IP Library Assignment 058980/0342
Patent Assignment
Reel/Frame 058980/0342

Assignment of Assignor's Interest

Recorded: 2022-02-09 Pages: 23
Assignor
UNITY SOFTWARE INC.
Executed: 2021-12-01
Assignee
UNITY TECHNOLOGIES SF
30 3RD STREET, SAN FRANCISCO, CALIFORNIA, 94103
Covered Properties (76)
Reconstruction of Obscured Views of Captured Imagery Using Arbitrary Captured Inputs
Application: 17/018,933 →
Publication: US 2021/0274091
Computer-Generated Image Processing Including Volumetric Scene Reconstruction
Application: 17/018,943 →
Publication: US 2021/0272351
Reconstruction of Obscured Views in Captured Imagery Using Pixel Replacement from Secondary Imagery
Application: 17/018,948 →
Publication: US 2021/0274092
Image Processing for Reducing Artifacts Caused by Removal of Scene Elements from Images
Application: 17/018,960 →
Publication: US 2021/0241422
Method of Inferring Microdetail on Skin Animation
Application: 17/035,522 →
Publication: US 2021/0241526
Apparatus for Multi-Angle Screen Coverage Analysis
Application: 17/071,940 →
Publication: US 2021/0241485
Method for Simulating Combustion in Digital Imagery
Application: 17/076,709 →
Publication: US 2021/0312102
Method for Simulating Combustion in Digital Imagery with Real or Artist-Specified Components
Application: 17/076,717 →
Publication: US 2021/0312103
Method for Simulating Combustion in Digital Imagery with Equilibrium and Non-Equilibrium Conditions
Application: 17/076,729 →
Publication: US 2021/0311452
Broker For Instancing
Application: 17/077,992 →
Publication: US 2021/0241539
Applying Non-Destructive Edits To Nested Instances For Efficient Rendering
Application: 17/077,998 →
Publication: US 2021/0241540
Systems and Methods for Building a Pseudo-Muscle Topology of a Live Actor in Computer Animation
Application: 17/079,058 →
Publication: US 2022/0092838
Systems and Methods for Generating a Skull Surface for Computer Animation
Application: 17/079,078 →
Publication: US 2022/0092839
System for Image Compositing Including Training with Synthetic Data
Application: 17/081,843 →
Publication: US 2021/0241473
Systems and Methods for Data Bundles in Computer Animation
Application: 17/082,859 →
Publication: US 2022/0076471
Method for Generating Splines Based on Surface Intersection Constraints in a Computer Image Generation System
Application: 17/098,198 →
Publication: US 2021/0375038
System for Procedural Generation of Braid Representations in a Computer Image Generation System
Application: 17/098,203 →
Publication: US 2021/0375039
Method and User Interface for Generating Tangent Vector Fields Usable for Generating Computer Generated Imagery
Application: 17/105,390 →
Publication: US 2022/0108511
Active Marker Enhancements for Performance Capture
Application: 17/107,915 →
Publication: US 2021/0270923
Sealed Active Marker for Performance Capture
Application: 17/107,920 →
Publication: US 2021/0270924
Active Marker Attachment for Performance Capture
Application: 17/107,926 →
Publication: US 2021/0272307
Methods and Systems for Generating an Animation Control Rig
Application: 17/120,065 →
System for Image Compositing Including Training with Custom Synthetic Data
Application: 17/133,429 →
Publication: US 2021/0241474
Method for Compressing Image Data Having Depth Information
Application: 17/140,846 →
Plate Reconstruction of Obscured Views of Captured Imagery Using Arbitrary Captured Inputs
Application: 17/146,093 →
Publication: US 2021/0274093
Computer-Generated Image Processing Including Volumetric Scene Reconstruction to Replace a Designated Region
Application: 17/148,411 →
Reconstruction of Obscured Views in Captured Imagery Using User-Selectable Pixel Replacement from Secondary Imagery
Application: 17/149,378 →
Publication: US 2021/0274094
Method of Generating Surface Definitions Usable in Computer-Generated Imagery to Include Procedurally-Generated Microdetail
Application: 17/151,913 →
Systems and Methods for Data Bundles in Computer Animation
Application: 17/153,591 →
Systems and Methods for Building a Pseudo-Muscle Topology of a Live Actor in Computer Animation
Application: 17/153,729 →
Systems and Methods for Generating a Skull Surface for Computer Animation
Application: 17/153,733 →
System for Creating Animations Using Component Stress Indication
Application: 17/161,099 →
Method and User Interface for Generating Tangent Vector Fields Usable for Generating Computer-Generated Imagery
Application: 17/163,228 →
Active Marker Device for Performance Capture
Application: 17/163,267 →
Active Marker Strobing for Performance Capture Communication
Application: 17/163,275 →
Strobing of Active Marker Groups in Performance Capture
Application: 17/163,276 →
Publication: US 2021/0267493
Method for Improved Handling of Texture Data for Texturing and Other Image Processing Tasks
