System and method for convenience gaming
A convenience gaming system is provided. The convenience gaming system allows users to access applications via gaming communication devices coupled to a communication network. At least a portion of the network may be wireless. The gaming applications include gambling, financial, entertainment service, and other types of transactions. The system may include a user location determination feature to prevent users from conducting transactions from unauthorized areas.
1. An apparatus comprising:
a network interface;
at least one processor to:
receive via the network interface a request to initiate a sports betting session;
receive, via the network interface, location data of an electronic device;
determine whether sports betting is permitted in a current location of the electronic device;
transmit game disablement information to the electronic device via the network interface, in response to determining that the sports betting is not permitted in the current location of the electronic device;
in response to determining that the sports betting is permitted in the current location, initiate the sports betting session;
deliver live sports video of the sports betting session that is permitted in the current location of the electronic device;
provide real-time odds related to the sports betting; and
disable a connection to the Internet while wager information associated with the sports betting is being transferred from the electronic device, in response to determining that the sports betting is permitted in the current location of the electronic device.
2. The apparatus of claim 1 , wherein the at least one processor is further configured to ensure that the current location of the electronic device remains within an area where the sports betting is permitted.
3. The apparatus of claim 1 , wherein the at least one processor is further configured to monitor a location of the electronic device at predefined time intervals.
4. The apparatus of claim 1 , wherein the sports betting is related to at least one of football, baseball, basketball, or hockey.
5. The apparatus of claim 1 , wherein the at least one processor is further configured to communicate information to the electronic device that causes the electronic device to render a sports betting environment that enables the electronic device to select from certain game activities; and receive from the electronic device a selection of a given game activity.
6. The apparatus of claim 5 , wherein the at least one processor is further configured to receive sports betting commands from the electronic device with respect to the game activity; and establish an electronic record of the received sports betting commands.
7. The apparatus of claim 1 , wherein the at least one processor is further configured to communicate a command to the electronic device via the network interface to obtain location data; and responsive at least in part to communicating the command, receive, via the network interface, the location data from the electronic device.
8. A method comprising:
receiving, by at least one processor, a request to initiate a sports betting session via a communication network;
receiving, by the at least one processor, location data of an electronic device;
determining, by the at least one processor, whether sports betting is permitted in a current location of the electronic device;
transmitting, by the at least one processor, game disablement information to the electronic device via the communication network, in response to determining that the sports betting is not permitted in the current location of the electronic device;
in response to determining that the sports betting is permitted in the current location, initiating, by the at least one processor, the sports betting session;
delivering, by the at least one processor, live sports video of the sports betting session that is permitted in the current location of the electronic device;
providing, by the at least one processor, real-time odds related to the sports betting session; and
causing, by the at least one processor, the electronic device to disable a connection to the Internet while wager information associated with the sports betting is being transferred from the electronic device, in response to determining that the sports betting is permitted in the current location of the electronic device.
9. The method of claim 8 , further comprising ensuring, by the at least one processor, that the current location of the electronic device remains within an area where the sports betting is permitted.
10. The method of claim 8 , further comprising monitoring, by the at least one processor, a location of the electronic device at predefined time intervals.
11. The method of claim 8 , wherein the sports betting is related to at least one of football, baseball, basketball, or hockey.
12. The method of claim 8 , further comprising communicating, by the at least one processor, information that causes the electronic device to render a sports betting environment that enables the electronic device to select from certain game activities; and receiving, by the at least one processor, from the electronic device, a selection of a given game activity.
13. The method of claim 12 , further comprising receiving, by the at least one processor, sports betting commands from the electronic device with respect to the game activity; and establishing, by the at least one processor, an electronic record of the received sports betting commands.
14. The method of claim 8 , further comprising communicating, by the at least one processor, a command to the electronic device to obtain location data; and responsive at least in part to communicating the command, receiving, by the at least one processor, the location data from the electronic device.