IP Library Granted Patent US 12,731,074
Granted Patent B2
US 12,731,074 · App. 18/095,273 · Granted Sep 8, 2026

System and method for a persistent and personalized dataset solution for improving guest interaction with an interactive area

Inventors: Josiah Logan Bender (Winter Park, FL); Angelo Pagliuca (Orlando, FL); Anthony Melo (Orlando, FL)
Assignee: UNIVERSAL CITY STUDIOS LLC
G06N20/00
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Quick Facts
Patent No.
US 12,731,074
App. No.
18/095,273
Granted
Sep 8, 2026
Kind
B2
Abstract

A system for facilitating user interaction with interactive areas includes a memory encoding processor-executable routines. The system also includes a processor configured to access the memory and to execute the processor-executable routines. The processor may identify data a user of an interactive area based on identifying data obtained at the interactive area. The processor may also utilize a trained machine learning model personalized for the user, wherein the trained machine learning model personalized for the user is configured to recognize idiosyncrasies of the user. The processor may also utilize the trained machine learning model personalized for the user in detecting an idiosyncratic task performed by the user interacting with the interactive area to activate a special effect associated with the interactive area based on interactive data obtained at the interactive area. The processor may further instruct the initiation of the special effect in response to detecting the idiosyncratic task.

Claims (37)

1 . A system for facilitating user interaction with interactive areas, the system comprising:

a memory encoding processor-executable routines; and

a processor configured to access the memory and to execute the processor-executable routines, wherein the routines are configured to be executed by the processor to cause the processor to:

determine an identity of a user of an interactive area of an attraction at an amusement park or entertainment venue based on identifying data obtained at the interactive area;

obtain, from a plurality of different trained machine learning models and based on the identity of the user, a trained machine learning model personalized for the user;

utilize the trained machine learning model personalized for the user in detecting an idiosyncratic task performed by the user interacting with the interactive area to activate a special effect specific to the interactive area based on interactive data obtained at the interactive area, wherein activation of the special effect is triggered by attempted performance of a task specific to the interactive area, and wherein the trained machine learning model personalized for the user is configured to recognize idiosyncrasies of the user in the attempted performance of the task and to associate the idiosyncrasies with the task as the idiosyncratic task; and

instruct initiation of the special effect at the interactive area in response to detecting the idiosyncratic task.

2 . The system of claim 1 , wherein the routines are configured to be executed by the processor to cause the processor to update the trained machine learning model personalized for the user utilizing the idiosyncrasies of the user recognized when performing the idiosyncratic task.

3 . The system of claim 2 , wherein the routines are configured to be executed by the processor to update the trained machine learning model personalized for the user after each performance of the idiosyncratic task or a different idiosyncratic task at a different interactive area.

4 . The system of claim 2 , wherein the routines are configured to be executed by the processor to update the trained machine learning model personalized for the user after a set number of performances of idiosyncratic tasks performed at any interactive area.

5 . The system of claim 1 , wherein the idiosyncratic task comprises a voice command, movement of the user, or movement of a device manipulated by the user.

6 . The system of claim 1 , wherein the routines are configured to be executed by the processor to cause the processor to:

identify the user at a different interactive area based on the identifying data obtained at the different interactive area;

utilize the trained machine learning model personalized for the user in detecting a different idiosyncratic task performed by the user interacting with the different interactive area to activate a particular special effect associated with the different interactive area based on additional interactive data obtained at the different interactive area; and

instruct initiation of the particular special effect in response to detecting the different idiosyncratic task.

7 . The system of claim 1 , wherein the routines are configured to be executed by the processor to cause the processor to train a general machine learning model based on one or more idiosyncratic tasks performed by the user at one or more interactive areas to recognize the idiosyncrasies of the user to generate the trained machine learning model personalized for the user, wherein the general machine learning model is configured to recognize tasks performed by users in general to activate respective special effects at different interactive areas based on obtained interactive data.

