IP Library Granted Patent US 9,483,908
Granted Patent B2
US 9,483,908 · App. 14/568,830 · Granted Nov 1, 2016

Methods and systems for conducting a competition within a gaming environment

Inventors: Michael W. Shore (Dallas, TX); Alfonso G. Chan (Colleyville, TX); Luis M. Ortiz (Albuquerque, NM); Kermit D. Lopez (Albuquerque, NM)
Assignee: Micro-Gaming Ventures, LLC
G07F17/3241G07F17/3244G07F17/3276G07F17/3288
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Quick Facts
Patent No.
US 9,483,908
App. No.
14/568,830
Granted
Nov 1, 2016
Kind
B2
Abstract

Methods and systems for conducting a competition within a gaming environment. Two or more players can be enabled to electronically access a gaming environment over a communication network. The players can be registered to allow access to a competition within the gaming environment. Each player can be enabled to compete against one or more other players by selecting from macro events displayed in the gaming environment one or more micro event outcomes to future micro events, the micro event outcomes randomized to prevent cheating. A selection of the micro outcomes utilizes a number of points or credits, wherein each selection of a micro outcome increases a selecting player's points or credit balance if the micro outcome occurs or decreases the points or credit balance if the micro outcome selected does not occur.

Claims (29)

1. A method of conducting a competition within a gaming environment, said method comprising:

enabling at least two players to electronically access a gaming environment over a communication network, said gaming environment comprising at least one multiple display screen system having at least one processor operably connected to at least one micro-betting graphical user interface and at least one display area for displaying at least one macro-event;

registering said at least two players via said at least one multiple display screen system to allow access by said at least two players to a competition within said gaming environment;

enabling each player among said at least two players to compete against at least one other player utilizing said micro-betting graphical user interface of at least one multiple display screen system by selecting from within at least two macro events displayed in said at least one multiple display screen system of said gaming environment one or more micro event outcomes to future micro events, the one or more future micro event outcomes from which the players choose being randomized to prevent cheating, wherein at least one macro event among said at least two macro events is displayed in said at least one display area of said at least one multiple display screen system;

wherein a selection of at least two micro outcomes in said at least two macro events facilitated by said at least one micro-betting graphical user interface utilizes a number of points or credits, wherein each selection of a micro outcome facilitated by said at least one micro-betting graphical user interface increases a selecting player's points or credit balance if said micro outcome occurs or decreases said points or credit balance if said micro outcome selected does not occur; and

determining by said at least one processor at a conclusion of said competition at least one winner based on an accumulation of points or credits by said at least two players during said competition.

2. The method of claim 1 further comprising authorizing at least one player among said at least two players access to said gaming environment upon an electronic payment of a fee by said at least one player and confirmation of an identity of said at least one player.

3. The method of claim 2 wherein said at least one player is provided with points or credits following said electronic payment of said fee.

4. The method of claim 1 further comprising displaying a running total of the participating players' points over said competition as textual information in said at least one micro-betting graphical user interface.

5. The method of claim 1 wherein a number of said points or credits utilized in said selection is determined by at least one player among said at least two players or wherein a number of said points or credits utilized in said selection is determined by an administrator of said competition.

6. The method of claim 1 wherein said gaming environment comprises e-gaming.

7. The method of claim 1 wherein said gaming environment comprises eSports.

8. A system for conducting a competition within a gaming environment, said system comprising:

at least one processor; and

a computer-usable medium embodying computer program code, said computer-usable medium capable of communicating with said at least one processor, said computer program code comprising instructions executable by said at least one processor and configured for:

enabling at least two players to electronically access over a communication network a gaming environment comprising at least one multiple display screen system having at least one processor operably connected to at least one micro-betting graphical user interface and at least one display area for displaying at least one macro-event;

registering said at least two players via said multiple display screen system to allow access to a competition within said gaming environment;

enabling each player among said at least two players to compete against at least one other player utilizing said multiple display screen system by selecting from within at least two macro events displayed in said multiple display screen system of said gaming environment one or more micro event outcomes to future micro events, the one or more future micro event outcomes from which the players choose being randomized to prevent cheating, wherein at least one macro event among said at least two macro events is displayed in at least one display area of said multiple display screen system;

wherein a selection of at least two micro outcomes in said at least two macro events facilitated by said at least one micro-betting graphical user interface utilizes a number of points or credits, wherein each selection of a micro outcome facilitated by said at least one micro-betting graphical user interface increases a selecting player's points or credit balance if said micro outcome occurs or decreases said points or credit balance if said micro outcome selected does not occur; and

determining at a conclusion of said competition at least one winner based on an accumulation of points or credits by said at least two players during said competition.

9. The system of claim 8 wherein said instructions are further configured for authorizing at least one player among said at least two players access to said gaming environment upon an electronic payment of a fee by said at least one player and confirmation of an identity of said at least one player.

10. The system of claim 9 wherein said instructions are further configured for displaying a running total of the participating players' points over said competition as textual information in said at least one micro-betting graphical user interface and wherein said at least one player is provided with points or credits following said electronic payment of said fee.

11. The system of claim 9 wherein a number of said points or credits utilized in said selection is determined by at least one player among said at least two players or wherein a number of said points or credits utilized in said selection is determined by an administrator of said competition.

12. The system of claim 8 wherein said gaming environment comprises eGaming.

13. The system of claim 8 wherein said gaming environment comprises eSports.

14. The system of claim 8 wherein said gaming environment comprises a fantasy sports gaming environment.

15. The system of claim 8 wherein said number of points or credits is electronically managed by an electronic credit manager.

16. The system of claim 8 wherein said number of points or credits is electronically managed by an electronic coupon manager.

17. The system of claim 8 wherein said number of points or credits is electronically managed by an electronic coupon manager in association with electronic credit manager.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 26, 2015
From: SHORE, MICHAEL W.; CHAN, ALFONSO G.; ORTIZ, LUIS M.; LOPEZ, KERMIT D.
To: MICRO-GAMING VENTURES, LLC
Reel/Frame 035041/0381 →
Continuity (10)
Continuation In Part 14247978 · Apr 8, 2014
Continuation 13161187 · Jun 15, 2011
Continuation In Part 12944394 · Nov 11, 2010
Continuation In Part 14568830
Continuation In Part 14262175 · Apr 25, 2014
Continuation In Part 14262301 · Apr 25, 2014
Provisional Application 61375499 · Aug 20, 2010
Provisional Application 61380990 · Sep 8, 2010
Provisional Application 61411947 · Nov 10, 2010
Related Publication 20150170467A1 · Jun 18, 2015