IP Library › Granted Patent US 11,007,444
Granted Patent B2
US 11,007,444 · App. 16/518,902 · Granted May 18, 2021

Player adjustment scoring system

Inventor: Tom Perkin (San Marcos, CA)
A63F13/828A63F13/65A63F13/20A63F13/25A63F2300/69A63F2300/8052
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Quick Facts
Patent No.
US 11,007,444
App. No.
16/518,902
Granted
May 18, 2021
Kind
B2
Abstract

Systems and methods of conducting a fantasy sport contest are disclosed. According to some embodiments, the fantasy sport contest is provided for participants to join. The fantasy sport contest includes one or more fantasy teams where each fantasy team includes a multiplicity of real-life players. A player adjustment value (PAV) is determined for each of the real-life players. Accumulated statistics of the real-life player during real-life games are converted into a baseline fantasy score according to a baseline scoring system. The baseline fantasy score is adjusted according to the real-life player's PAV to produce an adjusted fantasy score of the real-life player.

Claims (62)

1. A method of conducting a fantasy sport contest for a plurality of participants to join, comprising:

for each of the plurality of participants, receiving, by at least one server over a network from a plurality of clients, a selection of a plurality of real-life players to comprise a fantasy team of the participant;

for each of the plurality of real-life players,

determining, by the at least one server, a baseline fantasy value of the real-life player, the baseline fantasy value indicative of a projected fantasy score of the real-life player,

determining, by the at least one server, a player adjustment value (PAV) for the real-life player based on the baseline fantasy value of the real-life player, the PAV determined to make adjusted fantasy values of the real-life players more equal,

converting, by the at least one server, accumulated statistics of the real-life player during real-life games into a baseline fantasy score according to a baseline scoring system, and

adjusting, by the at least one server, the baseline fantasy score of each real-life player according to the determined PAV to produce an adjusted fantasy score of the real-life player; and

summing, by the at least one server, the adjusted fantasy scores of the real-life players for each fantasy team to determine a total adjusted fantasy score of each fantasy team.

2. The method of claim 1 , further comprising:

declaring the fantasy team having a highest total adjusted fantasy score a winner of the fantasy sport contest.

3. The method of claim 1 , wherein the baseline fantasy value of each real-life player is determined based on at least one of: projected baseline fantasy points as determined based on an expected fantasy performance of the real-life player under the baseline scoring system, average draft position, expert consensus player ranking, auction values, actual draft position in the fantasy sport contest, salary cap figures, or fantasy points accumulated in prior games or seasons.

4. The method of claim 1 , wherein the PAV is an inverse of the baseline fantasy value of the real-life player.

5. The method of claim 1 , wherein the PAV of each real-life player remains constant during the fantasy sport contest.

6. The method of claim 1 , wherein the PAVs are used in adjusting the baseline fantasy score of the real-life players.

7. A data processing system, comprising:

one or more processors; and

a memory coupled to the one or more processors to store instructions, which when executed by the processor, cause the processor to perform operations, the operations comprising:

conducting a fantasy sport contest for a plurality of participants to join;

for each of the plurality of participants, receiving a selection of a plurality of real-life players to comprise a fantasy team of the participant;

for at least one of the plurality of real-life players,

determining a baseline fantasy value of the real-life player,

determining a player adjustment value (PAV) for the real-life player, the PAV being a value such that application of the PAV to the baseline fantasy value of the real-life player would result in an adjusted fantasy value of the real-life player, the adjusted fantasy values of at least some of the real-life players being more equal,

converting accumulated statistics of the real-life player during real-life games into a baseline fantasy score according to a baseline scoring system, and

adjusting the baseline fantasy score of the real-life player according to the determined PAV to produce an adjusted fantasy score of the real-life player.

8. The system of claim 7 , wherein the operations further comprise:

establishing a baseline scoring system;

summing respective adjusted fantasy scores of the real-life players of each fantasy team to determine a total adjusted fantasy score of each fantasy team; and

declaring the fantasy team having a highest total adjusted fantasy score a winner of the fantasy sport contest.

9. The system of claim 7 , wherein the baseline fantasy value of each real-life player is a projected baseline fantasy score determined based on an expected fantasy performance of the real-life player under a baseline scoring system.

