IP Library › Granted Patent US 10,951,957
Granted Patent B2
US 10,951,957 · App. 16/682,626 · Granted Mar 16, 2021

Systems and methods for graphical data presentation during a sporting event broadcast

Inventor: Gerard J. Hall (Durham, NC)
Assignee: SPORTSMEDIA TECHNOLOGY CORPORATION
H04N21/8126G06T11/206H04N21/4312H04N21/4882
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Quick Facts
Patent No.
US 10,951,957
App. No.
16/682,626
Granted
Mar 16, 2021
Kind
B2
Abstract

Systems and methods for graphical data presentation during a sporting event broadcast are disclosed. A server platform is constructed and configured in network communication with at least one input device and at least one display device. The at least one input device transmits input data with time code related to the sporting event to the server platform in real time or near real time. The server platform processes the input data according to a production sequencing of the sporting event, thereby creating processed data. The server platform creates and integrates the processed data with a video presentation of the sporting event based on the production sequencing of the sporting event. The at least one display device displays a customized graphical presentation of the processed data with the video presentation.

Claims (39)

1. A system for graphical data presentation during a sporting event broadcast, comprising:

a server platform constructed and configured for network communication with at least one input device and at least one display device;

wherein the at least one input device is operable to collect and transmit input data related to a sporting event to the server platform;

wherein the server platform comprises at least one rules engine, wherein the at least one rules engine is operable to generate a framework of the sporting event with usage chart methodology based on the input data, rules of the sporting event, and a type of the at least one display device;

wherein the server platform is operable to process the input data based on the framework of the sporting event, thereby creating processed data;

wherein the server platform is operable to customize and integrate a presentation of the processed data with a presentation of the sporting event; and

wherein the at least one display device is operable to display the presentation of the processed data with the presentation of the sporting event.

2. The system of claim 1 , wherein the framework of the sporting event is further based on a context of the sporting event.

3. The system of claim 1 , wherein the server platform is further operable to customize a graphical user interface (GUI) for the at least one display device used by a specific party related to the sporting event.

4. The system of claim 1 , wherein the at least one display device is further operable to display and interact with the presentation of the processed data.

5. The system of claim 1 , wherein the processed data is operable for integration with a character generator and/or a virtual presentation, and wherein the integration with the character generator and/or the virtual presentation is performed in real-time or near real-time.

6. The system of claim 1 , wherein the at least one input device is embedded in or attached to skin of at least one sports player in the sporting event.

7. The system of claim 1 , wherein the framework of the sporting event is further based on a production sequencing of the sporting event, and wherein the production sequencing is based on a rhythm, an event sequencing, a natural cadence of the sporting event, and/or specific production requirements for broadcasting.

8. The system of claim 1 , wherein the presentation of the processed data is an in-game hybrid statistics line embedded in the presentation of the sporting event.

9. The system of claim 1 , wherein the at least one rules engine is operable to store a multiplicity of rules sets for a multiplicity of sporting events.

10. The system of claim 1 , wherein the at least one rules engine is operable to automatically recognize the sporting event based on the input data and automatically select the rules of the sporting event.

11. The system of claim 1 , wherein the at least one rules engine is operable to update the rules of the sporting event.

12. A system for graphical data presentation during a sporting event broadcast, comprising:

a server platform constructed and configured for network communication with a multiplicity of input devices and at least one display device;

wherein the multiplicity of input devices is operable to collect and transmit input data related to a sporting event to the server platform;

wherein the server platform comprises at least one rules engine, wherein the at least one rules engine is operable to generate a framework of the sporting event with usage chart methodology based on the input data, rules of the sporting event, and a type of the at least one display device;

wherein the server platform is operable to analyze the input data based on the framework of the sporting event, thereby creating analyzed data;

wherein the server platform is operable to customize and integrate a presentation of the analyzed data with a presentation of the sporting event;

wherein the server platform is operable to create at least one graphical user interface (GUI) for the at least one display device; and

wherein the at least one display device is operable to display the presentation of the analyzed data with the presentation of the sporting event via the at least one GUI for the at least one display device.

13. The system of claim 12 , wherein the server platform further includes a machine learning engine operable to analyze the input data.

14. The system of claim 12 , wherein the multiplicity of input devices includes at least one sensor.

15. A method for graphical data presentation during a sporting event broadcast, comprising:

providing a server platform in network communication with at least one input device and at least one display device, wherein the server platform comprises at least one rules engine;

the at least one input device collecting and transmitting input data related to a sporting event to the server platform;

the at least one rules engine generating a framework of the sporting event with usage chart methodology based on the input data, rules of the sporting event, and a type of the at least one display device;

the server platform processing the input data based on the framework of the sporting event, thereby creating processed data;

the server platform customizing and integrating a presentation of the processed data with a presentation of the sporting event; and

the at least one display device displaying the presentation of the processed data with the presentation of the sporting event.

16. The method of claim 15 , further comprising the server platform customizing a graphical user interface (GUI) for the at least one display device used by a specific party related to the sporting event.

17. The method of claim 15 , further comprising the at least one display device displaying and interacting with the presentation of the processed data.

18. The method of claim 15 , further comprising the at least one rules engine storing a multiplicity of rules sets for a multiplicity of sporting events.

19. The method of claim 15 , further comprising the at least one rules engine automatically recognizing the sporting event based on the input data and automatically selecting a set of rules of the sporting event.

20. The method of claim 15 , wherein the framework of the sporting event is further based on a production sequencing of the sporting event and/or a context of the sporting event.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded May 28, 2021
From: HALL, GERARD J.
To: SPORTSMEDIA TECHNOLOGY CORPORATION
Reel/Frame 056387/0565 →
Continuity (4)
Continuation 16271240 · Feb 8, 2019
Continuation 15915771 · Mar 8, 2018
Provisional Application 62469220 · Mar 9, 2017
Related Publication 20200084517A1 · Mar 12, 2020
Cited By (1)
US 12,201,887