IP Library Granted Patent US 12,620,173
Granted Patent B2
US 12,620,173 · App. 18/234,737 · Granted May 5, 2026

Hand-related data annotations with an augmented reality device

Inventors: Laura Rosalia Luidolt (Vienna, AT); Kai Zhou (Wiener Neudorf, AT); Adrian Schoisengeier (Vienna, AT)
Assignee: Snap Inc.
G06T17/20G06T7/70G06T13/40G06T15/20G06T19/006G06V40/11G06T2207/20081G06T2207/30196
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Quick Facts
Patent No.
US 12,620,173
App. No.
18/234,737
Granted
May 5, 2026
Kind
B2
Abstract

An augmented reality (AR) device generates hand annotations for an image depicting a user's hand. The device includes a display, a processor, and a memory storing instructions for performing operations. The device performs a calibration operation to generate a 3-D model of the user's hand based on measurements. The calibration operation prompts the user to mimic the hand gesture presented by the animated virtual representation of a hand to obtain optimal images of the hand for hand pose estimation. A 3-D virtual representation of a hand in a hand pose corresponding with a hand gesture is generated based on the 3-D model. The device presents the 3-D virtual representation of the hand in AR via the display. During presentation, the device detects an input and captures an image of the user's hand positioned to correspond with the 3-D virtual representation. The captured image is stored with corresponding hand annotations based on the 3-D model.

Claims (81)

1 . An augmented reality (AR) device configured to generate hand annotations for an image depicting a hand of a user, the AR device comprising:

a display;

a processor;

two or more image sensors;

a memory storing instructions thereon, which, when executed by the processor, cause the AR device to perform operations comprising:

performing a calibration operation to generate a three-dimensional (3-D) data model of the hand of the user based on measurements relating to the hand of the user, the calibration operation comprising:

presenting, in AR via the display, an animated hand gesture;

prompting the user to position and move a hand to correspond with the animated hand gesture;

while the animated hand gesture is being presented, capturing one or more images of the hand of the user; and

using the one or more images as input to a pre-trained hand pose estimation model to generate the 3-D data model of the hand of the user;

generating, based on the 3-D model of the hand of the user, a 3-D virtual representation of a hand in a hand pose corresponding with a hand gesture different from the animated hand gesture;

presenting, in AR via the display, the 3-D virtual representation of the hand in the hand pose corresponding with the hand gesture;

during presentation of the 3-D virtual representation of the hand in the hand pose corresponding with the hand gesture in AR, detecting an input;

responsive to detecting the input, invoking at least one image sensor to capture an image of the hand of the user positioned to correspond with the 3-D virtual representation of the hand in the hand pose corresponding with the hand gesture; and

storing the captured image of the hand of the user with corresponding hand annotations based on the 3-D data model of the hand of the user.

2 . The AR device of claim 1 , where the pre-trained hand pose estimation model generates the 3-D data model of the hand as a skeleton-based hand mesh representation by computing a fixed number of mesh vertices to represent the hand of the user, based on 3-D location and rotation data derived from one or more captured images depicting the hand of the user.

3 . The AR device of claim 1 , wherein the 3-D virtual representation of the hand comprises:

a synthetic hand mesh;

a point cloud; or

a skeletal model.

4 . The AR device of claim 1 , wherein generating the 3-D virtual representation of the hand in the hand pose corresponding with the hand gesture, based on the 3-D data model of the hand of the user, further comprises:

mapping motion data of an animation of a hand performing a gesture to corresponding positional data for joints or bones, as represented by the 3-D data model of the hand of the user;

adjusting joint angles of the 3-D data model of the hand according to the motion data of the animation; and

rendering a plurality of two-dimensional (2-D) images of the 3-D virtual representation of the hand in the hand pose corresponding with the hand gesture, each 2-D image in the plurality of 2-D images representing a viewpoint of the 3-D virtual representation of the hand.

5 . The AR device of claim 1 , wherein presenting, in AR via the display, the 3-D virtual representation of the hand in the hand pose corresponding with the hand gesture further comprises;

presenting the 3-D virtual representation of the hand fixed in AR space, thereby enabling the user to move around in physical space to observe the 3-D virtual representation of the hand from different angles and different perspectives.

6 . The AR device of claim 1 , wherein the corresponding hand annotations based on the 3-D data model of the hand of the user are hand annotations representing 3-D positional data for various points of the 3-D data model of the hand of the user, wherein the 3-D positional data of each point has been adjusted to reflect the hand pose corresponding with the hand gesture as depicted by the 3-D virtual representation of the hand when the image of the hand of the user was captured.

7 . The AR device of claim 1 , wherein the memory is storing additional instructions thereon, which, when executed by the processor, cause the AR device to perform additional operations comprising:

prior to storing the captured image of the hand of the user with corresponding hand annotations based on the 3-D data model of the hand of the user, performing a mesh fitting operation to improve accuracy of 3-D positional data of various points of the 3-D data model of the hand, based on analysis of the image of the hand of the user.

8 . The AR device of claim 1 , wherein the detected input results from a triggering event comprising:

an audible command;

a hand gesture;

a press of a button located on the AR device; or

a press of a button located on a device communicatively coupled with the AR device.

9 . The AR device of claim 1 , wherein generating the 3-D virtual representation of a hand in the hand pose corresponding with the hand gesture comprises:

selecting motion data for a particular hand gesture from a library of animation files, each animation file in the library containing pre-captured motion data for a different hand gesture; and

using the selected motion data to generate the 3-D virtual representation of the hand in the hand pose corresponding with the particular hand gesture.

