IP Library › Granted Patent US 12,722,085
Granted Patent B2
US 12,722,085 · App. 18/574,800 · Granted Sep 1, 2026

Method for picking up item in game, and non-transitory storage medium and electronic device thereof

Inventor: Jianmin Zhang (Hangzhou, CN)
Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
A63F13/63A63F13/2145A63F13/533A63F13/837G06F3/04845G06F3/0488A63F2300/308
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Quick Facts
Patent No.
US 12,722,085
App. No.
18/574,800
Granted
Sep 1, 2026
Kind
B2
Abstract

A method for picking up an item in a game, includes: providing an item pick-up list in a graphical user interface in response to an item pick-up trigger event in a game scene; determining a first target item, in response to a first touch operation acting on the item pick-up list, according to the first touch operation, and displaying an item assembly pop-up window in the graphical user interface, an item assembly interface being displayed in the item assembly pop-up window, the item assembly interface including an assembly position for assembling a virtual item in the item assembly area; controlling, in response to an assembly instruction for the first target item, to assemble the first target item to an assembly position corresponding to the first target item in the item assembly interface when the first target item is a virtual item capable of being assembled in the item assembly area.

Claims (56)

1 . A method for picking up an item in a game, comprising:

providing an item pick-up list in a graphical user interface provided by a terminal device in response to an item pick-up trigger event in a game scene, wherein the graphical user interface displays a backpack control and a virtual object located in the game scene, the backpack control is configured to display a backpack interface on the graphical user interface in response to a touch operation, the backpack interface comprises an item storage area and an item assembly area, the item storage area is used for displaying a virtual item picked up but not assembled to the virtual object, the item assembly area is used for displaying a virtual item picked up and assembled to the virtual object, and the item pick-up list comprises a virtual item capable of being picked up by the virtual object;

determining a first target item, in response to a first touch operation acting on the item pick-up list, according to the first touch operation, and displaying an item assembly pop-up window in the graphical user interface, wherein an item assembly interface is displayed in the item assembly pop-up window, and the item assembly interface comprises an assembly position for assembling a virtual item in the item assembly area; and

controlling, in response to an assembly instruction for the first target item, to assemble the first target item to an assembly position corresponding to the first target item in the item assembly interface when the first target item is a virtual item capable of being assembled in the item assembly area.

2 . The method according to claim 1 , wherein displaying the item assembly pop-up window in the graphical user interface comprises:

in response to determining that the first target item is a virtual item capable of being assembled in the item assembly area,

displaying the item assembly pop-up window in the graphical user interface.

3 . The method according to claim 2 , wherein, in response to determining that the first target item is a virtual item capable of being assembled in the item assembly area, displaying the item assembly pop-up window in the graphical user interface comprises:

in response to determining that the assembly position corresponding to the first target item in the item assembly area has been assembled with a second target item, displaying the item assembly pop-up window in the graphical user interface; and

in response to determining that the assembly position corresponding to the first target item in the item assembly area has not been assembled with a second target item, directly controlling to assemble the first target item to the assembly position.

4 . The method according to claim 2 , wherein in response to determining that the first target item is not a virtual item capable of being assembled in the item assembly area, the method further comprises:

in response to detecting an available storage space in the item storage area, controlling to pick up the first target item and storing the first target item in the available storage space; and

in response to detecting no available storage space in the item storage area, issuing a prompt related to pick-up failure.

5 . The method according to claim 1 , further comprising at least one of:

highlighting the assembly position for assembling the virtual item in the item assembly interface, so that the assembly position is visually distinguishable; or

highlighting the assembly position corresponding to the first target item in the item assembly interface, so that the assembly position is visually distinguishable.

6 . The method according to claim 1 , further comprising:

in response to determining that the assembly position corresponding to the first target item in the item assembly area has been assembled with a second target item, controlling to assemble the first target item to the assembly position, and directly discarding the second target item, or storing the second target item in an available storage space of the item storage area.

7 . The method according to claim 6 , further comprising:

controlling to be discard the second target item in response to determining that there is no available storage space in the item storage area.

8 . The method according to claim 1 , further comprising:

controlling to pick up the first target item in response to a pick-up instruction for the first target item.

9 . The method according to claim 1 , wherein a type of the virtual item comprises at least one of following: a weapon, a weapon accessory, an armor, or a prop; and

the item assembly interface comprises a weapon assembly interface, an armor assembly interface, and a prop assembly interface.

10 . The method according to claim 1 , wherein displaying the item assembly pop-up window in the graphical user interface comprises:

determining a target item assembly interface associated with the first target item according to an attribute parameter of the first target item, and displaying the target item assembly interface in the item assembly pop-up window, wherein the attribute parameter comprises at least one of an item type or an assembly relationship.

11 . The method according to claim 10 , wherein displaying the item assembly pop-up window in the graphical user interface comprises:

in response to determining that the first target item is a weapon accessory, determining a virtual weapon capable of being assembled with the weapon accessory according to an assembly relationship of the weapon accessory, and displaying a weapon assembly interface corresponding to the virtual weapon in the item assembly pop-up window, wherein the weapon assembly interface comprises a weapon assembly position and a weapon accessory assembly position.