10. The system of claim 7 , wherein PAVs are determined by a game administrator.

11. The system of claim 7 , wherein PAVs are determined before the real-life players are selected.

12. The system of claim 7 , wherein at least one of the following are obtained from a sport league or third party: PAVs, projected baseline fantasy points, projected baseline statistics, baseline fantasy values, player rankings, average draft positions, auction values, and statistics.

13. The system of claim 7 , wherein adjusted fantasy values are made substantially equal by adjusting baseline fantasy scores according to the determined PAVs.

14. A method of conducting a fantasy sport contest for one or more participants to join, comprising:

for each of the one or more participants, receiving, by at least one server, a selection of a plurality of real-life players to comprise a fantasy team of the participant;

for each of the one or more real-life players,

determining a baseline fantasy value of the real-life player,

determining a player adjustment value (PAV) for the real-life player, wherein the PAV determined for the real-life player is a separate PAV for each statistical category for the real-life player, and

adjusting, by the server, baseline statistics for the real-life player according to the real-life player's PAV to produce adjusted statistics of the real-life player.

15. The method of claim 14 , further comprising:

for each statistical category, summing the adjusted statistics of the real life players of each fantasy team to determine each fantasy team's total adjusted statistics for each category;

converting each fantasy team's total adjusted statistics for each category into fantasy points per the scoring system; and

declaring a team having a highest total fantasy score a winner of the fantasy sport contest.

16. The method of claim 14 , wherein the baseline fantasy value of each real-life player is determined based on projected baseline fantasy statistics.

17. The method of claim 14 , wherein the PAV determined for the real-life player applies equally to all statistical categories for the real-life player.

18. The method of claim 14 , wherein the PAVs determined for the real-life players are adjusted during the course of the fantasy sport contest.

19. The method of claim 7 , wherein at least some, but not all, of the plurality of real-life players have a PAV equal to 1.0.

20. The method of claim 1 , wherein the PAV is determined differently for different real-life players.

21. The method of claim 1 , further comprising determining rankings of the participants based on the total adjusted fantasy scores.

22. The system of claim 7 , wherein the PAV of the real-life player is determined by dividing a baseline fantasy value of a real-life player with a highest overall baseline fantasy value by the baseline fantasy value of the real-life player.

23. The system of claim 7 , wherein the PAV of the real-life player is determined by dividing a baseline fantasy value of a real-life player with a highest baseline fantasy value of players having a same position as the real-life player by the baseline fantasy value of the real-life player.

24. The system of claim 7 , wherein the PAV of the real-life player is determined by dividing a baseline fantasy value of a real-life player with a highest baseline fantasy value within a same sport of the real-life player by the baseline fantasy value of the real-life player.

25. The system of claim 7 , wherein the PAV of the real-life player is determined by effectively multiplying by a constant a baseline fantasy value of another real-life player divided by the baseline fantasy value of the real-life player.

26. The method of claim 14 , wherein the PAVs are used in adjusting the baseline statistics for the real life player.

27. The method of claim 15 , further comprising determining rankings of participants based on the total fantasy scores.

28. The system of claim 7 , wherein the PAVs determined for the real-life players are adjusted during a course of a contest.

29. The system of claim 28 , wherein the contest is a single game.

30. The system of claim 28 , wherein the contest is a season.

31. The system of claim 7 , wherein the baseline fantasy value of each real-life player is determined based on at least one of: projected baseline fantasy points as determined based on an expected fantasy performance of the real-life player under the baseline scoring system, average draft position, expert consensus player ranking, auction values, actual draft position in the fantasy sport contest, salary cap figures, or fantasy points accumulated in prior games or seasons.

32. The system of claim 7 , further comprising:

summing respective adjusted fantasy scores of the real-life players of each fantasy team to determine a total adjusted fantasy score of each fantasy team; and

determining rankings of the participants based on the total adjusted fantasy scores.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Apr 11, 2022
From: PERKIN, TOM
To: DFS INNOVATIONS LLC
Reel/Frame 059565/0522 →
Continuity (2)
Provisional Application 62701848 · Jul 23, 2018
Related Publication 20200023278A1 · Jan 23, 2020