Basketball dribbling teaching aid system, method, and computer program product
View Patent ↗A system, method, and computer program product for teaching athletic ball skills is herein disclosed. The method includes the steps of providing a device with a graphical user interface (GUI) and a ball. It further includes the step of displaying a first number on the GUI. The method further includes the step of performing a first action with the ball based on the displayed first number.
1. A ball dribbling method comprising the steps of:
providing a device with a graphical user interface;
providing a ball;
providing a mat having a plurality of numbers thereon, each of the plurality of numbers having a sensor configured to track progress;
displaying a first number on the graphical user interface;
performing a first action with the ball based on the displayed first number; and
tracking the first action when the ball contacts the sensor corresponding to the first number.
2. The method of claim 1 , further comprising the steps of:
displaying a second number on the graphical user interface;
performing a second action with the ball based on the displayed second number; and
tracking the second action when the ball contacts the sensor corresponding to the second number.
3. The method of claim 2 , wherein the first action is dribbling the basketball straight down.
4. The method of claim 3 , wherein the second action is an in and out dribble of the basketball.
5. The method of claim 3 , wherein the second action is a between the legs dribble of the basketball.
6. The method of claim 3 , wherein the second action is a behind the back dribble of the basketball.
7. The method of claim 3 , wherein the second action is a crossover dribble of the basketball.
8. The method of claim 1 , wherein the ball is a basketball.
9. The method of claim 1 , wherein, after the displaying step, the method further comprises the step of:
moving the first number on the graphical user interface.
10. A ball dribbling system, comprising:
a ball;
a mat having a plurality of indicia, each of the plurality of indicia having a sensor configured to track a progress of a user;
at least one processer, and memory, the memory storing instructions that when executed cause the processor to perform a method, the method comprising:
displaying, via a graphical user interface, at least one indicia matching one of the plurality of indicia, the at least one indicia indicative of at least one action to be performed using the ball; and
tracking, via the mat, the at least one action to be performed when the ball contacts the sensor corresponding to the at least one indicia on the mat.
11. The ball dribbling system of claim 10 , wherein the at least one action to be performed is one of: dribbling a basketball straight down, an in/out dribble, a dribble between the legs, a dribble behind the back, or a cross-over dribble.