12 . The method according to claim 10 , wherein displaying the item assembly pop-up window in the graphical user interface comprises:

in response to determining that the first target item is a weapon or a weapon accessory, displaying the item assembly pop-up window in the graphical user interface, and displaying a weapon assembly interface corresponding to the weapon or the weapon accessory in the item assembly pop-up window;

in response to determining that the first target item is an armor, displaying the item assembly pop-up window in the graphical user interface, and displaying an armor assembly interface corresponding to the armor in the item assembly pop-up window; and

in response to determining that the first target item is a prop, displaying the item assembly pop-up window in the graphical user interface, and displaying a prop assembly interface corresponding to the prop in the item assembly pop-up window.

13 . The method according to claim 1 , wherein the first touch operation comprises at least one of: a click operation acting on the first target item; or, a drag operation for dragging the first target item out of the item pick-up list.

14 . The method according to claim 13 , wherein the first touch operation is the drag operation for dragging the first target item out of the item pick-up list, and the method further comprises:

generating an assembly instruction for the first target item in response to an end of the drag operation.

15 . The method according to claim 1 , wherein the item pick-up list comprises a trigger control, and the first touch operation comprises at least one of:

a touch operation acting on the trigger control; or

a drag operation for dragging the first target item from the item pick-up list to the trigger control.

16 . The method according to claim 15 , wherein the first touch operation is the drag operation for dragging the first target item from the item pick-up list to the trigger control, and the method further comprises:

generating an assembly instruction for the first target item in response to an end of the drag operation.

17 . The method according to claim 1 , further comprising:

obtaining an item attribute value of the first target item;

determining, according to the item attribute value, a change trend and a change size of an object attribute of the virtual object after the first target item is assembled to the assembly position corresponding to assembly of the first target item in the item assembly interface; and

displaying, on the graphical user interface, an identification for prompting that the object attribute of the virtual object changes.

18 . The method according to claim 1 , wherein the assembly position corresponding to assembly of the first target item in the item assembly interface has been assembled with the second target item, and the method further comprises:

obtaining an item attribute value of the first target item and an item attribute value of the second target item;

determining a change trend and a change size of an object attribute of the virtual object after the first target item is assembled to the assembly position corresponding to assembly of the first target item in the item assembly interface according to an item attribute difference value between the first target item and the second target item; and

displaying, on the graphical user interface, an identification for prompting that the object attribute of the virtual object changes.

19 . A non transitory storage medium, comprising a stored program, wherein when the program runs, a device where the non-transitory storage medium is located is controlled to perform a method for picking up an item in a game, the method comprising:

providing an item pick-up list in a graphical user interface provided by a terminal device in response to an item pick-up trigger event in a game scene, wherein the graphical user interface displays a backpack control and a virtual object located in the game scene, the backpack control is configured to display a backpack interface on the graphical user interface in response to a touch operation, the backpack interface comprises an item storage area and an item assembly area, the item storage area is used for displaying a virtual item picked up but not assembled to the virtual object, the item assembly area is used for displaying a virtual item picked up and assembled to the virtual object, and the item pick-up list comprises a virtual item capable of being picked up by the virtual object;

determining a first target item, in response to a first touch operation acting on the item pick-up list, according to the first touch operation, and displaying an item assembly pop-up window in the graphical user interface, wherein an item assembly interface is displayed in the item assembly pop-up window, and the item assembly interface comprises an assembly position for assembling a virtual item in the item assembly area; and

controlling, in response to an assembly instruction for the first target item, to assemble the first target item to an assembly position corresponding to the first target item in the item assembly interface when the first target item is a virtual item capable of being assembled in the item assembly area.

20 . An electronic device, comprising a memory and a processor, wherein a computer program is stored in the memory, and the processor is configured to run the computer program to perform a method for picking up an item in a game, the method comprising:

providing an item pick-up list in a graphical user interface provided by a terminal device in response to an item pick-up trigger event in a game scene, wherein the graphical user interface displays a backpack control and a virtual object located in the game scene, the backpack control is configured to display a backpack interface on the graphical user interface in response to a touch operation, the backpack interface comprises an item storage area and an item assembly area, the item storage area is used for displaying a virtual item picked up but not assembled to the virtual object, the item assembly area is used for displaying a virtual item picked up and assembled to the virtual object, and the item pick-up list comprises a virtual item capable of being picked up by the virtual object;

determining a first target item, in response to a first touch operation acting on the item pick-up list, according to the first touch operation, and displaying an item assembly pop-up window in the graphical user interface, wherein an item assembly interface is displayed in the item assembly pop-up window, and the item assembly interface comprises an assembly position for assembling a virtual item in the item assembly area; and

controlling, in response to an assembly instruction for the first target item, to assemble the first target item to an assembly position corresponding to the first target item in the item assembly interface when the first target item is a virtual item capable of being assembled in the item assembly area.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Dec 28, 2023
From: ZHANG, JIANMIN
To: NETEASE (HANGZHOU) NETWORK CO., LTD.
Reel/Frame 065968/0731 →
Priority Claims (1)
CN 202110938415.3 · Aug 16, 2021 · national
Continuity (1)
Related Publication 20250018296A1 · Jan 16, 2025
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