Application: 17/163,325 →
Publication: US 2021/0241502
Multi-Source Image Data Synchronization
Application: 17/178,149 →
Publication: US 2021/0272334
Method for Generating Splines Based on Surface Intersection Constraints in a Computer Image Generation System
Application: 17/179,291 →
Publication: US 2021/0375040
Method for Generating Simulations of Fluid Interfaces for Improved Animation of Fluid Interactions
Application: 17/183,993 →
Publication: US 2021/0279385
Method for Efficiently Computing and Specifying Level Sets for Use in Computer Simulations, Computer Graphics and Other Purposes
Application: 17/184,236 →
Publication: US 2021/0272345
Method for Simulating Fluids Interacting with Submerged Porous Materials
Application: 17/184,299 →
Publication: US 2021/0272346
Method of Computing Simulated Surfaces for Animation Generation and Other Purposes
Application: 17/184,336 →
Publication: US 2021/0272343
Graphical User Interface for Creating Data Structures Used for Computing Simulated Surfaces for Animation Generation and Other Purpose
Application: 17/184,402 →
Publication: US 2021/0272378
Method for Generating Simulations of Thin Film Interfaces for Improved Animation
Application: 17/184,530 →
Publication: US 2021/0390749
Method for Simulating Combustion in Digital Imagery with Real or Artist-Specified Components
Application: 17/185,708 →
Publication: US 2021/0312104
Analyzing Screen Coverage
Application: 17/185,892 →
Publication: US 2021/0241486
System for Procedural Generation of Braid Representations in a Computer Image Generation System
Application: 17/186,872 →
Publication: US 2021/0375041
Manipulating Code for Animation Control Rig Generation
Application: 17/206,653 →
Method for Simulating Combustion in Digital Imagery with Variable Pressure Conditions
Application: 17/217,583 →
Publication: US 2021/0312687
Method for Editing Computer-Generated Images to Maintain Alignment Between Objects Specified in Frame Space and Objects Specified in Scene Space
Application: 17/221,119 →
Modification of a Live-Action Video Recording Using Volumetric Scene Reconstruction to Replace a Designated Region
Application: 17/327,333 →
Publication: US 2021/0287424
Active Marker Device for Performance Capture
Application: 17/332,729 →
Publication: US 2021/0295026
Active Marker Strobing for Performance Capture Communication
Application: 17/333,883 →
Publication: US 2021/0295027
Efficiently Determining an Absorption Coefficient of a Virtual Volume in 3D Computer Graphics
Application: 17/335,892 →
Efficiently Determining an Absorption Coefficient of a Virtual Volume in 3D Computer Graphics
Application: 17/339,159 →
Method for Simulating Fluids Interacting with Submerged Porous Materials
Application: 17/348,554 →
Publication: US 2021/0343062
Increasing the Speed of Computation of a Volumetric Scattering Render Technique
Application: 17/355,069 →
Increasing the Speed of Computation of a Volumetric Scattering Render Technique
Application: 17/355,082 →
Using Camera Effect in the Generation of Custom Synthetic Data for Use in Training an Artificial Intelligence Model to Produce an Image Depth Map
Application: 17/396,297 →
Publication: US 2021/0366138
Plate Reconstruction of Obscured Views of a Main Imaging Device Using Capture Device Inputs of the Same Scene
Application: 17/458,071 →
Publication: US 2021/0392266
Method for Generating Per Pixel Depth Information
Application: 62/968,035 →
System Using Artificial Intelligence to Generate a Depth Map Including Training with Synthetic Data
Application: 62/968,041 →
Apparatus for Multi-Angle Screen Coverage Analysis
Application: 62/968,047 →
Simulcam Calibration
Application: 62/983,521 →
Active Marker Device for Performance Capture
Application: 62/983,523 →
Active Marker Enhancements for Performance Capture
Application: 63/055,112 →
Sealed Active Marker Enhancements for Performance Capture
Application: 63/055,114 →
Methods and Systems for Generating an Animation Control Rig
Application: 63/056,420 →
Methods and Systems for Generating an Animation Control Rig
Application: 63/056,438 →
Methods and Systems for Generating an Animation Control Rig
Application: 63/056,443 →
Active Marker Strobing for Performance Capture Communication
Application: 63/072,081 →
Strobing by Active Marker Groups in Performance Capture
Application: 63/072,082 →
Efficiently Determining an Absorption Coefficient of a Virtual Volume in 3D Computer Graphics
Application: 63/194,796 →
Increasing the Speed of Computation of a Volumetric Scattering Render Technique
Application: 63/210,926 →
Method for Improved Handling of Texture Data for Texturing and Other Image Processing Tasks
Related Assignments (19)
Other recorded transfers of the patents in this record — the chain of ownership.