8 . A computer-implemented method for facilitating user interaction with interactive areas, the computer-implemented method comprising:

determining an identity of a user of an interactive area based on identifying data obtained at the interactive area of an attraction at an amusement park or entertainment venue;

obtaining, from a plurality of different trained machine learning models and based on the identity of the user, a trained machine learning model personalized for the user;

utilizing the trained machine learning model personalized for the user in detecting an idiosyncratic task performed by the user interacting with the interactive area to activate a special effect specific to the interactive area based on interactive data obtained at the interactive area, wherein activation of the special effect is triggered by attempted performance of a task specific to the interactive area, and wherein the trained machine learning model personalized for the user is configured to recognize idiosyncrasies of the user in attempting to perform the task and to associate the idiosyncrasies with the task as the idiosyncratic task; and

initiating the special effect at the interactive area in response to detecting the idiosyncratic task.

9 . The computer-implemented method of claim 8 , further comprising updating the trained machine learning model personalized for the user utilizing the idiosyncrasies of the user recognized when performing the idiosyncratic task.

10 . The computer-implemented method of claim 9 , wherein the trained machine learning model personalized for the user is updated after each performance of the idiosyncratic task or a different idiosyncratic task at a different interactive area.

11 . The computer-implemented method of claim 9 , wherein the trained machine learning model personalized for the user is updated after a set number of performances of idiosyncratic tasks performed at any interactive area.

12 . The computer-implemented method of claim 8 , wherein the idiosyncratic task comprises a voice command, movement of the user, or movement of a device manipulated by the user.

13 . The computer-implemented method of claim 8 , wherein the trained machine learning model personalized for the user is configured to be utilized for performance of different types of idiosyncratic tasks by the user at different interactive areas.

14 . The computer-implemented method of claim 8 , further comprising obtaining a general machine learning model, wherein the general machine learning model is configured to recognize tasks performed by users in general to activate respective special effects at different interactive areas, and training the general machine learning model based on the interactive data obtained of one or more idiosyncratic tasks performed by the user at one or more interactive areas to recognize the idiosyncrasies of the user to generate the trained machine learning model personalized for the user.

15 . A non-transitory computer-readable medium, the computer-readable medium comprising processor-executable code configured to be executed by a processor to cause the processor to:

determine an identity of a user of an interactive area of an attraction at an amusement park or entertainment venue based on identifying data obtained at the interactive area;

obtain, from a plurality of different trained machine learning models and based on the identity of the user, a trained machine learning model personalized for the user;

utilize the trained machine learning model personalized for the user in detecting an idiosyncratic task performed by the user interacting with the interactive area to activate a special effect specific to the interactive area based on interactive data obtained at the interactive area, wherein activation of the special effect is triggered by attempted performance of a task specific to the interactive area, and wherein the trained machine learning model personalized for the user is configured to recognize idiosyncrasies of the user in attempting to perform the task and to associate the idiosyncrasies with the task as the idiosyncratic task; and

instruct initiation of the special effect at the interactive area in response to detecting the idiosyncratic task.

16 . The non-transitory computer-readable medium of claim 15 , wherein the code is configured to be executed by the processor to cause the processor to update the trained machine learning model personalized for the user utilizing the idiosyncrasies of the user recognized when performing the idiosyncratic task.

17 . The non-transitory computer-readable medium of claim 16 , wherein the code is configured to be executed by the processor to update the trained machine learning model personalized for the user after each performance of the idiosyncratic task or a different idiosyncratic task at a different interactive area, or after a set number of performances of idiosyncratic tasks performed at any interactive area.

18 . The non-transitory computer-readable medium of claim 17 , wherein the idiosyncratic task comprises a voice command, movement of the user, or movement of a device manipulated by the user.

19 . The non-transitory computer-readable medium of claim 15 , wherein the trained machine learning model personalized for the user is configured to be utilized for the performance of different idiosyncratic tasks by the user at different interactive areas.

20 . The non-transitory computer-readable medium of claim 15 , wherein the code is configured to be executed by the processor to cause the processor to train a general machine learning model based on one or more idiosyncratic tasks performed by the user at one or more interactive areas to recognize the idiosyncrasies of the user to generate the trained machine learning model personalized for the user, wherein the general machine learning model is configured to recognize tasks performed by users in general to activate respective special effects at different interactive areas.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jan 10, 2023
From: BENDER, JOSIAH LOGAN; PAGLIUCA, ANGELO; MELO, ANTHONY
To: UNIVERSAL CITY STUDIOS LLC
Reel/Frame 062331/0123 →
Continuity (1)
Related Publication 20240232697A1 · Jul 11, 2024
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