Interactive augmented reality system
Example embodiments described herein relate to an augmented-reality system to generate and cause display of interactive augmented reality content at a client device.
1. A method comprising:
causing display of a presentation of an environment within a graphical user interface at a client device, the presentation of the environment including a display of an object at a position within the environment, the object comprising an attribute;
generating a texture map based on the attribute of the object;
causing display of interactive content based on the position of the object, the interactive content comprising a first end, a second end, and a repeatable segment located between the first end and the second end; and
applying the texture map to at least the repeatable segment of the interactive content.
2. The method of claim 1 , wherein the method further comprises:
identifying the object based on the display of the object.
3. The method of claim 2 , wherein the identifying the object includes:
accessing location data that identifies a location of the client device; and
identifying the object the location of the client device and the attribute of the object.
4. The method of claim 1 , wherein the generating the texture map includes:
accessing contextual data associated with the client device; and
generating the texture map based on the contextual data and the attribute of the object.
5. The method of claim 4 , wherein the contextual data includes user profile data.
6. The method of claim 4 , wherein the contextual data includes temporal data.
7. The method of claim 1 , wherein the method further comprises:
receiving an input that comprises a directional component; and
displaying the interactive content based on the directional component of the input.
8. A non-transitory machine-readable storage medium comprising instructions that, when executed by one or more processors of a machine, cause the machine to perform operations comprising:
causing display of a presentation of an environment within a graphical user interface at a client device, the presentation of the environment including a display of an object at a position within the environment, the object comprising an attribute;
generating a texture map based on the attribute of the object;
causing display of interactive content based on the position of the object, the interactive content comprising a first end, a second end, and a repeatable segment located between the first end and the second end; and
applying the texture map to at least the repeatable segment of the interactive content.
9. The non-transitory machine-readable storage medium of claim 8 , wherein the operations further comprise:
identifying the object based on the display of the object.
10. The non-transitory machine-readable storage medium of claim 9 , wherein the identifying the object includes:
accessing location data that identifies a location of the client device; and
identifying the object the location of the client device and the attribute of the object.
11. The non-transitory machine-readable storage medium of claim 8 , wherein the generating the texture map includes:
accessing contextual data associated with the client device; and
generating the texture map based on the contextual data and the attribute of the object.
12. The non-transitory machine-readable storage medium of claim 11 , wherein the contextual data includes user profile data.
13. The non-transitory machine-readable storage medium of claim 11 , wherein the contextual data includes temporal data.
14. The non-transitory machine-readable storage medium of claim 8 , wherein the method further comprises:
receiving an input that comprises a directional component; and
displaying the interactive content based on the directional component of the input.
15. A system comprising:
a memory; and
at least one hardware processor coupled to the memory and comprising instructions that causes the system to perform operations comprising:
causing display of a presentation of an environment within a graphical user interface at a client device, the presentation of the environment including a display of an object at a position within the environment, the object comprising an attribute;
generating a texture map based on the attribute of the object;
causing display of interactive content based on the position of the object, the interactive content comprising a first end, a second end, and a repeatable segment located between the first end and the second end; and
applying the texture map to at least the repeatable segment of the interactive content.
16. The system of claim 15 , wherein the operations further comprise:
identifying the object based on the display of the object.
17. The system of claim 16 , wherein the identifying the object includes:
accessing location data that identifies a location of the client device; and
identifying the object the location of the client device and the attribute of the object.
18. The system of claim 15 , wherein the generating the texture map includes:
accessing contextual data associated with the client device; and
generating the texture map based on the contextual data and the attribute of the object.
19. The system of claim 18 , wherein the contextual data includes user profile data.
20. The system of claim 18 , wherein the contextual data includes temporal data.