Assignment of Assignor's Interest Nov 24, 2020
From: BURKE, SEBASTIAN R. F.; BHAT, PRAVIN P.
To: WETA DIGITAL LIMITED
Reel/Frame 054455/0798 →
Assignment of Assignor's Interest Jan 5, 2021
From: GOURMEL, OLIVIER; SELVA, PAOLO
To: WETA DIGITAL LIMITED
Reel/Frame 054816/0114 →
Assignment of Assignor's Interest Jan 6, 2021
From: CHOI, BYUNG KUK
To: WETA DIGITAL LIMITED
Reel/Frame 054827/0851 →
Assignment of Assignor's Interest Jan 6, 2021
From: CHOI, BYUNG KUK
To: WETA DIGITAL LIMITED
Reel/Frame 054828/0153 →
Assignment of Assignor's Interest Jan 6, 2021
From: CHOI, BYUNG KUK
To: WETA DIGITAL LIMITED
Reel/Frame 054828/0059 →
Assignment of Assignor's Interest Jan 21, 2021
From: PADOVANI, EMILIANO; VILL, ARTUR
To: WETA DIGITAL LIMITED
Reel/Frame 054978/0705 →
Assignment of Assignor's Interest Jan 21, 2021
From: GOURMEL, OLIVIER; SELVA, PAOLO
To: WETA DIGITAL LIMITED
Reel/Frame 054984/0246 →
Assignment of Assignor's Interest May 20, 2021
From: THURSTON, KIMBALL D, III; HILLMAN, PETER M
To: WETA DIGITAL LIMITED
Reel/Frame 056307/0821 →
Assignment of Assignor's Interest Aug 10, 2021
From: ATKINSON, KEVIN
To: WETA DIGITAL LIMITED
Reel/Frame 057135/0401 →
Assignment of Assignor's Interest Aug 27, 2021
From: GIMPELSON, KENNETH
To: WETA DIGITAL LIMITED
Reel/Frame 057309/0272 →
Assignment of Assignor's Interest Sep 17, 2021
From: SCHMIDT, TOBIAS B.; EDLUND, ERIK B.; MOMCILOVIC, DEJAN; HARDGRAVE, JOSH
To: WETA DIGITAL LIMITED
Reel/Frame 057520/0755 →
Assignment of Assignor's Interest Oct 18, 2021
From: SHORE, NICHOLAS S.; CASTLE, OLIVER M.; MURPHY, TIMOTHY E.
To: WETA DIGITAL LIMITED
Reel/Frame 057814/0694 →
Assignment of Assignor's Interest Dec 2, 2021
From: SHORE, NICHOLAS S.; CASTLE, OLIVER M.
To: WETA DIGITAL LIMITED
Reel/Frame 058274/0619 →
Assignment of Assignor's Interest Dec 17, 2021
From: THURSTON, KIMBALL D, III; HILLMAN, PETER M
To: WETA DIGITAL LIMITED
Reel/Frame 058423/0920 →
Assignment of Assignor's Interest Dec 17, 2021
From: THURSTON, KIMBALL D, III; HILLMAN, PETER M
To: WETA DIGITAL LIMITED
Reel/Frame 058423/0859 →
Assignment of Assignor's Interest Feb 8, 2022
From: WETA DIGITAL LIMITED
To: UNITY SOFTWARE INC.
Reel/Frame 058978/0865 →
Assignment of Assignor's Interest Jun 1, 2022
From: STOMAKHIN, ALEXEY; MUSETH, KEN
To: WETA DIGITAL LIMITED
Reel/Frame 060076/0555 →
Assignment of Assignor's Interest Jun 1, 2022
From: MUSETH, KEN; STOMAKHIN, ALEXEY
To: WETA DIGITAL LIMITED
Reel/Frame 060076/0282 →
Assignment of Assignor's Interest Jun 1, 2022
From: MUSETH, KEN; EDHOLM, JOHN
To: WETA DIGITAL LIMITED
Reel/Frame 060075/0823 →