IP Library › Granted Patent US 9,953,488
Granted Patent B2
US 9,953,488 · App. 15/437,411 · Granted Apr 24, 2018

Systems apparatuses and methods for enhancing gaming experiences

Inventors: Bradley Berman (Minnetonka, MN); Chad Shapiro (Plymouth, MN); Adam Martin (St. Louis Park, MN); Dustin Rients (Minneapolis, MN)
G07F17/3255G07F17/3213G07F17/3251G07F17/3262G07F17/3267
View Patent ↗
Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US 9,953,488
App. No.
15/437,411
Granted
Apr 24, 2018
Kind
B2
Abstract

Systems, apparatuses and methods for enhancing winning result opportunities in gaming activities. Embodiments involve identifying award-enhancing opportunities using dice, and enabling repetition of such award-enhancing opportunities based on the dice results until a terminating event occurs using the die/dice. Award-enhancing opportunities can be accumulated during the repetition, whereby payout opportunities of the gaming event from which the dice activity was initiated may be enhanced.

Claims (33)

1. A method of operating a gaming device including a display device having a symbol display grid, a player interface including at least one button, a memory configured to store a credit amount, a wager input device structured to receive physical items associated with a currency value, and a processor, the method comprising:

receiving a signal indicating receipt of a physical item associate with a currency value;

increasing the credit amount stored in the memory based on the currency value associated with the received physical item;

facilitating participation in a gaming event shown on the display device of the gaming device as a result of receiving a wager of at least a portion of the credit amount stored in the memory,

presenting at least one die and a table of awards related to potential roll outcomes of the at least one die on the display device, wherein at least one of the outcomes in the table is associated with an ending triggering event,

activating a first roll process of the at least one die,

displaying an outcome of the first roll process on the display device by showing a face of the at least one die,

identifying an award-enhancing opportunity in response to the outcome of the first roll process by determining an award in the table associated with the displayed outcome;

altering, after the first roll, an award amount associated with the at least one outcome associated with the ending triggering event in the table when the first roll does not result in an outcome associated with the ending triggering event;

enabling repetition of additional roll processes and identification of award-enhancing opportunities until an outcome of an additional roll process is associated with the ending triggering event;

aggregating the identified award-enhancing opportunities occurring during the first roll process and occurring during any additional roll processes in the repetition; and

enhancing payout opportunities relative to the participation in the gaming event using the aggregation of the identified award-enhancing opportunities.

2. The method of claim 1 , wherein:

identifying an award-enhancing opportunity comprises identifying a multiplier value from the table corresponding to the displayed outcome of the associated roll process; and

enabling aggregation of the identified award-enhancing opportunities occurring during the repetition comprises enabling the identified multiplier values to be summed together into an accumulated multiplier during the repetition.

3. The method of claim 2 , wherein enhancing payout opportunities relative to the participation in the gaming event using the aggregation of the identified award-enhancing opportunities comprises multiplying the accumulated multiplier value times a wager placed in the gaming event.

4. The method of claim 2 , wherein enhancing payout opportunities relative to the participation in the gaming event using the aggregation of the identified award-enhancing opportunities comprises multiplying the accumulated multiplier value times a payout provided during participation in the gaming event.

5. The method of claim 1 , wherein identifying an award-enhancing opportunity comprises identifying a number of free plays corresponding to the displayed outcome of the roll process, wherein the free plays are applied to the gaming event.

6. The method of claim 5 , wherein enabling aggregation of the identified award-enhancing opportunities occurring during the repetition comprises enabling, during the repetition, the identified number of free plays to be added to a current number of free plays available in the gaming event.

7. The method of claim 1 , wherein enabling repetition of additional roll processes and identification of award-enhancing opportunities comprises:

enabling repetition of the presentation of the at least one die and the identification of the award-enhancing opportunity in response to the displayed outcome of the roll process being any one of a first set of results in the table; and

discontinuing the repetition of the presentation of the at least one die and the identification of the award-enhancing opportunity in response to the displayed outcome of the roll process being any one of a second set of results in the table associated with ending triggering events.

8. The method of claim 7 , wherein:

the at least one die comprises a pair of dice;

the first set of results comprises the dice results of 2, 3, 4, 5, 6, 8, 9, 10, 11 and 12; and

the second set of results comprises the dice result of 7.

9. The method of claim 8 , wherein the game circuitry is further operable to enable repetition of the presentation of the dice and the identification of the award-enhancing opportunity if the first presentation of the dice is a 7, and discontinuing the repetition of the presentation of the dice and the identification of the award-enhancing opportunity on the next presentation of 7 on the dice.

10. The method of claim 1 , wherein enhancing payout opportunities comprises mathematically increasing actual payouts using the aggregation of the identified award-enhancing opportunities.

11. The method of claim 1 , wherein the gaming event comprises a slot game involving payouts for matching symbols in a symbol display grid.

12. The method of claim 11 , further comprising triggering a gaming feature upon occurrence of at least one defined triggering event occurring during participation in the slot game, wherein the gaming feature comprises the presentation of the at least one die, the identification of the award-enhancing opportunity, the enabling of the repetition of the presentation of the at least one die and the identification of the award-enhancing opportunity, the enabling of the aggregation of the identified award-enhancing opportunities, and the enhancement of the payout opportunities.

13. The method of claim 1 , wherein activating a first roll process of the at least one die includes:

displaying the at least one die on a video gaming display; and

receiving a player input to roll the at least one die on the video gaming display.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 28, 2017
From: BERMAN, BRADLEY; SHAPIRO, CHAD; MARTIN, ADAM; RIENTS, DUSTIN
To: KING SHOW GAMES, INC.
Reel/Frame 041396/0873 →
Continuity (3)
Continuation 12850826 · Aug 5, 2010
Provisional Application 61231951 · Aug 6, 2009
Related Publication 20170161994A1 · Jun 8, 2017