IP Library Granted Patent US 8,480,479
Granted Patent B2
US 8,480,479 · App. 12/905,730 · Granted Jul 9, 2013

Gaming machine capable with free game play

Inventor: Sakiko Kojima (Tokyo, JP)
Assignee: Universal Entertainment Corporation
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Quick Facts
Patent No.
US 8,480,479
App. No.
12/905,730
Granted
Jul 9, 2013
Kind
B2
Abstract

A gaming machine comprises: a display device for displaying symbols variably and statically on a display screen; a contact input device to be operated; a storage device for storing winning combinations of symbols; and a processor being operable to: conduct another internal lottery to determine a combination of symbols to be displayed statically; determine whether the determined combination matches one of the predetermined winning combinations; provide a payout corresponding thereto when the statically displayed combination is determined to match the one; shift a game to a feature game when the statically displayed combination is determined to include a trigger symbol; urge a game player to operate the contact input device to trigger the internal lottery in the feature game; and provide a point to one of a plurality of feature levels in the feature game such that an accumulated points may reach a predetermined number of points.

Claims (14)

1. A gaming machine comprising: a display device for displaying symbols variably and statically on a display screen thereof and a game control device for conducting a game to provide a payout corresponding to a combination of symbols displayed statically on the display screen of the display device, the gaming machine further comprising:

an input device which is operable in response to a state of game progress of the game conducted by the game control device;

a point provision device which provides a point corresponding to any of a plurality of benefits based on a result of lottery conducted at every time of operation of the contact input device; and

a benefit provision device which provides a benefit for reaching a predetermined number with a condition that a total number of points to which a point is added after the point is provided by the point provision device reaches the predetermined number.

2. The gaming machine according to claim 1 , further comprising:

a storage device which stores first half image data of a scene of an opponent character appearing constituting first half of respective effect images; and second half data of a scene of repelling the opponent character constituting second half of respective effect images stored in the storage device; and

a second display device which displays on a second display screen the first half image data of the effect images read out from the storage device as triggered by the combination of symbols being displayed statically on the display screen of the display device and matching a predetermined combination, and displays on the second display screen the second half image data of the effect images as triggered by an operation of the contact input device.

3. The gaming machine according to claim 2 , wherein the display device displays on the display screen an instruction image to notify that the contact input device can be operated.

4. The gaming machine according to claim 1 ,

wherein the display device displays on the display screen an instruction image to notify that the input device can be operated.

5. The gaming machine according to claim 1 , further comprising:

a benefit selection device for selecting any one of the plurality of benefits based on a result of the second lottery corresponding to a progress state of the game conducted by the game control device;

a point accumulation device for accumulating a point that is taken from a game player, the point having been provided to the game player by the point provision device, when a benefit selected by the benefit selection device matches a benefit caused by point provision by the point provision device; and

a total point provision device for providing the total number of points accumulated by the point accumulation device corresponding to the progress state of the game conducted by the game control device.

Assignments (2)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 22, 2012
From: KOJIMA, SAKIKO
To: ARUZE CORPORATION
Reel/Frame 027907/0268 →
CHANGE OF NAME Recorded Oct 19, 2010
From: ARUZE KABUSHIKI KAISHA (ARUZE CORP)
To: UNIVERSAL ENTERTAINMENT CORPORATION
Reel/Frame 025159/0836 →
Priority Claims (1)
JP 2006-163089 · Jun 13, 2006 · national
Continuity (2)
Continuation 11808918 · Jun 13, 2007
Related Publication 20110034235A1 · Feb 10, 2011