IP Library Granted Patent US 9,711,008
Granted Patent B2
US 9,711,008 · App. 14/038,786 · Granted Jul 18, 2017

Game system, control method for game system, game control device, control method for game control device, and information storage medium

Inventor: Keita Kikuchi (Tokyo, JP)
Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
G07F17/3274A63F13/795A63F13/812
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Quick Facts
Patent No.
US 9,711,008
App. No.
14/038,786
Granted
Jul 18, 2017
Kind
B2
Abstract

A game system executes a game for a plurality of users to participate in. A role assigning unit assigns a role in a game to a user. An evaluation unit evaluates a game play of the user in the game, based on an evaluation criterion that is set based on a role assigned to the user by the assigning unit. A limiting unit limits a number of users, other than the user, who are able to participate in the game, based on an evaluation result by the evaluation unit on a game play of the user in a game in the past.

Claims (62)

1. A game system for executing a game for a plurality of users to participate in, the game system comprising:

an assigning unit that assigns a role in the game to a user;

an evaluation unit that evaluates a game play of the user in the game, based on an evaluation criterion that is set based on the role assigned to the user by the assigning unit; and

a limiting unit that limits a number of users that are other than the user and are able to participate in the game in which the user participates, based on an evaluation result by the evaluation unit on a game play of the user in a game in the past,

wherein in the case where the evaluation result is low such that the game playing performance level of the user is below a predetermined threshold, the limiting unit lowers a number of users that are other than the user and are able to participate in the game in which the user participates, as compared with the case where the evaluation result is high such that the game playing performance level of the user is at least at a predetermined threshold,

wherein the game playing performance level of a malicious user that has performed a malicious game play is set to be below the predetermined threshold, said malicious game play being a play that the user should not perform, and

wherein the evaluation unit determines, based on data that define a type of the malicious game play, whether the user has performed the malicious game play that belongs to the type and sets the game playing performance level of the user based on a determination result, to thereby set the game playing performance level of the malicious user that has performed the malicious game play to be below the predetermined threshold.

2. The game system according to claim 1 , further comprising

a setting unit that sets a game plan which the user should follow in the game,

wherein

the evaluation unit evaluates the game play of the user in the game, based on the evaluation criterion that is set based on the role assigned to the user by the assigning unit and the game plan set by the setting unit.

3. The game system according to claim 1 , wherein

the limiting unit includes

a unit that determines a reference participant number, based on the evaluation result by the evaluation unit on the game play of the user in the game in the past, and

a unit that restricts the user from participating in a game in which a larger number of users than the reference participant number participate.

4. The game system according to claim 1 , wherein

the limiting unit includes

a unit that determines a reference participant number, based on the evaluation result by the evaluation unit on the game play of the user in the game in the past, and

a unit that restricts a larger number of other users than the reference participant number from participating in the game in which the user participates.

5. The game system according to claim 1 , wherein the evaluation unit evaluates the game play of the user in the game, based on progress in accomplishing a task that is set based on the role assigned to the user by the assigning unit.

6. The game system according to claim 1 , wherein

the evaluation unit includes at least one of

a first determination unit that determines whether or not the user performs a game play which the user should perform, the game play being set based on the role assigned to the user by the assigning unit, and

a second determination unit that determines whether or not the user performs a game play which the user should not perform, the game play being set based on the role assigned to the user by the assigning unit,

and

the evaluation unit evaluates the game play of the user in the game based on at least one of determination results made by the first determination unit and the second determination unit, respectively.

7. A control method for a game system for executing a game for a plurality of users to participate in, the control method comprising:

assigning a role in the game to a user;

evaluating a game play of the user in the game, based on an evaluation criterion that is set based on the role assigned to the user; and

limiting a number of users that are other than the user and are able to participate in the game in which the user participates, based on an evaluation result on a game play of the user in a game in the past,

wherein in the case where the evaluation result is low such that the game playing performance level of the user is below a predetermined threshold, a number of users that are other than the user and are able to participate in the game in which the user participates is lowered, as compared with the case where the evaluation result is high such that the game playing performance level of the user is at least at a predetermined threshold.

