Patent Assignment
Reel/Frame 029900/0285
Assignment of Assignor's Interest
Recorded: 2013-02-28
Received: 2013-02-28
Pages: 16
Assignor
INTERNATIONAL BUSINESS MACHINES CORPORATION
Executed: 2012-12-31
Assignee
ACTIVISION PUBLISHING, INC.
3100 OCEAN PARK BLVD., SANTA MONICA, CA, 90405, UNITED STATES
Covered Properties
(100)
System and Method for Identification of Intent Segment(s) in Caller-Agent Conversations
Application:
13/781,351 →
Spawning Projected Avatars in a Virtual Universe
Application:
13/618,850 →
Avatar Protection Within a Virtual Universe
Application:
13/540,748 →
Determining Whether Object Is Genuine or Fake in Metaverse
Application:
13/533,359 →
Providing Context for an Automated Agent to Service Multiple Avatars Within a Virtual Universe
Application:
13/447,689 →
Dynamic Spawning of Focal Point Objects Within a Virtual Universe System
Application:
13/439,800 →
Three-Dimensional Virtual World Pattern Positioning Using Templates
Application:
13/437,096 →
Collapsing Areas of a Region in a Virtual Universe to Conserve Computing Resources
Application:
13/437,413 →
Controlling and Using Virtual Universe Wish Lists
Application:
13/433,593 →
Anisotropic Texture Filtering with Texture Data Prefetching
Application:
13/421,169 →
Detecting a Phishing Entity in a Virtual Universe
Application:
13/416,845 →
Dialog Server for Handling Conversation in Virtual Space Method and Computer Program for Having Conversation in Virtual Space
Application:
13/406,954 →
Use of Information Channels to Provide Communications in a Virtual Environment
Application:
13/402,408 →
Controlling Interaction Between Protected Media
Application:
13/342,470 →
Automatic Increasing of Capacity of a Virtual Space in a Virtual World
Application:
13/341,255 →
Allowing an Alternative Action in a Virtual World
Application:
13/248,864 →
Modifying a Display Quality of an Area in a Virtual Universe According to Avatar Characteristics
Application:
13/169,881 →
Spawning Projected Avatars in a Virtual Universe
Application:
13/154,043 →
Media Playlist Construction for Virtual Environments
Application:
13/021,847 →
Method and System for Merging Disparate Virtual Universes Entities
Application:
13/006,201 →
Controlling and Using Virtual Universe Wish Lists
Application:
12/793,417 →
Method for Providing an alert indication
Application:
12/778,146 →
Animating Speech of an Avatar Representing a Participant in a Mobile Communication
Application:
12/622,553 →
Sip Based Voip Multiplayer Network Games
Application:
12/540,227 →
Aging and Elimination of Avatars and Associated Objects from Computer Simulated Displayed Virtual Universes
Application:
12/505,764 →
Facilitating Simulated Purchases of Items by Virtual Representations of Participants in Computer-Based Simulations
Application:
12/501,514 →
Using Presence in a System Management Environment
Application:
12/484,536 →
System, Method, and Computer Program for Determining Whether Object Is Genuine or Fake in Metaverse
Application:
12/399,349 →
Region Access Authorization in a Virtual Environment
Application:
12/396,715 →
Dialog Server for Handling Conversation in Virtual Space Method and Computer Program for Having Conversation in Virtual Space
Application:
12/389,073 →
Dividing Three-Dimensional Space into Location Based Virtual Packets
Application:
12/355,898 →
System and Method for Providing Information in a Virtual World
Application:
12/353,925 →
Gesture Exchange via Communications in Virtual World Applications
Application:
12/349,598 →
Method and System for Rating Exchangeable Gestures via Communications in Virtual World Applications
Application:
12/349,586 →
Dynamic Location Generation Within a Virtual World
Application:
12/336,802 →
System and Method to Provide Context for an Automated Agent to Service Mulitple Avatars Within a Virtual Universe
Application:
12/334,866 →
Use of Information Channels to Provide Communications in a Virtual Environment
Application:
12/334,820 →
Method and System for Rendering the Scenes of a Role Playing Game in a Metaverse
Application:
12/328,372 →
Service for Providing Periodic Contact to a Predetermined List of Contacts Using Multi-Party Rules
Application:
12/276,000 →
User Enrollment in an E-Community
Application:
12/274,869 →
Generating Content Recommendations from an Online Game
Application:
12/262,931 →
Managing Multi-Player Video Game Input
Application:
12/262,388 →
Method and Apparatus for a Computer Simulated Environment
Application:
12/247,180 →
Virtual Universe Supervisory Presence
Application:
12/238,489 →
Avatar Appearance Transformation in a Virtual Universe
Application:
12/238,580 →
Avatar Protection Within a Virtual Universe
Application:
12/238,541 →
System and Method for Utilizing System Lag to Send Facts to an End User
Application:
12/234,789 →
