IP Library › Granted Patent US 11,928,914
Granted Patent B2
US 11,928,914 · App. 17/692,957 · Granted Mar 12, 2024

Methods of simulating gameplay

Inventor: Vinod Khosla (Portola Valley, CA)
Assignee: Vinod Khosla
G07F17/3211G07F17/3244G07F17/326G07F17/3288
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Quick Facts
Patent No.
US 11,928,914
App. No.
17/692,957
Granted
Mar 12, 2024
Kind
B2
Abstract

The present disclosure describes systems and methods for simulating gameplay of a live event and placing wagers or non-wager submissions concerning an outcome of a simulation. The systems incorporate statistical data, event information, and user modifications to create the simulation.

Claims (26)

1. A computer-implemented method for electronically simulating user interaction in a virtual representation of a live event, the method comprising:

a) electronically transmitting to a player the virtual representation of the live event;

b) incorporating, by a computer processor, an input from a user into the virtual representation to generate a simulated outcome, wherein the input from the user is a modification of a condition of the live event, wherein the condition in the virtual representation differs from the condition in the live event; and

c) receiving a prediction from the player concerning the simulated outcome.

2. The method of claim 1 , wherein the condition is an environmental condition.

3. The method of claim 1 , wherein the virtual representation comprises a group of participants, each of which corresponds to a participant in the live event, wherein the condition is a state of a participant in the virtual representation.

4. The method of claim 3 , wherein the state is status information.

5. The method of claim 3 , wherein the state is position information.

6. The method of claim 3 , wherein the state is behavior information.

7. The method of claim 1 , wherein the virtual representation comprises a group of participants, each of which corresponds to a participant in the live event, wherein the simulated outcome is an accomplishment of a participant of the virtual representation.

8. The method of claim 1 , further comprising receiving an event input and incorporating the event input into the virtual representation.

9. The method of claim 8 , wherein the event input is from a source located at the live event.

10. The method of claim 8 , wherein the virtual representation comprises a group of participants, each of which corresponds to a participant in the live event, wherein the event input is a state that a participant participated in the live event.

11. The method of claim 8 , wherein the event input is a condition in the live event.

12. The method of claim 11 , wherein the condition is an environmental condition.

13. The method of claim 1 , wherein the virtual representation comprises a group of participants, each of which corresponds to a participant in the live event, wherein the simulated outcome is generated based on statistical information of past performance of a participant of the live event.

14. The method of claim 1 , further comprising calculating a probability of the simulated outcome.

15. The method of claim 14 , wherein the virtual representation comprises a group of participants, each of which corresponds to a participant in the live event, wherein the calculated probability is based on statistical information of past performance of a participant of the live event.

16. The method of claim 14 , wherein the simulated outcome is generated based on the calculated probability.

17. The method of claim 1 , wherein the simulated outcome is the winner of the simulation.

18. The method of claim 1 , wherein the simulated outcome is an accomplishment of a participant of the simulation.

19. The method of claim 1 , further comprising receiving a wager from a wagerer concerning the simulated outcome.

20. The method of claim 1 , further comprising distributing winnings to a wagerer that correctly predicts the simulated outcome.

21. The method of claim 1 , wherein the live event is a sporting event.

22. The method of claim 21 , wherein the sporting event is a horse race.

23. The method of claim 1 , wherein the user is the player.

Continuity (5)
Continuation 16998464 · Aug 20, 2020
Continuation 16588311 · Sep 30, 2019
Continuation 15685822 · Aug 24, 2017
Provisional Application 62379917 · Aug 26, 2016
Related Publication 20220270436A1 · Aug 25, 2022