8. A game control device for providing a game for a plurality of users to participate in, the game control device comprising:

an obtaining unit that obtains content stored in a storage that stores evaluation information on an evaluation result of a game play of a user in the game, the evaluation result being obtained by evaluating the game play of the user in the game based on an evaluation criterion that is set based on a role assigned to the user in the game; and

a limiting unit that limits a number of users that are other than the user and are able to participate in the game in which the user participates, based on the evaluation information of the user,

wherein in the case where the evaluation result is low such that the game playing performance level of the user is below a predetermined threshold, the limiting unit lowers a number of users that are other than the user and are able to participate in the game in which the user participates, as compared with the case where the evaluation result is high such that the game playing performance level of the user is at least at a predetermined threshold,

wherein the game playing performance level of a malicious user that has performed a malicious game play is set to be below the predetermined threshold, said malicious game play being a play that the user should not perform, and

wherein it is determined, based on data that define a type of the malicious game play, whether the user has performed the malicious game play that belongs to the type, and the game playing performance level of the user is set based on a determination result, to thereby set the game playing performance level of the malicious user that has performed the malicious game play to be below the predetermined threshold.

9. A control method for a game control device for providing a game for a plurality of users to participate in, the control method comprising:

obtaining content stored in a storage that stores evaluation information on an evaluation result of a game play of a user in the game, the evaluation result being obtained by evaluating the game play of the user in the game based on an evaluation criterion that is set based on a role assigned to the user in the game; and

limiting a number of users that are other than the user and are able to participate in the game in which the user participates, based on the evaluation information of the user,

wherein in the case where the evaluation result is low such that the game playing performance level of the user is below a predetermined threshold, a number of users that are other than the user and are able to participate in the game in which the user participates is lowered, as compared with the case where the evaluation result is high such that the game playing performance level of the user is at least at a predetermined threshold,

wherein the game playing performance level of a malicious user that has performed a malicious game play is set to be below the predetermined threshold, said malicious game play being a play that the user should not perform, and

wherein it is determined, based on data that define a type of the malicious game play, whether the user has performed the malicious game play that belongs to the type, and the game playing performance level of the user is set based on a determination result, to thereby set the game playing performance level of the malicious user that has performed the malicious game play to be below the predetermined threshold.

10. A non-transitory computer readable information storage medium for storing a program for causing a computer to function as a game control device for providing a game for a plurality of users to participate in, the program causing the computer to:

obtain content stored in a storage that stores evaluation information on an evaluation result of a game play of a user in the game, the evaluation result being obtained by evaluating the game play of the user in the game based on an evaluation criterion that is set based on a role assigned to the user in the game; and

limit a number of users that are other than the user and are able to participate in the game in which the user participates, based on the evaluation information of the user,

wherein in the case where the evaluation result is low such that the game playing performance level of the user is below a predetermined threshold, the program causes the computer to lower a number of users that are other than the user and are able to participate in the game in which the user participates, as compared with the case where the evaluation result is high such that the game playing performance level of the user is at least at a predetermined threshold,

wherein the game playing performance level of a malicious user that has performed a malicious game play is set to be below the predetermined threshold, said malicious game play being a play that the user should not perform, and

wherein it is determined, based on data that define a type of the malicious game play, whether the user has performed the malicious game play that belongs to the type, and the game playing performance level of the user is set based on a determination result, to thereby set the game playing performance level of the malicious user that has performed the malicious game play to be below the predetermined threshold.

11. The game system according to claim 1 , wherein

the game is a sports game,

the assigning unit assigns at least one of plurality of positions in the sports game to the user,

the evaluation criterion indicates a first game play that is a game play which the user should perform or a second game play that is a game play which the user should not perform,

the first game play or the second game play is set based on the position assigned to the user, and

the evaluation unit determines whether the first game play or the second game play is performed by the user to thereby evaluate a game play of the user.

12. The game system according to claim 1 , wherein

the assigning unit assigns at least one of plurality of occupations in a virtual game space to the user,

the evaluation criterion indicates a first game play that is a game play which the user should perform or a second game play that is a game play which the user should not perform,

the first game play or the second game play is set is set based on the occupation assigned to the user, and

the evaluation unit determines whether the first game play or the second game play is performed by the user to thereby evaluate a game play of the user.

13. The game system according to claim 1 , wherein

the game playing performance level of a poorly trained user that cannot perform a game play properly is set to be below the predetermined threshold.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Oct 15, 2013
From: KIKUCHI, KEITA
To: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
Reel/Frame 031402/0390 →
Priority Claims (1)
JP 2012-218105 · Sep 28, 2012 · national
Continuity (1)
Related Publication 20140094311A1 · Apr 3, 2014