IP Library › Granted Patent US 12,280,279
Granted Patent B2
US 12,280,279 · App. 18/073,810 · Granted Apr 22, 2025

System and method for high-precision fire simulation-based virtual fire training interaction and method for processing fire simulation-based virtual fire training zone interaction

Inventors: Hae Dong Kim (Daejeon, KR); Kyung Ho Jang (Daejeon, KR)
Assignee: Electronics and Telecommunications Research Institute
A62C99/0081G09B9/00
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Quick Facts
Patent No.
US 12,280,279
App. No.
18/073,810
Filed
Dec 2, 2022
Granted
Apr 22, 2025
Kind
B2
Art Unit
3715
USPC
434/PCA.024
Abstract

The present invention provides a system and method for high-precision fire simulation-based virtual fire training interaction that features a fire suppression support virtual fire training interaction that combines a scientific fire simulation (FDS) result expression technology used for fire situation analysis and a real-time interaction technology processing dynamic changes in order to have more realistic training in virtual fire training such as fire suppression.

Claims (42)

1. A system for high-precision fire simulation-based virtual fire training interaction, comprising:

a simulation result management module unit configured to receive entire area result information of a fire dynamics simulator (FDS) and interpret and process the entire area result information with an expression space coordinate system, and analyze and process on any one of zone areas requiring additional zone processing with the expression space coordinate system to represent a three-dimensional simulation result;

an interactive mode management module unit configured to set and manage a processing procedure to be reflected in the interactive adaptation rendering module unit according to a simulation result and an interaction data type;

a zone interaction processing module unit configured to generate and manage an interaction data processing accumulation map for an element changing the simulation result, and process and manage an area requiring a correction of the simulation result; and

an interactive adaptation rendering module unit configured to express a fire situation by adding the result to an existing rendering method according to mode setting of the interactive mode management module unit based on the simulation result.

2. The system of claim 1 , wherein the simulation result management module unit includes:

a simulation result global input module unit configured to receive the entire area data;

a simulation result spot input module unit configured to receive specific point data of the zone area;

a global-zone area management module unit configured to increase efficiency in data application by dividing and managing an area where a change is required in the zone area among the simulation results; and

a spot data analysis module unit configured to interpret a temperature or carbon dioxide (CO 2 ) simulation result of the zone area from the simulation result.

3. The system of claim 1 , wherein the interactive adaptation rendering module unit includes:

a fire dynamics simulator result rendering module unit configured to determine a user's view in a mode that moves within a scene without changing the simulation result; and

when the simulation result needs to be changed, a simulation result interactive adaptation zone rendering module unit configured to perform rendering to weaken a fire expression value of the simulation result by reflecting the interaction data processing map provided from the zone interaction processing module unit.

4. The system of claim 2 , wherein the fire dynamics simulator result global input module unit converts and loads the simulation result data, which is run-length encoded binary data, into decoded 3D volume data.

5. The system of claim 2 , wherein the fire dynamics simulator result point input module unit receives the corresponding spot value from the fire dynamics simulator result global input module unit, or loads and decodes only the corresponding data at a location of the zone area among the run-length encoding data which is an original result to receive information.

6. The system of claim 1 , wherein the interactive mode management module unit includes:

a user navigation mode management module unit configured to obtain location and direction data of a user from a user location change device, output a result, and transmit the result to the interactive adaptation rendering module unit; and

a simulation result interactive mode management module unit configured to transmit the interaction data input information giving a change in a fire expression result to the zone interaction processing module unit.

7. The system of claim 1 , wherein the zone interaction processing module unit includes:

a zone interaction information setting module unit configured to set an interaction area in the zone area; and

a simulation result change interaction data processing module unit configured to accumulate and process the interaction data in a 3D spatial map within the corresponding area set by the zone interaction information setting module unit.

8. A method for high-precision fire simulation-based virtual fire training interaction, comprising:

a simulation result management step performed by a simulation result management module unit, and receiving an entire area result information of a fire dynamics simulator (FDS) and interpreting and processing the entire area result information with an expression space coordinate system, and analyzing and processing any one of zone areas requiring additional zone processing with the expression space coordinate system to represent a three-dimensional simulation result;

an interactive mode management step performed by an interactive mode management module unit, and setting and managing a processing procedure to be reflected in an interactive adaptation rendering module unit according to a simulation result and an interaction data type;

a zone interaction processing step performed by a zone interaction processing module unit of module unit, and generating and managing an interaction data processing accumulation map for an element changing the simulation result, and processing and managing an area requiring a correction of the simulation result; and

an interactive adaptation rendering step performed by the interactive adaptation rendering module unit, and expressing a fire situation by adding the result in consideration of the depth relationship according to mode setting of the interactive mode management module unit based on the simulation result.

9. The method of claim 8 , wherein the simulation result management step includes:

a simulation result global input step performed by a simulation result global input module unit and receiving entire area data;

a simulation result spot input step performed by a simulation result global input module unit and receiving additional data of a zone area;

a global-zone area management step performed by a global-zone area management module unit, and increasing efficiency in data application by dividing and managing an area requiring a change in the zone area among the simulation results; and

a spot data analysis step performed by a spot data analysis module unit, and analyzing temperature or carbon dioxide (CO 2 ) simulation result which is additional data of the zone area in the simulation result.

10. The method of claim 8 , wherein the interactive adaptation rendering step includes:

a fire dynamics simulator result rendering step performed by a fire dynamics simulator result rendering module unit, and determining a user's view in a mode that moves within a scene without changing the simulation result; and

a simulation result interactive adaptation zone rendering step performed by a simulation result interactive adaptation zone rendering module unit, and when the simulation result needs to be changed, performing rendering that weakens a fire expression value of the simulation result by reflecting the interaction data processing map provided from the zone interaction processing module unit.

11. The method of claim 9 , wherein the fire dynamics simulator result global input step includes converting and loading the simulation result data, which is run-length encoded binary data, into decoded 3D volume data.

12. The method of claim 9 , wherein the fire dynamics simulator result point input step includes loading and decoding data of the corresponding location among the additionally encoded simulation data when the fire dynamics simulator result global input module unit information is used or when there is no information, and receiving the information.

13. The method of claim 8 , wherein the interactive mode management step includes:

a user navigation mode management step performed by a user navigation mode management module unit, and obtaining location and direction data of a user from a user location change device, output a result, and transmit the result to the interactive adaptation rendering module unit; and

a simulation result interaction mode management step performed by a simulation result interactive mode management module unit, and transmitting the interaction data input information giving a change in a fire expression result to the zone interaction processing module unit.

14. The method of claim 8 , wherein the zone interaction processing step includes:

a zone interaction information setting step performed by a zone interaction information setting module unit, and setting an interaction area in the zone area; and

a simulation result change interaction data processing step performed by a simulation result change interaction data processing module unit, and accumulating and processing the interaction data in a 3D spatial map within the corresponding area set by the zone interaction information setting module unit.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Dec 2, 2022
From: KIM, HAE DONG; JANG, KYUNG HO
To: ELECTRONICS AND TELECOMMUNICATIONS RESEARCH INSTITUTE
Reel/Frame 061954/0795 →
Priority Claims (1)
KR 10-2022-0034224 · Mar 18, 2022 · national
Continuity (1)
Related Publication 20230293926A1 · Sep 21, 2023
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