IP Library Granted Patent US 12,731,463
Granted Patent B2
US 12,731,463 · App. 18/894,153 · Granted Sep 8, 2026

Employing jurisdiction approval considerations for wagering on social gaming in a game streaming environment

Inventors: Kevin Higgins (Reno, NV); Dwayne R. Nelson (Las Vegas, NV); Jeffrey de Anda (San Francisco, CA)
Assignee: IGT
G07F17/3288G06Q50/34G07F17/3237G07F17/3244
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Quick Facts
Patent No.
US 12,731,463
App. No.
18/894,153
Granted
Sep 8, 2026
Kind
B2
Abstract

Systems and methods that communicate, to a streaming device, data that results in a display device of the streaming device displaying first information associated with a first game being approved to be wagered on with fiat currency in a first jurisdiction and a second game not being approved to be wagered on with fiat currency in the first jurisdiction. Responsive to a selection of the first game or the second made via the streaming device, the systems and methods enable/not enable a first client device located in the first jurisdiction to place/not place a fiat currency wager in association with a play of the selected game displayed by the streaming device.

Claims (43)

1 . A live streaming platform server comprising:

a processor; and

a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to:

communicate, to a streaming device, data that results in a display device of the streaming device displaying first information associated with a first game being approved to be wagered on with fiat currency in a first jurisdiction and a second game not being approved to be wagered on with fiat currency in the first jurisdiction,

responsive to a receipt of data associated with a selection, via the streaming device, of the first game:

enable a first client device located in the first jurisdiction to place a fiat currency wager in association with a play of the first game displayed by the streaming device, and

communicate, to the first client device, data that results in a display device of the client device displaying the play of the first game displayed by the streaming device, and

responsive to a receipt of data associated with a selection, via the streaming device, of the second game:

not enable the first client device to place any fiat currency wager in association with a play of the second game displayed by the streaming device, and

communicate, to the first client device, data that results in the display device of the client device displaying the play of the second game displayed by the streaming device.

2 . The live streaming platform server of claim 1 , wherein at least one of data associated with the first game approved to be wagered on with fiat currency in the first jurisdiction and data associated with the second game not approved to be wagered on with fiat currency in the first jurisdiction is received from a remote gaming platform.

3 . The live streaming platform server of claim 1 , wherein at least one of data associated with the first game approved to be wagered on with fiat currency in the first jurisdiction and data associated with the second game not approved to be wagered on with fiat currency in the first jurisdiction is received from a remote game server.

4 . The live streaming platform server of claim 3 , wherein the data associated with the first game and the data associated with the second game are associated with a game listing comprising a plurality of different jurisdictions and which games are approved to be wagered on with fiat currency in the plurality of different jurisdictions.

5 . The live streaming platform server of claim 1 , wherein the data associated with the first game comprises at least one of data associated with a paytable of the first game approved to be wagered on with fiat currency in the first jurisdiction, data associated with a first denomination of the first game approved to be wagered on with fiat currency in the first jurisdiction and data associated with a first feature of the first game approved to be wagered on with fiat currency in the first jurisdiction.

6 . The live streaming platform server of claim 1 , wherein the memory device stores a plurality of further instructions that, when executed by the processor responsive to a receipt of data associated with an input to change to a second, different jurisdiction, cause the processor to communicate, to the streaming device, data that results in the display device of the streaming device displaying second information associated with any fiat currency wagering approval of the first game in the second, different jurisdiction and any fiat currency wagering approval of the second game in the second, different jurisdiction.

7 . The live streaming platform server of claim 1 , wherein the memory device stores a plurality of further instructions that, when executed by the processor responsive to the receipt of data associated with the selection, via the streaming device, of the second game, cause the processor to enable the first client device to place a virtual currency wager in association with the play of the second game displayed by the streaming device.

8 . The live streaming platform server of claim 1 , wherein the memory device stores a plurality of further instructions that, when executed by the processor responsive to the receipt of data associated with the selection, via the streaming device, of the first game, cause the processor to enable a second client device located in a second, different jurisdiction to place another fiat currency wager in association with the play of the first game displayed by the streaming device.

9 . The live streaming platform server of claim 1 , wherein the memory device stores a plurality of further instructions that, when executed by the processor responsive to the receipt of data associated with the selection, via the streaming device, of the first game, cause the processor to enable a second client device located in a second, different jurisdiction to place a virtual currency wager in association with the play of the first game displayed by the streaming device.

