IP Library › Granted Patent US 12,263,416
Granted Patent B2
US 12,263,416 · App. 18/167,863 · Granted Apr 1, 2025

Action toy featuring object collisions inside a vacuum chamber

Inventor: Robert D. Silfvast (Belmont, CA)
A63H33/00A63H29/24A63H33/40
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Quick Facts
Patent No.
US 12,263,416
App. No.
18/167,863
Granted
Apr 1, 2025
Kind
B2
Abstract

An action toy employs a vacuum chamber and vacuum pressure to propel projectiles inward to collide with materials or objects or structures inside the sealed vacuum chamber. Users are entertained by observing high-speed demolition and wrecking action. Air-tight containment of the chamber is required to create a vacuum, ensuring user safety and mess-free operation while providing close-up viewing and video capture from outside the chamber. Users can experiment with a wide variety of high-speed collisions, watch the results in slow-motion replay, and share replay clips with others using a smartphone. The toy can be used to create art works by blasting materials onto a canvas.

Claims (52)

1. A method for facilitating an entertainment experience comprising the steps of

placing one or more materials or objects within the interior of an opened vacuum chamber having one or more launch tubes each fitted with an air-inlet valve, said one or more materials or objects located within a said launch tube on the interior side of said air-inlet valve, followed by

closing said vacuum chamber with an air-tight seal to prepare said vacuum chamber for evacuation, followed by

evacuating air from said vacuum chamber to produce a substantial pressure differential inside said vacuum chamber relative to its exterior environment, followed by

abruptly opening at least one of said air-inlet valves to produce an in-rush of air into said launch tube thereby directing force onto said one or more materials or objects placed inside said launch tube thereby accelerating said one or more materials or objects to produce a collision inside said vacuum chamber.

2. The method of claim 1 , further including

placing one or more target objects inside said vacuum chamber prior to evacuation, such that said collision involves said one or more accelerating materials or objects striking said one or more target objects.

3. The method of claim 1 , further including

using a video camera to record footage of the action produced by said collision, followed by replaying the recorded video footage in slow motion.

4. The method of claim 3 , wherein

said video camera is built into a smartphone, and said recorded video footage is edited using one or more apps running on said smartphone.

5. The method of claim 3 , wherein

said video camera is built into a smartphone, and said recorded video footage is shared via a network connection from said smartphone.

6. The method of claim 1 , wherein

said collision causes dispersion of materials onto a canvas object which is subsequently saved as an art work.

7. An apparatus comprising

a chamber having an interior volume and means for said interior volume to be isolated from its exterior environment by an air-tight barrier, and

one or more launch tube sections adjoined to said chamber, each having an inlet end away from said chamber and an exit end adjoined and open to said chamber's interior volume, and each having means to be closed or open at its inlet end via an air-inlet valve, and

means for an operator to place one or more projectiles inside any of the one or more launch tube sections, on the interior side of said launch tube section's air-inlet valve, and

means to evacuate air from said chamber thereby producing an air pressure differential between said exterior environment and said interior volume when all of said air-inlet valves are closed, and

means to abruptly open at least one of said one or more air-inlet valves, resulting in said one or more projectiles accelerating into said chamber by the force of in-rushing air caused by said pressure differential.

8. The apparatus of claim 7 , wherein

said chamber is made of a substantially transparent material, thereby allowing an operator to view the action produced by said one or more projectiles colliding with objects, materials, or surfaces inside said chamber.

9. The apparatus of claim 7 , wherein

the construction of said chamber includes one or more viewing windows made of substantially transparent material, thereby allowing an operator to view the action produced by said one or more projectiles colliding with objects, materials, or surfaces inside said chamber.

10. The apparatus of claim 7 , wherein

the means to abruptly open any of said air-inlet valves is triggered by an electrical signal applied to a solenoid.

11. The apparatus of claim 7 , wherein

the means to abruptly open any of said air-inlet valves is triggered by the release of potential energy stored in a mechanical spring.

12. The apparatus of claim 7 , wherein

the means to abruptly open any of said air-inlet valves is triggered by a pneumatic actuator.

13. The apparatus of claim 7 , wherein

any of said air-inlet valves comprises a hinged flap which can be opened by a user striking said hinged flap.

14. The apparatus of claim 7 , wherein

The triggering means to cause abrupt opening of any of said air-inlet valves is initiated from the user interface of a smartphone, said smartphone being in communication with said apparatus.

15. The apparatus of claim 7 , wherein

said launch tube section has a keyed profile which restricts the shape of projectiles that fit snugly into said launch tube.

16. The apparatus of claim 7 , further including

electronic means to measure the speed of a projectile and provide an indication of said measured speed to a user.

17. The apparatus of claim 7 , further including

a structure inside said chamber suitable for supporting one or more target objects and locating at least one of said one or more target objects substantially within the path of a projectile.

18. An apparatus for creating art works, comprising

a chamber having an interior volume and means for said interior volume to be isolated from its exterior environment by an air-tight barrier, and

one or more launch tube sections adjoined to said chamber, each having an inlet end away from said chamber and an exit end adjoined and open to said chamber's interior volume, and each having means to be closed or open at its inlet end via an air-inlet valve, and

means for an operator to place one or more projectiles in any of the one or more launch tube sections, on the interior side of said launch tube's air-inlet valve, and

means to evacuate air from said chamber thereby producing an air pressure differential between said exterior environment and said interior volume when all of said air-inlet valves are closed, and

means to abruptly open at least one of said one or more air-inlet valves, resulting in one or more of said projectiles accelerating inward into said chamber by the force of in-rushing air caused by said pressure differential, thereby causing a collision that results in dispersion of materials onto surfaces inside said chamber, and

means to capture and save the resultant dispersed materials as an image or as a physical art work or as both an image and a physical art work.

19. The apparatus of claim 18 , including

means for an operator to place one or more removable canvas objects inside said chamber prior to evacuation such that materials dispersed as a result of said collision adhere to said one or more removable canvas objects.

20. The apparatus of claim 18 , wherein

said materials disbursed onto surfaces inside said chamber include non-toxic paint.

Continuity (1)
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