IP Library Granted Patent US 8,929,721
Granted Patent B2
US 8,929,721 · App. 13/365,140 · Granted Jan 6, 2015

Methods for identification of highlight game events and automated generation of videos for same

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Quick Facts
Patent No.
US 8,929,721
App. No.
13/365,140
Granted
Jan 6, 2015
Kind
B2
Abstract

Methods, systems and computer readable media for automated creation of videos for interactive entertainment involving at least one individual, based on events that occur within that interactive entertainment are provided. One method includes storing a video history of a session of the interactive entertainment for an individual and examining the interactive entertainment for the session to identify events designated as significant. The designation as significant for each event being predefined to meet a threshold. Then, selecting segments of video from the video history of the session of the interactive entertainment. The selected segments being for a set of the identified events. The method then generates a video defined from the selected segments of video. The video is playable to show the selected segments of video in a selected order for the individual and saving the video.

Claims (38)

1. A method for automated creation of videos for interactive entertainment involving at least one individual, based on events that occur within that interactive entertainment, comprising:

(a) storing a video history of a session of the interactive entertainment for an individual;

(b) examining the interactive entertainment for the session to identify events designated as significant, wherein the events are designated as significant based on performance by the individual in relation to events that occur during the session of the interactive entertainment, the designation of an event as significant is based on number of votes received for the event from multiple individuals meeting a predefined threshold, wherein

the multiple individuals are participants or observers of at least part of the session of the interactive entertainment or viewers of the stored video history

(c) selecting segments of video from the video history of the session of the interactive entertainment, the selected segments being for a set of the identified events;

(d) generating a video defined from the selected segments of video, the video being playable to show the selected segments of video in a selected order for the individual; and

(e) storing the video; and wherein the method being executed by a processor.

2. The method of claim 1 , wherein the video of the selected segments is a highlight video of certain ones of the events designated as significant.

3. The method of claim 1 , wherein when the session is for interactive entertainment involving multiple individuals, the method executes operations (a) to (b), and then executes operations (c) to (e) for each of the multiple individuals by selecting the segments of videos most relevant to each of the multiple individuals.

4. The method of claim 1 , wherein the threshold is met when events are tagged by the individual for which the video is generated in operation (d).

5. The method of claim 1 , wherein the voting facilitated through selection of icons, buttons, or indicators of liking or disliking.

6. The method of claim 1 , wherein the voting providing an indication of the events of the individual that are found to be entertaining and meeting the threshold.

7. The method of claim 1 , wherein the selecting of segments in operation (c) is performed automatically based on events known to be significant in the interactive entertainment.

8. The method of claim 1 , wherein the interactive entertainment is one of a video game or an online video game.

9. The method of claim 1 , wherein the selecting of segments in operation (c) is performed in response to tagging of particular events by the individual during the game session.

10. The method of claim 9 , wherein a subset of the tagged events by the individual are generated into the video.

11. The method of claim 1 , wherein the threshold is defined by applying ranking of the events by popularity, as determined by a plurality of individuals.

12. The method of claim 1 , wherein the generating of the video in operation (d) is performed automatically upon completion of the session.

13. The method of claim 1 , wherein upon completion of the session, the video is shared to a plurality of predefined individuals over the internet, the plurality of individuals enabled to provide voting regarding the events in the video.

14. The method of claim 13 , wherein the voting of the events for the session are stored and accessed to automatically rate similar events in other sessions by other individuals.

15. The method of claim 1 , wherein the video arranges the segments in a timeline corresponding to the session.

16. A system for automated creation of videos for interactive entertainment involving at least one individual, based on events that occur within that interactive entertainment, comprising:

a client device for executing the interactive entertainment, the client device being connected to a server over the internet, the client device having logic for storing a video history of a session of the interactive entertainment for an individual;

logic on the client device and logic on the server configured for identifying events designated as significant, wherein the events are designated as significant based on performance by the individual in relation to events that occur during session of the interactive entertainment, the designation of an event as significant is based on number of votes received for the event from multiple individuals meeting a predefined threshold, wherein

the multiple individuals are participants or observers of at least part of the session of the interactive entertainment or viewers of the stored video history;

logic on the client device and logic on the server configured for selecting segments of video from the video history of the session of the interactive entertainment, the selected segments being for a set of the identified events;

logic on the client device and logic on the server configured for generating a video defined from the selected segments of video, the video being playable to show the selected segments of video in a selected order for the individual; and

logic on the client device and logic on the server configured for saving storing the video, the video being shareable over the internet.

17. The system of claim 16 , wherein the client device is a game console and the server is a game server.

18. A non-transitory computer readable media having program instructions for automated creation of videos for interactive entertainment involving at least one individual, based on events that occur within that interactive entertainment, the computer readable media comprising:

(a) program instructions for storing a video history of a session of the interactive entertainment for an individual;

(b) program instructions for examining the interactive entertainment for the session to identify events designated as significant, wherein the events are designated as significant based on performance by the individual in relation to events that occur during the session of the interactive entertainment, the designation of an event as significant is based on number of votes received for the event from multiple individuals, wherein

the multiple individuals are participants or observers of at least part of the session of the interactive entertainment or viewers of the stored video history;

(c) program instructions for selecting segments of video from the video history of the session of the interactive entertainment, the selected segments being for a set of the identified events;

(d) program instructions for generating a video defined from the selected segments of video, the video being playable to show the selected segments of video in a selected order for the individual; and

(e) program instructions for storing the video.

19. The computer readable media of claim 18 , further comprising,

(f) program instructions for generating any of several combinations of views of said video, each view corresponding to a series of the events that occurred during said interactive entertainment for a respective one of each of said multiple individuals.

Assignments (2)
MERGER Recorded Mar 30, 2020
From: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
To: SONY INTERACTIVE ENTERTAINMENT LLC
Reel/Frame 053323/0567 →
CHANGE OF NAME Recorded May 4, 2016
From: SONY COMPUTER ENTERTAINMENT AMERICA LLC
To: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
Reel/Frame 038611/0887 →