IP Library Granted Patent US 12,008,229
Granted Patent B2
US 12,008,229 · App. 13/611,242 · Granted Jun 11, 2024

Varying icons to improve operability

Inventors: Masaaki Takayasu (Tokyo, JP); Shinya Taniguchi (Tokyo, JP); Hiroyuki Goto (Tokyo, JP)
Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
G06F3/0488A63F13/2145A63F13/67G06F3/04186G06F3/04842
View Patent ↗
Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US 12,008,229
App. No.
13/611,242
Granted
Jun 11, 2024
Kind
B2
Abstract

In an image displayed on a display under a normal condition, the locations where items to choose from are located are indicated by icons. When a user touches a contact point, icons located within a predetermined range from the contact point are detected from among the icons. Then the locations of the detected icons are varied such that they are located on a circle, with the circle's center at the contact point, at equal spaces between the detected icons. A pointer graphic that indicates the original position of each icon in the original image is added to each icon.

Claims (15)

1. A method for varying icons on an information processing device, the method comprising:

displaying, on a display of the information processing device, a plurality of icons in a display image at initial positions,

wherein each icon is assigned a decision region surrounding the icon,

wherein a size of a decision region of a first icon is larger than a size of a decision region of a second icon, and

wherein each decision region is a circle centered at a corresponding icon;

acquiring, by an operation information acquiring circuit, a touch point inputted by a user on the display;

determining a subset of the plurality of icons to vary by determining if the decision region of each icon intersects with the touch point;

moving all icons in the subset of the plurality of icons from their initial positions to selection positions on a selection circle centered at the touch point, wherein the subset of the plurality of icons are positioned at equal intervals around the selection circle;

acquiring, by the operation information acquiring circuit, a subsequent touch point on the display from the user for selecting an icon from the subset of the plurality of icons,

wherein the decision region of each icon of the subset is not used to determine when an icon is selected;

causing an action associated with the selected icon to be performed in response to the subsequent touch point; and

repeatedly increasing a size of the decision region of each of the subset of the plurality of icons based on:

an importance level, and

an increase in a selection frequency of each of the plurality of icons.

2. The method according to claim 1 , wherein the importance level varies according to the progress degree of a game.

Assignments (2)
CHANGE OF NAME Recorded Sep 8, 2023
From: SONY COMPUTER ENTERTAINMENT INC.
To: SONY INTERACTIVE ENTERTAINMENT INC.
Reel/Frame 064838/0160 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 12, 2012
From: TAKAYASU, MASAAKI; TANIGUCHI, SHINYA; GOTO, HIROYUKI
To: SONY COMPUTER ENTERTAINMENT INC.
Reel/Frame 028943/0111 →
Priority Claims (1)
JP 2011-255504 · Nov 22, 2011 · national
Continuity (1)
Related Publication 20130132873A1 · May 23, 2013