IP Library › Granted Patent US 12,394,329
Granted Patent B2
US 12,394,329 · App. 15/898,063 · Granted Aug 19, 2025

Systems and methods for remote collaborative realtime learning

Inventor: Luis F. Martinez (Miami, FL)
G09B7/02G09B5/10A63F13/87
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Quick Facts
Patent No.
US 12,394,329
App. No.
15/898,063
Granted
Aug 19, 2025
Kind
B2
Abstract

The invention creates a convenient environment and protocol for real-time collaborative learning and development ultimately leading to quantitative, role-based feedback at an individual and collective level to produce positive interdependence between a plurality of users.

Claims (19)

1. A computer-implemented method for remote collaborative school learning and development comprising:

creating on a server that provides remote access over a network a digital online structured school environment for collaborative learning and development by a plurality of users wherein each user is remote from the server and has their own non-transitory computer readable storage media device having processor executable instructions stored thereon, a graphical display, and a network connection to access the server providing remote access to the structured school environment;

generating in the structured school environment a learning and development activity for the users that includes a graphical user interface comprising a collaborative aspect with a plurality of alternative choices;

associating on the remote server over the network one of said alternative choices as a correct choice;

providing from the remote server over the network the collaborative aspect to the devices of the users by displaying on the user devices the graphical user interface comprising the collaborative aspect;

transmitting over the network between the remote server and the users communications within the structured school environment between the users regarding the aspect, wherein the communications are transmitted over the network to the server and to each of the user devices through websockets and displayed on the graphical user interface on each user device;

receiving by the remote server over the network responses to the aspect from each user, wherein each user enters a response through the graphical user interface displayed on their device and wherein the responses are transmitted over the network to the server and to each of the other user devices through websockets and displayed on the graphical user interface on each user device;

evaluating in the structured school environment the responses provided by the users;

determining on the remote server whether all of the responses provided by the users are the associated correct choice to the collaborative aspect;

generating in the structured school environment feedback for the users and providing said feedback from the structured school environment to the users;

transmitting communications between the users regarding the aspect subsequent to receiving responses from each user; and, receiving a different response from at least one of the plurality of users;

and, requiring all of the users provide the associated correct choice before permitting any user to proceed to a subsequent aspect in the learning and development activity.

2. The method of claim 1 wherein the collaborative aspect is provided to the users in real-time.

3. The method of claim 1 further comprising providing evaluation metrics to the users.

4. The method of claim 1 wherein the communications are transmitted in real-time.

5. The method of claim 2 further comprising providing evaluation metrics to the users.

6. The method of claim 2 wherein the communications are transmitted in real-time.

7. The method of claim 3 wherein the evaluation metrics are displayed in real-time.

8. The method of claim 5 wherein the evaluation metrics are displayed in real-time.

Continuity (2)
Provisional Application 62463846 · Feb 27, 2017
Related Publication 20180247551A1 · Aug 30, 2018
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