10 . A live streaming platform server comprising:

a processor; and

a memory device that stores a plurality of instructions that, when executed by the processor, cause the processor to:

communicate, to a streaming device, data that results in a display device of the streaming device displaying information associated with a game being approved to be wagered on with fiat currency in a first jurisdiction and not approved to be wagered on with fiat currency in a second, different jurisdiction, and

responsive to a receipt of data associated with a selection, via the streaming device, of the game:

enable a first client device located in the first jurisdiction to place a fiat currency wager in association with a play of the game displayed by the streaming device,

communicate, to the first client device, data that results in a display device of the first client device displaying the play of the game displayed by the streaming device, and

not enable a second, different client device located in the second, different jurisdiction to place any fiat currency wager in association with the play of the game displayed by the streaming device.

11 . The live streaming platform server of claim 1 , wherein the memory device stores a plurality of further instructions that, when executed by the processor, cause the processor to communicate, to the second, different client device, data that results in a display device of the second, different client device displaying the play of the game displayed by the streaming device.

12 . A method of operating a live streaming platform server, the method comprising:

communicating, to a streaming device, data that results in a display device of the streaming device displaying first information associated with a first game being approved to be wagered on with fiat currency in a first jurisdiction and a second game not being approved to be wagered on with fiat currency in the first jurisdiction,

responsive to a receipt of data associated with a selection, via the streaming device, of the first game:

enabling, by a processor, a first client device located in the first jurisdiction to place a fiat currency wager in association with a play of the first game displayed by the streaming device, and

communicating, to the first client device, data that results in a display device of the client device displaying the play of the first game displayed by the streaming device, and

responsive to a receipt of data associated with a selection, via the streaming device, of the second game:

not enabling the first client device to place any fiat currency wager in association with a play of the second game displayed by the streaming device, and

communicating, to the first client device, data that results in the display device of the client device displaying the play of the second game displayed by the streaming device.

13 . The method of claim 12 , wherein at least one of data associated with the first game approved to be wagered on with fiat currency in the first jurisdiction and data associated with the second game not approved to be wagered on with fiat currency in the first jurisdiction is received from a remote gaming platform.

14 . The method of claim 12 , wherein at least one of data associated with the first game approved to be wagered on with fiat currency in the first jurisdiction and data associated with the second game not approved to be wagered on with fiat currency in the first jurisdiction is received from a remote game server.

15 . The method of claim 14 , wherein the data associated with the first game and the data associated with the second game are associated with a game listing comprising a plurality of different jurisdictions and which games are approved to be wagered on with fiat currency in the plurality of different jurisdictions.

16 . The method of claim 12 , wherein the data associated with the first game comprises at least one of data associated with a paytable of the first game approved to be wagered on with fiat currency in the first jurisdiction, data associated with a first denomination of the first game approved to be wagered on with fiat currency in the first jurisdiction and data associated with a first feature of the first game approved to be wagered on with fiat currency in the first jurisdiction.

17 . The method of claim 12 , further comprising, responsive to a receipt of data associated with an input to change to a second, different jurisdiction, communicating, to the streaming device, data that results in the display device of the streaming device displaying second information associated with any fiat currency wagering approval of the first game in the second, different jurisdiction and any fiat currency wagering approval of the second game in the second, different jurisdiction.

18 . The method of claim 12 , further comprising, responsive to the receipt of data associated with the selection, via the streaming device, of the second game, enabling, by the processor, the first client device to place a virtual currency wager in association with the play of the second game displayed by the streaming device.

19 . The method of claim 12 , further comprising, responsive to the receipt of data associated with the selection, via the streaming device, of the first game, enabling, by the processor, a second client device located in a second, different jurisdiction to place another fiat currency wager in association with the play of the first game displayed by the streaming device.

20 . The method of claim 12 , further comprising, responsive to the receipt of data associated with the selection, via the streaming device, of the first game, enabling, by the processor, a second client device located in a second, different jurisdiction to place a virtual currency wager in association with the play of the first game displayed by the streaming device.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 24, 2024
From: HIGGINS, KEVIN; NELSON, DWAYNE R.; DE ANDA, JEFFREY
To: IGT
Reel/Frame 068676/0139 →
Continuity (1)
Related Publication 20260087901A1 · Mar 26, 2026
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