Hand training method with force feedback and hand training device
The present invention discloses a force feedback hand training method including: providing a training game content and adjusting the training game content based on predetermined parameters; displaying the training game content on a display; determining whether an input button position of at least one input signal from a hand training device matches a predetermined input button position; and storing a determination result in a storage module.
1 . A force feedback hand training method, comprising:
providing a training game content and adjusting the training game content based on predetermined parameters;
displaying the training game content on a display;
determining whether an input button position of at least one input signal from a hand training device matches a predetermined input button position; and
storing a determination result in a storage module, wherein:
the hand training device, comprising:
a bottom surface;
a top surface connecting to the bottom surface;
a plurality of buttons, wherein the plurality of buttons are configured on one side of a connecting portion of the top surface and the bottom surface, and are spaced apart from each other, wherein a moving direction of the button is parallel to the bottom surface;
a plurality of pressure sensors, wherein each pressure sensor respectively corresponds to the button;
a signal transmitter configured to transmit signals generated by the pressure sensors;
a fixing portion having a ring structure with a hole, wherein the fixing portion is configured on a side of the button opposite to the pressure sensor;
an angle sensor, wherein the angle sensor is configured on a side of the button same to the pressure sensor; and
a pivot, wherein the pivot connects the fixing portion and the angle sensor, when the fixing portion moves along a direction parallel to the bottom surface, the pivot rotates along a direction normal to the bottom surface.
2 . The force feedback hand training method of claim 1 , further comprising:
determining whether a value of the at least one input signal falls within a predetermined parameter threshold range.
3 . The force feedback hand training method of claim 1 , further comprising:
determining whether the determination result matches a predetermined error pattern; and
adjusting the parameters according to a parameter setting corresponding to the error pattern.
4 . A hand training device, comprising:
a bottom surface;
a top surface connecting to the bottom surface;
a plurality of buttons, wherein the plurality of buttons are configured on one side of a connecting portion of the top surface and the bottom surface, and are spaced apart from each other, wherein a moving direction of the button is parallel to the bottom surface;
a plurality of pressure sensors, wherein each pressure sensor respectively corresponds to the button;
a signal transmitter configured to transmit signals generated by the pressure sensors;
a fixing portion having a ring structure with a hole, wherein the fixing portion is configured on a side of the button opposite to the pressure sensor;
an angle sensor, wherein the angle sensor is configured on a side of the button same to the pressure sensor; and
a pivot, wherein the pivot connects the fixing portion and the angle sensor, when the fixing portion moves along a direction parallel to the bottom surface, the pivot rotates along a direction normal to the bottom surface.
5 . The hand training device of claim 4 , wherein the top surface protrudes in an arc shape along a normal direction of the bottom surface.
6 . The hand training device of claim 4 , wherein the hand training device further comprises a plurality of guiding portions configured on the connecting portion of the bottom surface and the top surface, and the guiding portions are spaced apart from the buttons.
7 . The hand training device of claim 6 , wherein the guiding portions are arc-shaped and extend in a direction opposite to the bottom surface.
8 . The hand training device of claim 7 , wherein a distance between a top of the guiding portion and the bottom surface is greater than a distance between a top of the button and the bottom surface.
9 . The hand training device of claim 7 , wherein the two guiding portions connect to each other, and a connection part of the guiding portions is arc-shaped, with a normal vector direction opposite to a normal vector direction of the guiding portions.
10 . The hand training device of claim 4 , wherein the button further comprises a button extension portion connecting the pressure sensor, when the button moves along a direction parallel to the bottom surface, the button extension portion triggers the pressure sensor.
11 . The hand training device of claim 4 , wherein the hand training device further comprises a displacement sensor configured to sense displacement of the hand training device.
12 . The hand training device of claim 4 , wherein the hand training device further comprises a vibrator.
13 . A hand training system, comprising:
the hand training device of claim 4 , configured to collect input signals;
a human-machine interface connecting to the hand training device, wherein the human-machine interface comprises:
a gaming module including a display, a training content processor and a memory wherein the training content processor is configured to read a training game content stored in the memory, adjust the training game content according to predetermined parameters and displays the training game content on the display;
a determination module connecting to the gaming module, wherein the determination module is configured to determine whether an input button position of the input signal matches a predetermined position and determine whether a value of the input signal falls within a parameter threshold range; and
a storage module configured to store a determination result.
14 . The hand training system of claim 13 , wherein the training game content comprises at least one control object and at least one target object, and a distance between the control object and the target object is adjusted based on the predetermined parameters.
15 . The hand training system of claim 13 , wherein the hand training system further comprises an augmented reality module, and the augmented reality module comprises a camera configured to capture a user's hand image and an image processor configured to combine the user's hand image with the training game content in an augmented reality manner.
16 . The hand training system of claim 13 , wherein the hand training device further comprises a displacement sensor configured to sense displacement of the hand training device.
17 . The hand training system of claim 13 , wherein the hand training device further comprises a vibrator.