IP Library › Granted Patent US 11,943,271
Granted Patent B2
US 11,943,271 · App. 17/407,816 · Granted Mar 26, 2024

Reference of neural network model by immersive media for adaptation of media for streaming to heterogenous client end-points

Inventors: Arianne Hinds (Palo Alto, CA); Stephan Wenger (Palo Alto, CA)
Assignee: TENCENT AMERICA LLC
H04L65/612G06N3/02G06T7/55H04L65/75G06T2207/10016G06T2207/20081G06T2207/20084
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Quick Facts
Patent No.
US 11,943,271
App. No.
17/407,816
Granted
Mar 26, 2024
Kind
B2
Abstract

A method, computer program, and computer system is provided for streaming immersive media. Content is ingested in a first two-dimension format or a first three-dimensional format, whereby the format references a neural network. The ingested content is converted to a second two-dimensional or a second three-dimensional format based on the referenced neural network. The converted content is streamed to a client end-point, such as a television, a computer, a head-mounted display, a lenticular light field display, a holographic display, an augmented reality display, or a dense light field display.

Claims (31)

1. A method of streaming immersive media, executable by a processor, comprising:

ingesting content in a first two-dimensional format or a first three-dimension format, the content comprising one or more SEI messages referencing a neural network and parameters associated with the neural network using a location of the neural network;

converting the ingested content to a second two-dimensional or a second three-dimensional format based on the referenced neural network; and

streaming the converted content to a client end-point.

2. The method of claim 1 , further comprising adapting the content into a scene-specific volumetric format associated with the client end-point based on inferring depth information from the content.

3. The method of claim 1 , wherein the neural network is referenced by metadata that identifies the location of the model.

4. The method of claim 1 , wherein the neural network is referenced by a universal resource identifier corresponding to the metadata describing the ingested content.

5. The method of claim 1 , wherein the neural network is trained prior to ingesting the content based on priors corresponding to objects within the content.

6. The method of claim 1 , wherein the ingested content is converted based on characteristics of the client end-point.

7. The method of claim 1 , wherein the one or more client end-points include one or more from among a television, a computer, a head-mounted display, a lenticular light field display, a holographic display, an augmented reality display, and a dense light field display.

8. A computer system for streaming immersive media, the computer system comprising:

one or more computer-readable non-transitory storage media configured to store computer program code; and

one or more computer processors configured to access said computer program code and operate as instructed by said computer program code, said computer program code including:

ingesting code configured to cause the one or more computer processors to ingest content in a first two-dimensional format or a first three-dimension format, the content comprising one or more SEI messages referencing a neural network and parameters associated with the neural network using a location of the neural network;

converting code configured to cause the one or more computer processors to convert the ingested content to a second two-dimensional or a second three-dimensional format based on the referenced neural network; and

streaming code configured to cause the one or more computer processors to stream the converted content to a client end-point.

9. The computer system of claim 8 , further comprising adapting the content into a scene-specific volumetric format associated with the client end-point based on inferring depth information from the content.

10. The computer system of claim 8 , wherein the neural network is referenced by metadata that identifies the location of the model.

11. The computer system of claim 8 , wherein the neural network is referenced by a universal resource identifier corresponding to metadata describing the content.

12. The computer system of claim 8 , wherein the neural network is trained prior to ingesting the content based on priors corresponding to objects within the content.

13. The computer system of claim 8 , wherein the ingested content is converted based on characteristics of the client end-point.

14. The computer system of claim 8 , wherein the one or more client end-points include one or more from among a television, a computer, a head-mounted display, a lenticular light field display, a holographic display, an augmented reality display, and a dense light field display.

15. A non-transitory computer readable medium having stored thereon a computer program for streaming immersive media, the computer program configured to cause one or more computer processors to:

ingest content in a first two-dimensional format or a first three-dimension format, the content comprising one or more SEI messages referencing a neural network and parameters associated with the neural network using a location of the neural network;

converting code configured to cause the one or more computer processors to convert the ingested content to a second two-dimensional or a second three-dimensional format based on the referenced neural network; and

streaming code configured to cause the one or more computer processors to stream the converted content to a client end-point.

16. The computer readable medium of claim 15 , further comprising adapting the content into a scene-specific volumetric format associated with the client end-point based on inferring depth information from the content.

17. The computer readable medium of claim 15 , wherein the neural network is referenced by metadata that identifies the location of the model.

18. The computer readable medium of claim 15 , wherein the neural network is referenced by a universal resource identifier corresponding to metadata describing the content.

19. The computer readable medium of claim 15 , wherein the neural network is trained prior to ingesting the content based on priors corresponding to objects within the content.

20. The computer readable medium of claim 15 , wherein the ingested content is converted based on characteristics of the client end-point.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 20, 2021
From: HINDS, ARIANNE; WENGER, STEPHAN
To: TENCENT AMERICA LLC
Reel/Frame 057243/0421 →
Continuity (2)
Provisional Application 63127036 · Dec 17, 2020
Related Publication 20220201055A1 · Jun 23, 2022