IP Library › Granted Patent US 10,845,845
Granted Patent B2
US 10,845,845 · App. 15/281,919 · Granted Nov 24, 2020

Pressure sensing to identify fitness and comfort of virtual reality headset

Inventor: Steven Osman (San Mateo, CA)
Assignee: Sony Interactive Entertainment Inc.
G06F1/163A63F13/211A63F13/212A63F13/213A63F13/25A63F13/285A63F13/32A63F13/327A63F13/33A63F13/335A63F13/533A63F13/85G02B27/017G02B27/0172G06F1/1686G06F1/3231G06F1/3234G06F1/3265G06F3/011G06F3/013G06F3/016G06F3/167A63F13/218A63F2300/1087A63F2300/405A63F2300/407A63F2300/8082G02B2027/014G02B2027/0138G02B2027/0178Y02D10/153Y02D10/173
View Patent ↗
Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US 10,845,845
App. No.
15/281,919
Granted
Nov 24, 2020
Kind
B2
Abstract

A sensor generates signals representing whether a computer game headset is being worn properly so that the wearer may be advised. The sensor may be a pressure sensor or motion sensor or stretch sensor on the headset, or it may be a camera that images the wearer and uses image recognition to determine if the headset is on correctly.

Claims (23)

1. An assembly, comprising:

a headset wearable by a person;

at least a first sensor on the headset configured for generating signals at least in part based on motion of or contact with the person;

at least one processor configured to receive the signals from the first sensor, the processor being programmed with instructions for:

determining, based at least in part on at least one signal from at least the first sensor, at least one characteristic of headset wear; and

based at least in part on the determining, output feedback keyed to a computer simulation being played by a wearer of the headset such that the feedback is output based on at least determining upcoming content of the computer simulation; and

alerting the wearer of the headset to adjust the headset based at least in part on the upcoming content.

2. The assembly of claim 1 , wherein at least the first sensor is mounted to the headset at a location corresponding to a location of at least a portion of eyeglasses of the wearer of the headset, the eyeglasses not being the headset.

3. The assembly of claim 1 , wherein the determining at least one characteristic of headset wear is executed at least in part based on a relationship between signals from the first sensor and a second sensor.

4. The assembly of claim 1 , wherein the instructions are executable to identify headset movement relative to the head of the wearer as part of the determining at least one characteristic of headset wear.

5. A method, comprising:

determining, based at least in part on at least one signal from at least a first sensor on a headset wearable by a person, at least one characteristic of headset wear, the signal being generated based at least in part on motion of or contact with the person;

based at least in part on the determining, outputting feedback keyed to a computer simulation being played by a wearer of the headset such that the feedback is output based on at least determining upcoming content of the computer simulation; and

alerting the wearer of the headset to adjust the headset based at least in part on the upcoming content.

6. The method of claim 5 , wherein the determining at least one characteristic of headset wear is executed at least in part based on a relationship between signals from the first sensor and a second sensor.

7. The method of claim 5 , comprising identifying headset movement relative to the head of the wearer as part of the determining at least one characteristic of headset wear.

8. A device comprising:

at least one computer storage that is not a transitory signal and that comprises instructions executable by at least one processor for:

determining, based at least in part on at least one signal from at least a first sensor on a headset wearable by a person, at least one characteristic of headset wear, the signal being generated based at least in part on motion of or contact with the person;

based at least in part on the determining, outputting feedback keyed to a computer simulation being played by a wearer of the headset such that the feedback is output based on at least determining upcoming content of the computer simulation; and

alerting the wearer of the headset to adjust the headset based at least in part on the upcoming content.

9. The device of claim 8 , wherein the determining at least one characteristic of headset wear is executed at least in part based on a relationship between signals from the first sensor and a second sensor.

10. The device of claim 8 , wherein the instructions are executable for identifying headset movement relative to the head of the wearer as part of the determining at least one characteristic of headset wear.

Continuity (2)
Continuation 15082335 · Mar 28, 2016
Related Publication 20170276943A1 · Sep 28, 2017
Cited By (2)
US 12,393,267 US 12,732,731