10 . A computer-implemented method comprising:

performing a calibration operation to generate a three-dimensional (3-D) data model of a hand of a user based on measurements relating to the hand of the user, the calibration operation comprising:

presenting in AR via a display, an animated hand gesture;

prompting the user to position and move a hand to correspond with the animated hand gesture;

while the animated hand gesture is being presented, capturing one or more images of the hand of the user; and

using the one or more images as input to a pre-trained hand pose estimation model to generate the 3-D data model of the hand of the user;

generating, based on the 3-D model of the hand of the user, a 3-D virtual representation of a hand in a hand pose corresponding with a hand gesture different from the animated hand gesture;

presenting, in AR via a display, the 3-D virtual representation of the hand in the hand pose corresponding with the hand gesture;

during presentation of the 3-D virtual representation of the hand in the hand pose corresponding with the hand gesture in AR, detecting an input;

responsive to detecting the input, invoking at least one image sensor to capture an image of the hand of the user positioned to correspond with the 3-D virtual representation of the hand in the hand pose corresponding with the hand gesture; and

storing the captured image of the hand of the user with corresponding hand annotations based on the 3-D data model of the hand of the user.

11 . The computer-implemented method of claim 10 , where the pre-trained hand pose estimation model generates the 3-D data model of the hand as a skeleton-based hand mesh representation by computing a fixed number of mesh vertices to represent the hand of the user, based on 3-D location and rotation data derived from one or more captured images depicting the hand of the user.

12 . The computer-implemented method of claim 10 , wherein the 3-D virtual representation of the hand comprises:

a synthetic hand mesh;

a point cloud; or

a skeletal model.

13 . The computer-implemented method of claim 10 , wherein generating the 3-D virtual representation of the hand in the hand pose corresponding with the hand gesture, based on the 3-D data model of the hand of the user, further comprises:

mapping motion data of an animation of a hand performing a gesture to corresponding positional data for joints or bones, as represented by the 3-D data model of the hand of the user;

adjusting joint angles of the 3-D data model of the hand according to the motion data of the animation; and

rendering a plurality of two-dimensional (2-D) images of the 3-D virtual representation of the hand in the hand pose corresponding with the hand gesture, each 2-D image in the plurality of 2-D images representing a viewpoint of the 3-D virtual representation of the hand.

14 . The computer-implemented method of claim 10 , wherein presenting, in AR via the display, the 3-D virtual representation of the hand in the hand pose corresponding with the hand gesture further comprises;

presenting the 3-D virtual representation of the hand fixed in AR space, thereby enabling the user to move around in physical space to observe the 3-D virtual representation of the hand from different angles and different perspectives.

15 . The computer-implemented method of claim 10 , wherein the corresponding hand annotations based on the 3-D data model of the hand of the user are hand annotations representing 3-D positional data for various points of the 3-D data model of the hand of the user, wherein the 3-D positional data of each point has been adjusted to reflect the hand pose corresponding with the hand gesture as depicted by the 3-D virtual representation of the hand when the image of the hand of the user was captured.

16 . The computer-implemented method of claim 10 , further comprising:

prior to storing the captured image of the hand of the user with corresponding hand annotations based on the 3-D data model of the hand of the user, performing a mesh fitting operation to improve accuracy of 3-D positional data of various points of the 3-D data model of the hand, based on analysis of the image of the hand of the user.

17 . The computer-implemented method of claim 10 , wherein the detected input results from a triggering event comprising:

an audible command;

a hand gesture;

a press of a button located on an AR device; or

a press of a button located on a device communicatively coupled with the AR device.

18 . The computer-implemented method of claim 10 , wherein generating the 3-D virtual representation of a hand in the hand pose corresponding with the hand gesture comprises:

selecting motion data for a particular hand gesture from a library of animation files, each animation file in the library containing pre-captured motion data for a different hand gesture; and

using the selected motion data to generate the 3-D virtual representation of the hand in the hand pose corresponding with the particular hand gesture.

19 . An AR device configured to generate hand annotations for an image depicting a hand of a user, the AR device comprising:

means for performing a calibration operation to generate a 3-D data model of the hand of the user based on measurements relating to the hand of the user, the calibration operation comprising:

presenting, in AR via a display, an animated hand gesture;

prompting the user to position and move a hand to correspond with the animated hand gesture;

while the animated hand gesture is being presented, capturing one or more images of the hand of the user; and

using the one or more images as input to a pre-trained hand pose estimation model to generate the 3-D data model of the hand of the user;

means for generating, based on the 3-D model of the hand of the user, a 3-D virtual representation of a hand in a hand pose corresponding with a hand gesture different from the animated hand gesture;

means for presenting, in AR, the 3-D virtual representation of the hand in the hand pose corresponding with the hand gesture;

during presentation of the 3-D virtual representation of the hand in the hand pose corresponding with the hand gesture in AR, means for detecting an input;

responsive to detecting the input, means for invoking at least one image sensor to capture an image of the hand of the user positioned to correspond with the 3-D virtual representation of the hand in the hand pose corresponding with the hand gesture; and

means for storing the captured image of the hand of the user with corresponding hand annotations based on the 3-D data model of the hand of the user.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 16, 2023
From: LUIDOLT, LAURA ROSALIA; ZHOU, KAI; SCHOISENGEIER, ADRIAN
To: SNAP INC.
Reel/Frame 064612/0746 →
Continuity (1)
Related Publication 20250061658A1 · Feb 20, 2025
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