IP Library › Granted Patent US 10,632,381
Granted Patent B2
US 10,632,381 · App. 15/606,108 · Granted Apr 28, 2020

Control program, control method, and computer

Inventor: Ken Watanabe (Tokyo, JP)
Assignee: GREE, Inc.
A63F13/45A63F13/55A63F13/795
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Quick Facts
Patent No.
US 10,632,381
App. No.
15/606,108
Granted
Apr 28, 2020
Kind
B2
Abstract

Disclosed is a control program for a computer, the computer including a storage unit and being configured to execute a competition game. The storage unit stores a competition result and a counter for each combination of at least two competing players. The control program causes the computer to execute a competition between at least two players When a winning player, of at least two competing players, was defeated by a losing player in an immediately preceding competition, the computer increases the counter corresponding to the combination of the at least two competing players, determines points to be awarded based on the counter, and stores the determined points in the storage unit in association with the winning player.

Claims (44)

1. A non-transitory computer-readable storage medium comprising program code that, when executed, causes a computer including a storage unit and an output unit to provide a plurality of graphical user interfaces and automatically update the graphical user interfaces based on operations of a competition game,

wherein the storage unit is configured to store a competition result and a counter for each combination of at least two competing players,

wherein before a step of executing a competition, the computer is configured to execute the step of outputting, to the output unit, display data for displaying, on a terminal of each player, a graphical user interface for each player comprising an initial player-specific game screen, the initial player-specific game screen comprising an interface element for executing the competition against competing players, wherein the graphical user interface comprises:

a revenge selection screen configured to display, for each player, a limited list of competing players available to said player as competition targets, the limited list comprising at least one player who has defeated said player in an immediately preceding competition, the display indicating the at least one player to be a valid target for competition, the revenge selection screen restricting a player who has been defeated by each player in the immediately preceding competition from being displayed as a valid target for competition, and

a competition execution screen, the competition execution screen configured to be launched based on the selection of the interface element for executing the competition against competing players, wherein the computer is configured to update a competition execution screen based on a result of the competition between at least two players, the at least two players comprising a winning player and a losing player;

wherein the computer is configured to determine when the winning player of the at least two competing players was defeated by the losing player in the immediately preceding competition between the winning player and the losing player, and, when the winning player of the at least two competing players was defeated by the losing player in the immediately preceding competition between the winning player and the losing player, the computer is configured to increase the counter corresponding to the combination of the at least two competing players, display the increased counter on the revenge selection screen, add a second interface element to a revenge selection screen of the losing player for executing the competition against the winning player, and remove a third interface element to a revenge selection screen of the winning player for executing the competition against the losing player;

wherein the computer is configured to determine a quantity of points to be awarded to the winning player based on the counter corresponding to the combination of the at least two competing players, and wherein the computer is configured to store the determined points in the storage unit in association with the winning player; and

wherein the counter corresponding to the combination of the at least two competing players is configured to be initialized when a predetermined amount of time has elapsed from the immediately preceding competition of the at least two competing players.

2. The non-transitory computer-readable medium according to claim 1 ,

wherein, during the step of executing the competition, a competition parameter for each player is calculated based on the points given to each player.

3. The non-transitory computer-readable medium according to claim 2 ,

wherein a second set of points are stored in the storage unit in association with either the winning player or the losing player of the at least two competing players, and

in the step of executing the competition, the competition parameter for each player is corrected based on the second points associated with each player.

4. The non-transitory computer-readable medium according to claim 2 ,

wherein the competition parameter of each player is calculated based on a parameter of a game medium used by each player in the competition,

wherein one or more usability conditions are set in the game medium, and

wherein the usability conditions are configured to be adjusted based on one or more predetermined conditions, such that when the predetermined conditions are satisfied, the usability conditions of the game medium are adjusted.

5. The non-transitory computer-readable medium according to claim 2 ,

wherein the operations of the competition game further comprise determining when the competition parameter of each player becomes equal to or greater than a predetermined value, and, when the competition parameter of a player has become equal to or greater than the predetermined value, providing a means for reducing the parameter to each of the other players, and automatically updating the graphical user interfaces of each of the other players based on a step of providing the means for reducing the parameter.

6. The non-transitory computer-readable medium according to claim 1 ,

wherein the storage unit further stores, for each player, a relevant player associated with the player, and

wherein the computer is configured to determine if a relevant player associated with the winning player of the at least two competing players was defeated by the losing player in an immediately preceding competition between the relevant player associated with the winning player and the losing player, and, when the relevant player associated with the winning player was defeated by the losing player in an immediately preceding competition between the relevant player associated with the winning player and the losing player, the computer is configured to increase the counter corresponding to the combination of the relevant player associated with the winning player and the losing player, display the increased counter on the revenge selection screen, and update the revenge selection screen of each of the losing player, the winning player, and the relevant player associated with the winning player.

