modify a reference center of gravity trajectory of the mechanical artificial agent to maintain a center of pressure inside a contact convex hull of the mechanical artificial agent while tracking the reference motion.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Apr 22, 2010
From: HODGINS, JESSICA K.; YAMANE, KATSU
To: DISNEY ENTERPRISES
Reel/Frame 024273/0767 →
Continuity (2)
Provisional Application 61162838 · Mar 24, 2009
Related Publication 20100250001A1 · Sep 30, 2010