Topology Determination, Decomposable Shape Generation, and Structured Mesh Generation
Application:
12/211,521 →
Virtual Universe Subject Matter Expert Assistance
Application:
12/209,601 →
Providing Location Information Within a Virtual World
Application:
12/208,383 →
Determining Valued Excursion Corridors in Virtual Worlds
Application:
12/207,588 →
Portal Page Generation
Application:
12/206,915 →
Inventory Item Expiration and Renewal in a Virtual Universe
Application:
12/203,952 →
Presenting and Filtering Objects in a Virtual World
Application:
12/186,623 →
Collaborative and Situationally Aware Active Billboards
Application:
12/183,651 →
Virtual Environment Module Bundle
Application:
12/183,655 →
Using Gender Analysis of Names to Assign Avatars in Instant Messaging Applications
Application:
12/183,732 →
Using Gender Analysis of Names to Assign Avatars in Instant Messaging Applications
Application:
12/183,543 →
Image Capture and Buffering in a Virtual World
Application:
12/181,713 →
Image Capture and Buffering in a Virtual World Using Situational Measurement Averages
Application:
12/181,679 →
Method for Avatar Wandering in a Computer Based Interactive Environment
Application:
12/179,731 →
Distributing and Geographically Load Balancing Location Aware Communication Device Client-Proxy Applications
Application:
12/172,473 →
Displaying Images of Conference Call Participants
Application:
12/172,390 →
Dynamic Media Content for Collaborators with Voip Support for Client Communications
Application:
12/169,823 →
Context-Specific Instant Messaging
Application:
12/169,066 →
Method to Continue Instant Messaging Exchange When Exiting a Virtual World
Application:
12/166,637 →
Intelligent Positioning of Items in a Tree Map Visualization
Application:
12/166,712 →
Automatic Transformation of Inventory Items in a Virtual Universe
Application:
12/139,303 →
Method and System for Self-Service Manufacture and Sale of Customized Virtual Goods
Application:
12/138,377 →
System and Program Product for Re-Meshing of a Three-Dimensional Input Model Using Progressive Implicit Approximating Levels
Application:
12/137,022 →
Management of Virtual Universe Item Returns
Application:
12/135,291 →
User-Defined Assistive Gui Glue
Application:
12/126,896 →
Simulation of Writing on Game Consoles Through the Use of Motion-Sensing Technology
Application:
12/125,428 →
Method to Invite Users to a Virtual World Using Instant Messaging
Application:
12/119,031 →
Secure Communication Modes in a Virtual Universe
Application:
12/117,866 →
Indicating Physical Site Energy Usage Through a Virtual Environment
Application:
12/117,348 →
Managing Energy Usage by Devices Associated with a Virtual Universe Resource Conservation Region
Application:
12/115,958 →
Managing Use Limitations in a Virtual Universe Resource Conservation Region
Application:
12/115,963 →
Connecting External Devices to a Gaming Voice Chat Service
Application:
12/113,610 →
Anisotropic Texture Filtering with Texture Data Prefetching
Application:
12/110,045 →
Object Based Avatar Tracking
Application:
12/108,925 →
Object Size Modifications Based on Avatar Distance
Application:
12/108,987 →
Cloning Objects in a Virtual Universe
Application:
12/109,023 →
Techniques for Providing Presentation Material in an on-Going Virtual Meeting
Application:
12/107,834 →
Dynamic Spawning of Focal Point Objects Within a Virtual Universe System
Application:
12/103,525 →
Method, System, and Computer Program Product for Providing E-Token Based Access Control for Virtual World Spaces
Application:
12/062,044 →
Game Controller Spatial Detection
Application:
12/059,698 →
Method for Locating a Teleport Target Station in a Virtual World
Application:
12/053,802 →
Method and Computer Program Product for Implementing Automatic Avatar Status Indicators
Application:
12/050,312 →
Detecting a Phishing Entity in a Virtual Universe
Application:
12/047,763 →
Method for Aligning Demonstrated User Actions with Existing Documentation
Application:
12/041,142 →
Method for Aligning Demonstrated User Actions with Existing Documentation
Application:
12/041,123 →
Method for Aligning Demonstrated User Actions with Existing Documentation
Application:
12/041,171 →
System for Using Gender Analysis of Names to Assign Avatars in Instant Messaging Applications
Application:
12/038,954 →
Rating Virtual World Merchandise by Avatar Visits
Application:
12/035,255 →
Shared Inventory Item Donation in a Virtual Universe
Application:
12/029,194 →
Pack Avatar for Shared Inventory in a Virtual Universe
Application:
12/029,132 →
Method and System for Merging Disparate Virtual Universes Entities
Application:
12/026,045 →
Game Determination of Tag Relevance for Social Bookmarking
Application:
12/017,058 →
Using Voice Biometrics Across Virtual Environments in Association with an Avatar's Movements
Application:
12/016,823 →