7. The non-transitory computer-readable medium according to claim 1 ,

wherein, in a step of determining the quantity of points to be awarded, the quantity of points to be awarded is adjusted based on an elapsed time between the immediately preceding competition between the winning player and the losing player, and the competition, or based on the number of combinations between the winning player and another player where the counter is equal to or greater than a predetermined value.

8. The non-transitory computer-readable medium according to claim 1 , wherein the revenge selection screen further provides a competition button that, when selected, configures the system to navigate directly to a competition execution function.

9. The non-transitory computer-readable medium according to claim 1 , wherein a step of determining when the winning player of the at least two competing players was defeated by the losing player in an immediately preceding competition between the winning player and the losing player further comprises:

when the winning player of the at least two competing players was not defeated by the losing player in the immediately preceding competition between the winning player and the losing player, preventing increase in the counter corresponding to the combination of the at least two competing players.

10. A control method which is configured to be executed by a computer which includes a storage unit and an output unit and which is configured to provide a plurality of graphical user interfaces and automatically update the graphical user interfaces based on operations of a competition game,

wherein the storage unit is configured to store a competition result and a counter for each combination of at least two competing players,

wherein the counter corresponding to the combination of the at least two competing players is configured to be initialized when a predetermined amount of time has elapsed from an immediately preceding competition of the at least two competing players; and

wherein before executing a competition, the output unit is configured to display data on a terminal of each player, the display data comprising a graphical user interface for each player comprising an initial player-specific game screen, the initial player-specific game screen comprising an interface element for executing the competition against competing players, wherein the graphical user interface comprises:

a revenge selection screen configured to display, for each player, a limited list of competing players available to said player as competition targets, the limited list comprising at least one player who has defeated said player in the immediately preceding competition, the display indicating the at least one player to be a valid target for competition, the revenge selection screen restricting a player who has been defeated by each player in the immediately preceding competition from being displayed as a valid target for competition, and

the control method comprises:

displaying a competition execution screen, the competition execution screen configured to be launched based on the selection of the interface element for executing the competition against competing players, executing the competition between at least two players, the at least two players comprising a winning player and a losing player, and updating the competition execution screen based on a result of the competition between the at least two players;

determining if the winning player of the at least two competing players was defeated by the losing player in the immediately preceding competition between the winning player and the losing player, and, when the winning player of the at least two competing players was defeated by the losing player in the immediately preceding competition between the winning player and the losing player, increasing the counter corresponding to the combination of the at least two competing players, displaying the increased counter on the revenge selection screen, adding a second interface element to a revenge selection screen of the losing player for executing the competition against the winning player, and removing a third interface element to a revenue selection screen of the winning player for executing the competition against the losing player; and

determining a quantity of points to be awarded to the winning player based on the counter corresponding to the combination of the at least two competing players, and storing the determined points in the storage unit in association with the winning player.

11. A computer which is configured to execute a competition game and provide a plurality of graphical user interfaces, the computer being configured to automatically update the graphical user interfaces based on operations of the competition game, the computer comprising:

a storage unit configured to store a competition result and a counter for each combination of at least two competing players,

wherein the counter corresponding to the combination of the at least two competing players is configured to be initialized when a predetermined amount of time has elapsed from an immediately preceding competition of the at least two competing players;

an output unit configured to display data on a terminal of each player before executing a competition, a graphical user interface for each player comprising an initial player-specific game screen, the initial player-specific game screen comprising an interface element for executing the competition against competing players, wherein the graphical user interface comprises:

a revenge selection screen configured to display, for each player, a limited list of competing players available to said player as competition targets, the limited list comprising at least one player who has defeated said player in the immediately preceding competition, the display indicating the at least one player to be a valid target for competition, the revenge selection screen restricting a player who has been defeated by each player in the immediately preceding competition from being displayed as a valid target for competition; and

a competition execution screen, the competition execution screen configured to be launched based on the selection of the interface element for executing the competition against competing players, wherein the computer is configured to update a competition execution screen based on a result of executing, by a competition execution unit, the competition between at least two competing players, the at least two competing players comprising a winning player and a losing player;

the competition execution unit further being configured to determine if the winning player of the at least two competing players was defeated by the losing player in the immediately preceding competition between the winning player and the losing player, and, when the winning player of the at least two competing players was defeated by the losing player in the immediately preceding competition between the winning player and the losing player, the competition execution unit being configured to increase the counter corresponding to the combination of the at least two competing players, display the increased counter on the revenge selection screen, add a second interface element to a revenge selection screen of the losing player for executing the competition against the winning player, and remove a third interface element to a revenge selection screen of the winning player for executing the competition against the losing player; and

the computer further comprising an association unit configured to determine a quantity of points to be awarded to the winning player based on the counter, and configured to store the determined points in the storage unit in association with the winning player.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded May 26, 2017
From: WATANABE, KEN
To: GREE, INC.
Reel/Frame 042514/0432 →
Priority Claims (1)
JP 2016-131086 · Jun 30, 2016 · national
Continuity (1)
Related Publication 20180001195A1 · Jan 4, 2018